Let's talk about audio

“Embarrassing” is putting it accurately.

They really ought to be ashamed of the car sounds in this game. They are so far behind other game companies. It’s sad and infuriating at the same time. They can’t even live up to the standards in their previous FM games. I am genuinely fed up with this nonsense!!

Increase the game size to 200 GB+ and give us the REAL sounds already.

Do you remember how they reduced the game size by about 15 GB or so in one of the updates? That’s when all the V12 modern Ferrari sounds went to sh**.

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As much as I agree real car sounds greatly enhance the driving/racing experience, do you really, REALLY want a 200GB+ download/install?

To extend this summary:

Aside from reusing incorrect engine sounds, same goes for recycling outdated car models, which is also a Massive NO-NO. I heard that the Subaru Impreza 2005 is also part of the latest FM update. And sadly, it’s half baked as well because it still retained its inaccurate model since FM2 on the X360 that’s been recently reported.

Pure recycling old content is seriously getting super out-of-hand already. And if anyone says it’s because of “Licensing” and other stuff like that, then it’s NO EXCUSE. This never complied within today’s standards as this is not 2008 anymore. We are in 2024 and we want EVERYTHING FULLY REBUILT and REDONE.

Meanwhile, GT7 in the other hand, had their returning cars and tracks remade & revamped from scratch so Polyphony Digital complied everything for today’s standards. And that is why people are moving to PS5 and GT7 just to get out of FM’s huge nonsense.

Hell, there are even people who are defending FM’s huge mistakes by going blind over the inaccuracies & reality of things and lie by saying “fM iS bEtTeR tHaN gT7” blah blah blah.

To these careless people - Enjoy your broken game and expect to be humiliated by people who are facing the truth, 'cause you’ll never be forgiven if you keep defending FM’s issues. It makes you greedy & selfish.

And T10, you all need to do better and stop doing those dirty tactics you’ve been doing every time. The player counts of your game will go downhill even further if you don’t listen to what the community has been reminding you for such a long time already. If you never learn for your mistakes, it will be too late and FM will die out forever.

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Yes, I’ll do that right now.

I don’t have to download or install it, just update the game which is only a few GBs.

If people weren’t prepared for average game sizes this generation or don’t have the appropriate storage measures in place, why should we have to settle for less?

An obvious reason for car sounds not being high quality enough or accurate enough is that they’ve tried to squeeze as much as they can while keeping the game size as small as possible.

Average game sizes on the original Xbox were between a few MBs to a GB or more.
On the Xbox 360, we saw single disc games going up to 6GB or more and multi-disc games going up to 12-14 GB (Ah yes, LA Noire… good times!)
Then with the Xbox One and One X, we were between 20 GB to 100 GB or more
Now with the current generation, it is not unusual at all for games to start at around 150 GB and exceed 200 GB - Flight Simulator can go up to 300 GB or more, especially if you have a reasonably high rolling cache setting enabled.

These sizes are to be expected. People need to arrange for storage accordingly! I want a high-quality gaming experience, of course that is going to jack up the file size. I miss the near-150 GB sized FM23 file as that one had really good modern V12 Ferrari sounds (minus the 812).

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Yep, as long as it’s justified I’ll make space for it and when it comes to sound it’s a non argument

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Arma 3 install size with mods is almost pushing 1TB on my rig so a few hundred gig for quality sounds in FM8 is not even a second thought

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Wish the developers would pay heed to such feedback. Increasing the file size to pump out more quality from the game is a NO BRAINER. :sweat_smile:

If people refuse to update their storage, that’s on them. This is not the Xbox One era anymore. FIle sizes have increased and will continue to increase as game environments evolve and become more complex.

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While this is true to an extent, there’s a bug with surround modes on xbox. No matter what you pick, it won’t sound right until you ( while games are running ) go to xbox audio settings > Pick any other mode that you’re not currently using then immediately pick the mode you want to use. Once back in game the surround mode will sound more correct. This isn’t 100% a fault of this game.

I have experienced notable improvements in the dynamic range dept. Especially in spatial modes. I didn’t say it was perfect or anything. Just said that what you said isn’t entirely true. It isn’t. You make it out like there was nothing done when that simply isn’t the case.

This is one of my favourites from Project Cars 2, the Rocket Bunny Mod, forgot the name of the person that made it but it just works

Turn10 have almost nailed it on the feel of driving and if only they could get the sounds right like the proper fluttering of a turbo in each individual model, the correct engine notes when the weight of the car shifts as they already have the weight shifting right just not the sound that goes with it.

The possibilities with FM8 to turn around and become very positive are there if only they match the right engine sounds (and aftermarket ones) or let the community make them for them and implement them with the credit free of charge!

I could overlook All of the other issues if I felt like I was driving what I have owned on the limit at locations that were just not possible. That video above if anyone has used that mod in PC2 Will agree that it’s almost spot on with how it comes across in the game

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I can prove your theory wrong with a simple test:

Get into the cockpit of an S2000 or a Subie WRX. The dynamic range is there and the cockpit sound deadening sounds right. There’s no hollowness or thin -sounding tincan like effects.

Get into the cockpit of an R35 GTR or modern Porsche GT2 or GT3 RS ans the cockpit sound is completely flat and hollow… No bass, rumble, vibration… Sounds like I’m accelerating out of a bathroom or empty hall.

So, clearly it’s a car-to-car issue as some interior sounds are beautiful with base and rumble hitting you in the chest and giving you a tingling sensation in the feet at just the right moment - while others are just flat, small, tiny ans hollow as if coming from small monotone radio speakers.

You’re workaround seems to be something that is only affecting your setup and not necessarily an Xbox issue because then all Xbox games would sound wrong in surround. FM 23 is the only game in my collection with this issue.

The developers slacked in the car sounds just like they did with FM 7.

Thread’s up and running, lads!

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Voted!

Rush to the thread to cast your vote, me lads!

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There is only a few rides a really enjoy in the game and I’ll have to when playing tomorrow go through them. Some are upgraded from the stock versions, one of them the Saleen S7 kept in S Class with the aspiration changed to Turbo. Sits low, sound’s fantastic cause you can hear the engine sucking every bit of oxygen from the surrounding 100 feet (like my daily drive does when I give it some :sunglasses:) and with the handling model of FM8 it just works!

Now for the other 500 :stuck_out_tongue_winking_eye:

Edit: logged back in cause I forgot to vote :laughing:

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Funny. I’ve tested it on 3 other setups. I can’t help it if you can’t hear the difference that I am.

It’s Friday night here and put the game down to listen to some songs in the living room, here’s one for the peeps at Turn10

^^ :laughing::laughing::laughing::rofl::joy:

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They actually improved the sound on the turbo Saleen S7 LM edition, did ya know?

Sounds much, muuuch better now. Fiercely powerful and intimidating car IRL too.

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Nah I haven’t tested it since it was changed but going to now!, didn’t like it nearly as much as the modified S7 that I made so steered clear, the LM also felt less planted for some strange reason when it launched, maybe now it’s better

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Well just tried it and it’s a nope from me, sounds off the mark

Here try this out with the stock Saleen S7 with the aspiration changed to Turbo and still keeps it in the S Class, plus sounds much better than the LM and kind of what my real life drive does :stuck_out_tongue:

Upgrades as follows

This is the tune I like so it feels planted and the sound works the same, might not win you races in MP but it’s a blast to drive





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