I find “manual with clutch” trasmission is unusable. Clutch is too much unresponsive when shifting gears. It works slightly better when downshifting with heel and toe tecnique but it takes too much time to engage anyway.
It is just broken.
I can shift way faster on my standard road car. Both FM7 and FH5 provide a better experience: just copy and paste.
Please fix it asap.
Also a “realistic transmission” setting, like the one found in Assetto Corsa (2014) and Project Cars 2 (2018), is required for a 2023 game.
UPDATE:
I tried “manual” transmission (no-clutch) and the feeling is the same. The car is the mustang gt they give you at the start. It feels like driving a truck. I don’t know if it’s a car “feature” or a misconception from T10. I will test other cars.
However the “realistic” setting is a must!
UPDATE 2:
Reducing the fuel amount seems to improve shifting response time. This is a bug or this is f****** stupid!
UPDATE 3:
Tested with
toyota mr2 sc → almost optimal shifting
focus rs → slow shifting
mustang gt → terribly slow
So it seems like they binded the transmission speed to the car weight. That absolutely make no sense at all.
UPDATE 4 - SOLUTION:
After further testing and looking at the telemetry i realized clutch was still engaged at 79% for a few instants after pedal release.
A friend told me that someone found a solution to this (sorry i don’t know the original source for proper credit).
All you need to do is to decrease the clutch external dead zone to 50 and increase the internal dead zone to something like 25 to 35.
No more 79% stuck clutch and you can shift properly.
Be careful on stock trasmission though, because it wears a lot more than proper sport/race one (look at damage page in telemetry) and it will get stuck to 100% again for a few instants before disengaging. But I consider this behaviour perfectly fine.
I would add to this request option with manual/automatic clutch depending on the car - or ad least depending of the gear change trigger - when using paddles on the wheel we all know that the clutch is automatic. With sequential gear box clutch is for start or special event’s only - so only can be used. But with H-pattern clutch is needed for change and for start (but with dog box you can change gears without clutch)
So will be great to have all of this possibilities depending of the car / car tune - it will make game much more realistic.
Within my first few shifts in the first race, I knew the clutch was broken. FM7 had it perfect I cannot even fathom this design decision. Please fix/revert to old clutch from FM7. You will probably lose a portion of your most dedicated fanbase if this isn’t fixed.
I agree 200%. I always play this game using manual with clutch and pressing the clutch has a solid 1-2 sec delay. It works great in every other forza game. I hope they can fix this because it is horribly annoying to play with.
Yes dude. I thought im the only one noticing this behavior.
DSG Gearshifts on all Cars in the Game are bad.
Audi RS3, TTRS for example in real life have such fast shifting Times.
But the DSG Cars in this Game feel like they are Manual shifted with a regular Clutch.
Even Forza Horizon that’s supposed to be a Arcade game does this perfectly fine.
But Forza Motorsport which is a more Simulation Type of Game lacks this Details in 2023!?!? How is this possible?
Because Game Developers dont give a F…. about Details these Days.
In the last Forza Motorsport it was also fine.
So glad someone else has noticed this. I don’t want to have to resort to using race transmissions to emulate the speed of what the stock dual clutch should have been, because then I’d have to listen to transmission whine in cars that otherwise wouldn’t have to have that sound.
Shifting with an H-pattern shifter and a clutch in this game is worse than I’ve ever experienced in a game. I had to turn off simulation damage as well to be able to finish a race because every shift grinds the gears. Doesn’t matter how long I take to shift gears, I can take 5 seconds to shift and it still doesn’t work properly.
Having to drive at least half an hour with a barely drivable car before you unlock better tyres is bad enough, but having to spend the few car points you get on a transmission/clutch/flywheel upgrade just to be able to play the game normally defeats the purpose of the car levelling system.
I’ve never driven a real life car in which the shifting is this bad, it’s borderline unplayable because of it.
Having to shift slowly or having to wait for the revs to drop after engaging the clutch (to simulate a heavy flywheel) would be more than fine to prevent “too fast” shifting, but getting transmission damage from it is just plain stupid. It almost seems like either nobody playtested this game with a H-pattern shifter & clutch combo or nobody who playtested this has ever driven a manual car in real life.
Turn 10, give me back my clutch!
This seems to be a problem taken from FM7, but back then you only had the annoying scratching noise, now you’re being punished with highly delayed and wrong shifting - just because Turn 10 says I’m not shifting correctly.
After clutching and changing gear it takes a second before the gear shift is registered. Resulting in a high rev before engaging gear. Have spun out several times because of this and is plain dangerous if shifting while turning or when downshifting.
Me and my buddy both experience this.
He on series x and G920, me on PC with G29.
I had to switch to Manual vs Manual with Clutch because of this issue. At first I thought maybe they mapped the clutch differently when I use the clutch pedal on my wheel setup so I tried all kinds of settings with the inner and outer on advanced wheel menu then I noticed the animation of the virtual driver reaching down to shift and then I see that even though I already shifted the gear would not change until the animation was over. If I let out the clutch after I physically shift then I would grind the gear and damage the tranny. If I wait till the animation completed shifting then let out the clutch it would change properly. this was taking over a second from the time I shift to when the gear change happens. I also noticed the gear number change happens just after the animation. 2 seconds to change a gear after I already shift to let the clutch out is unacceptable. I have driven Manuals since the 80’s and even on a worn clutch this is not the case. it shifts as fast as I can shift the gear stick (500 milliseconds) at the most. I understand they are trying to overcome the powershift hack but this is hurting players who want to drive the manual correctly and we are getting punished with loosing time and damaging gear boxes. Please fix this. tell the developer to learn how to drive a real manual car to understand it better or hire someone who has actually driven a real manual properly. this has taken away a huge part of the immersion for wheel players. understand we are the ones who continue to play long after the hype of the game is over and the hot lapping controller players have gone. We are the core players. Please take this seriously.
I can vouch with this issue as well. Having been playing on Manual with Clutch since Forza 6, this was is a new issue to me. I noticed that upgrading the transmission/clutch helped, but ultimately the car still couldn’t keep up with my shifting. My solution for now has been to just upgrade my transmission to the race transmission and it has able to keep up with my shifting. Also, in doing so, the clutch seems to not be needed to shift. Pretty much resembling a H-pattern sequential.
After further testing and looking at the telemetry i realized clutch was still engaged at 79% for a few instants after pedal release.
A friend told me that someone found a solution to this (sorry i don’t know the original source for proper credit).
All you need to do is to decrease the clutch external dead zone to 50 and increase the internal dead zone to something like 25 to 35.
No more 79% stuck clutch and you can shift properly.
Be careful on stock trasmission though, because it wears a lot more than proper sport/race one (look at damage page in telemetry) and it will get stuck to 100% again for a few instants before disengaging. But I consider this behaviour perfectly fine.
I can’t even play this game. I have driven my cars on VIR. When I drive the game version of either of my cars on that track, I am actually slower than in real life. It’s sad. 80$ down the toilet. Maybe if they fix it, it can actually be enjoyed, but it’s not even a challenge now, it’s just pure frustration because the cars don’t work like they do in real life.
There needs to be a sub category in realistic setting, using wheel and shifter. If you have this selected and you’re using something other than a shifter it’s cheating.
This setting disables the shifting delay.
Xbox Series X
Thrustmaster TH8A Gear Shifter
Thrustmaster TSXW w/TM Competition Wheel
Shifter is not direct. There is a noticable lag when shifting between gears. This messes with the timing of gear changes. This impacts transmission damage making the cars underperform progressively worse with each gear change. This breaks immersion by rendering the hardware pointless.
Also, when the shifter is left in neutral, the game makes the gear shift change noise constantly.
We spent the money on your licensed hardware… make it compatible.