Yep, same issue. It’s horrible.
Just trying to casually change gears mid corner so you don’t lose traction & it just redlines, clutch dumps, next thing your sideways. ![]()
Try upgrading your cars clutch and transmission in game , should make shifting instantly better ![]()
It is immensely difficult to understand the timing of shifts with a pedal clutch and an H pattern. Watching the gear number arbitrarily delay itself between 3-N-4 is probably how I’ve been accumulating sooooo much transmission damage when it’s clear the lever is in 4 and the revs have fallen for me to clutch out.
It’s especially noticeable when shifting just before redline - in a real car the revs should plummet even faster for you before you clutch out. Here, it feels very unnatural. It’s also different lap to lap. Heel and toe is also unnatural now as well. Here I am granny shifting an S2K with one of the best transmissions in the world. Boo. Immersion breaking.
Agree 100%, cars with dual clutch gearboxes and also newer torque converter transmissions like in the m3, m4, m5 should shift instantly. Another thing that is missing is the shift “farts”, fh5 has this on a bunch of cars.
Really hope to see them work on this.
@WindsweptDragon Tagging you here so that this doesn’t get missed. Please don’t ban me or nothing, okay? Lol
Agree. This is painful when using a h pattern shifter.
It does get much better if you upgrade your car to have a racing gearbox and clutch though. Which is annoying to have to drive like this up to car level 7.
Instead of an artificial clutch delay, why not simulate a ‘factory’ clutch by slipping a bit if you say clutch dump at redline. Make it feel a bit ‘washy’. At least that wouldn’t upset the balance of the car. The clutch delay results in a snap shift even if you try to be super smooth, if you just happen to be a tad fast
That’s not the issue. Yes it changes gear faster with upgraded transmission and clutch, but it have a delay/input issue on the manual clutch that should not be there. The worst issue is actually when starting practice/race with rolling start, because the game does not detect that I have put the car in the right gear and just start the race thinking I either have no gear selected or is pressing the clutch. Resulting in full rev and spinout or destruction of gearbox…
sure, but all these ways like upgrading to race gearbox or setting dead zones are just best said workarounds and no solutions. The main problem remains that you can´t use a clutch on a standard road car.
I too am suffering from this issue, along with many, many others in FM.
The game is not currently fit for beta testing let alone public release.
It’s basically unplayable and I paid £60 for the privilege… Forza Motorsport is a scam!
I get where they were going with this. Although obviously unrealistic, the idea is having the upgraded clutch/flywheel/trans actually be very noticeable. The better the parts the less delay and quicker the shifts. Its annoying and something you have to get used to, but ok, whatever.
The issues I have with it is, a race trans update kills the clutch. No matter the car it turns it into a sequential. So, if you still want to have a “functioning” clutch, your limited to the sport trans. This is even the case in full race cars, and street cars that have paddle shifters and no clutch. In a car that has no H shifter or clutch? Dont matter still got to use the clutch to shift until you get the “race” trans. None of this makes any sense.
Then there is the issue of rolling starts. Even if your in the correct gear when the counter ends, unless you still hit the clutch at just the right time, your “missing” a shift you never did. Which leads into the third and biggest issue. On a standing start, its impossible to properly launch, no matter what clutch/trans you have. You will stall on the line 100% of the time, and have a rough time getting started. The only way to get going is to sit a redline and very slowly release the clutch until your fully releases.
This game seems to go out of its way to severely punish clutch users. It makes zero sense. You can not be competitive when your running a clutch in a grid thats full of non clutch users. So, basically you are forced to just run manual with no clutch, which makes no sense and prevents heal/toe shifting as well takes a bit hit on the immersion side.
The shifting lag is terrible!!! I can shift my 20+ year old ratty beat up diesel truck faster than a LMP Porsche will shift in a racing simulator?! I don’t expect the game to be able to handle no-lift shifts or gear floating shifts but let’s be a little realistic. Game wants to shift like it’s on a Sunday cruise without a care in the world while I am trying to race, which then just leads to clutch and transmission damage. There are so many issues with FM8 I would be ashamed to say I worked on it as a dev. Maybe if the devs took like a high school drivers education course they would learn a little about how a real vehicle operates…
As to fix powershifting, they extended shift time for sport/street/stock transmision, depending on car and tranny upgrade shift time can vary between 100ms to 300ms, sport tranny in race cars like McLaren f1 gt, have around 100ms shift time, while stock brz 2023 have shift time around 240ms,
And to shift corectly u have to press cluch into 100% for min that amount of time to avoid tranny dmg, and shift fast.
The fastest way is just to upgrade to race tranny and dont use clutch at all with m/c
Oh and on side note, clutch upgrades does absolutely nothing, so dont waste your pi
I think weighting the clutch operation is nonsense in terms of game creation, and weighting is not at all necessary to imitate driving a car in a game.
When I drive Forzamotorsport with the H-pattern controls, I feel the most disconnected from reality of all the racing games.
It would be better to eliminate the option itself.
T10 should watch the video about the famous Nakatani shift in Japan, he is the one who became famous for his fast shifting with technology and his shifting can be done on a stock car!
It is a normal part of driving a car to be able to shift gears without weights without any upgrades.
Isn’t it about time that T10 stopped turning away from mimicking the structure of real cars?
This input lag, means u did bad job at shifting, as long as u hold clutch long enough, gear shifts will be faster and w/o any lag.
It only makes sense to have a delay when you’re shifting manual without the clutch. It’s there because when you’re shifting sequentially or picking a gear on an H-pattern shifter, you’re really “commanding” and not actually physically controlling the gearbox, therefore the game has to simulate the delay that it would take to correctly clutch and rev match to smoothly transition gears.
This makes no sense when you’re playing with clutch. At this point, you are directly controlling the clutch and the gearbox. There’s no more delay to simulate, the delays are your own hands and feet disengaging the clutch and moving the shifter (as opposed to pressing a shift-up button or pulling on a paddle button). But the delays are still there anyway. What should be happening when you shift too fast is a jerk from the different engine rpm and gearbox rpm suddenly syncing when jammed together. It should just be a slightly grindy shift and not a mis-shift.
It’s not an issue, it’s a correction in FM that makes the gear changes mechanically realistic.
Shift your gears on your real car without cutting off the throttle and come and tell us how it went. Persist and you’ll soon need to make an appointment with your mechanic. ![]()
You don’t seem to understand the problem. My setup for forza includes a full set of pedals (Clutch/Break/Gas) and a H-pattern shifter. I will release the gas, press the clutch all the way in (which is actually further than I would have to in real life because the point where the clutch engages is actually somewhere near the middle of the movement of the clutch pedal), change gears using the shifter, release the clutch pedal, and apply the gas at the appropriate point. Despite doing all of this in the proper manner the game will decided that I “missed” the shift (in part I believe because the shifter position is reported as a button press), and if damage is turned on damage the gearbox in addition to disrupting the cars performance.
This added mini-game may add a bit of challenge for people using a controller, but it BREAKS the game for people using the wheel/pedals/h-pattern shifter setups that the setting was originally added to support.
I have to apologize to my passengers if I try to use the exaggerated Forza timings in my actual car.
Actually with that minimum shift time (300 ms is only in some slow crap boxes, usually its around 225ms street trany, or 165ms sport tranny, shift times are not that bad), back to topic even with this, power shifting is still a thing, all u need to do is to hold clutch longer, and ofc dont shift gear at same time as u press clutch.
Its like press clutch 75ms delay, shift (lets say it takes another 75ms to shift), 75ms delay, release clutch and here u go, fast and perfect POWERSHIFT
modern dsg tranny have shift time ~200ms lol, being able to shift stick tranny as fast is not slow at all.