Please for the love of god can this bug be fixed! I say bug because it’s impossible that’s an intentional game design. I’m currently playing the nemesis GP and the 1970’s F1 cars shift faster than modern day cars without having to use the clutch. All you have to do is select manual + clutch but you never have to use it. It’s ludicrous.
These cars needed an enhanced element of skill to extract performance, shift timing rev matching when down shifting etc.
I’m not putting in SHUB as it’s an obvious oversight.
It’s another example of a lack of care in to the game. Speed shifting needed fixing, not enabling, which is what you’ve done
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A lot of real race cars don’t need the clutch after the initial start.
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They did in the 1970’s pal
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The only solution is to lock manual +clutch behind simulation damage. I doubt they’ll do it.
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Yes they could. They could also make manual no clutch slower (as it should be for pre 2000 cars) or if you chose manual clutch and mess it up then your shift times are destroyed as IRL.!this current system is just Mario Kart. Don’t get me wrong it need some tweaking and I get its hard because clutches are analogue but this is a joke. How can manual with clutch be faster than manual when you don’t need to use the clutch? It’s just hideous
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I’d say take AC’s approach, but I’m not getting enthusiast vibes from this group of people. Man+clutch was revolutionary, but AC took it a step further with rev matching. I doubt the “built from the ground up” directors want to model different transmissions for more realistic behavior.
Learning to double clutch an old Grand Prix car would be a gold mine.
Instead of taking the hardcore experience to the next level, they just made it comfier, and cumbersome with the Manual + clutch on sports cars that come with three pedals. They didn’t even get rid of power shifting gains for people who don’t play with simulation damage.
You’re right, they should be more realistic with missed shifts though. Also, money shifting should be a thing too for those who play with simulation damage to clean up their racing.
More could be done to appease everyone, but they wasted proper resources for brownie points.
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You’re right, Esaki called power shifting an exploit, which I kinda agree with, but if that’s an exploit what in the name of built from the ground up is shifting a 1970’s f1 car faster than modern dual clutch or PDK cars without upgrading the trans?
Button mashing the clutch wasn’t a particularly hard skill to learn, (unlike no ABS, but that’s another story) but rev matching and down shifting certainly was , especially in the sim damage leagues and hoppers.
What we have now is just an even worse exploit, a car that’s quicker by selecting manual + clutch without needing to use said clutch. Shameful and kind of sums this game up.
@T10ManteoMax, this can’t be an intended game mechanic? The AI gets totally annihilated at max difficulty, starting from last in the nemesis tour and I’d assume it’s because they’re actually using a clutch.
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It potentially puts wheel users at a significant disadvantage though.
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Ive ended up mapping the clutch to a button on my wheel and shortening the deadzones for the clutch for cars without a race gearbox to be able to compete with controller users in the spec lobbys that have cars with stock gearboxes. It feels so wrong.
Idk I like current race transmission meta, maybe it’s not realistic, maybe it’s bit broken, but u don’t have to deal with weird stock gearing in cars, and it’s competitive, if u think differently it just means u want to have advantage over other players, that’s all.
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How would I have an advantage if the bug / glitch is fixed for all?
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It’s fine that you like it and you could stiill
Use manual non clutch, which should be slower or you could use the clutch which could be quicker but also slower if you get it wrong, that’s kinda how cars work. (Except modern ones) Cars with IRL dual clutches should be quicker than manuals. Asking for realism not an advantage.
No wheel uses, used to map a button on the wheel. so just pressed that at same time as gear selector / shifter.
There’s always the option of getting a clutch pedal if you don’t like it though. That’d be my dream set up tbh, a proper analogue clutch
@Forza_Dids
MIMIMI…
You play an arcade game.
That has nothing to do with IRL.
You can call it what you want mate. It was described pre release ‘as the most advanced driving game ever made’ clearly that’s not that case but the clutch not working as intended, it’s a glitch that is being exploited and needs fixing. Not hard to understand or is it?
Meanwhile Horizon which is an arcade game didn’t have this problem. (Correct me if I’m wrong) as I didn’t play much of 5 but certainly not in the others so your point is , well a bit pointless?
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I’m not sure I understand. At the moment, setting the gear to manual without a clutch is the same as setting it to manual with a clutch, but then not using it?
If a car has a race transmission either as stock or as upgrade you can use an exploit to change gear without using the clutch, giving a significantly faster shift time as opposed to manual.
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Well race transmission irl don’t need clutch use, since u got straight cut gears / dog box u can just force gears in, That’s realistic, the only problem are old cars with racing transmission that’s should not have this type of transmission.
Correct. they don’t, so there shouldn’t be a shift advantage for using a clutch, in fact it should be the opposite. Also correct on the older cars, so we’re in agreement
I’ll try and give a good example. Currently due to the shifting exploit As stock, the 1970’s F1 car shifts considerably quicker than a Ferrari SF90.
Tell me the games not broken
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