FM Release Notes and Fixed Issues | June 2025 (Update 21.1)

October 10, 2024 Release Notes - Update 13.0

https://support.forzamotorsport.net/hc/en-us/articles/34017734482579-Forza-Motorsport-Update-13-Release-Notes-October-14-2024

For content included in this update, see this discussion topic: Update 13 overview

Bug Fixes and Improvements

Stability and Performance [All Platforms]

  • Fixed a crash that could happen during sign in at the splash screen. [1849093]
  • Fixed occasional crashes that could occur in popup dialogs during tutorials and when buying cars. [1869447]
  • Fixed a soft lock which could occur after applying tune when exiting tuning menu from test drive. [1863280]
  • Fixed a soft lock issue where players could get stuck in the “Changing Car” loading screen after selecting a car to use in Private and Featured Multiplayer. [1869603] [1870619]
  • Fixed an issue where the game would crash when the file option modal for My Files is being shown in a community tab and share option is being selected. [1871675]
  • Fixed an issue where the game would crash during controller pairing [1840134]
  • Fixed occasional crash when accessing fuel and tire menu in pre-race. [1866444]
  • Fixed an issue related to changing Car Performance Index for Any Car Class on Freeplay. [1857926]
  • Fixed an issue where the game would crash when utilizing the search input in Find Designs. [1870680]
  • Fixed a crash during Post Race when populating the scoring for the podium. [1615010]
  • Fixed an issue where the game could crash if the player was attempting to save a livery, and they already had their maximum number of saved liveries. [1846221]
  • Fixed an issue where the game would crash when viewing replays or in photo mode [1865205]
  • Fixed a crash during the transition into My Cars or Buy Cars. [1866619]
  • Fixed an issue regarding UI transitions when preparing for a track swap. [1775767]

PC

  • The “Change camera” hint button is now always visible regardless of active input. [1860241]
  • The button icon for “Camera” hint button is now visible when using Mouse & keyboard as input. [1860271]
  • Mid mouse hint button is now visible in “View Car” scene when using mouse/keyboard as input [1862453]
  • Hint button text for “Camera” will no longer show up when the player switches to controller input. [1862488]

Audio [All Platforms]

  • Updated car audio for the following vehicles based on community feedback:
    • 2022 Pagani Huayra R
    • 2014 Chevrolet #3 Corvette Racing Corvette C7.R
    • 2001 Acura Integra Type R
  • Added an “all clear” sound to the Car Proximity Radar.
  • Fixed an issue where cockpit audio was not being controlled by the car audio volume slider on some cars.

Developers Note: With regards to car audio, our goal is to ensure that any new cars added to Forza Motorsport are built authentically and uniquely. We are updating our authoring techniques and pipelines so that we can update as many of the most egregious car audio issues as possible. The initial work on this is now complete and from Update 13 onwards, all cars added to the game will be built to this newer specification. In addition, a number of cars that have been flagged as inauthentic, both internally and by the community, will be updated over time. Please stay tuned for additional updates on this in the months ahead.

Drivatar AI [All Platforms]

  • Improved AI trailing ability especially in braking zones, making AI less prone to rear ending other cars. [1845364]

Tracks [All Platforms]

Update 13 introduces some small, yet notable improvements to Virginia International Raceway (VIR) track layouts:

  • Reduced the number of collidable objects on the track. [1828786]
  • Tuned road wetness across the track for better consistency. [1848710]
  • Improved quality and detail of grass throughout the track. [1847678]

Physics [All Platforms]

  • Updated multi-car aero model to reduce downforce impact on leading cars, widen the aero wake near the car, smooth transitions near wake edges and reduce drafting induced aero balance changes. [1821540]

Rivals [All Platforms]

  • Fixed an issue where Featured Rivals and VIP Rivals events had dynamic rubbering set to 0% by default. It should now be 100% by default. [1865690]

Featured Multiplayer [All Platforms]

  • Moved the weekly, cycled one-make series from the Spec tab to Featured tab.
  • Removed the Forza GT4 Spec Series and Spotlight Series from event rotation.
  • Increased race length of Medium races to target 18 minutes (previously 16 min.)
  • Updated Tire Wear Scalar for all Short and Medium length races to 4x, making tire wear consistent across Short, Medium, and Long races in Featured Multiplayer.
  • Updated Open Series lineup in Featured Multiplayer based on player feedback and concurrency:
    • Multi-Class Series has been updated to focus solely on ABCS.
    • Introduced a new ‘Cycled Class Series’, which changes classes daily, cycling through P, D, X, C, and E Classes.
    • Dedicated B, A, S, and R Class Series will cycle weekly.
  • Fixed an issue in the Endurance Series where players could use a car that did not meet the event restrictions. [1866684]
1 Like

October 21, 2024 Release Notes - Hotfix 13.1

https://support.forzamotorsport.net/hc/en-us/articles/34623230201107-Forza-Motorsport-Hotfix-13-1-Release-Notes-October-21-2024

Version *690.4155.0

Bug Fixes and Improvements

  • Fixed a crash that occurred when starting a new lap in Rivals Drift Zone events or attempting to view a replay from Rivals Drift Zone leaderboards. [1738136,1705771].
  • Fixed a crash that could occur for several players in a Multiplayer lobby during Practice & Qualifying menus or Grid Preview scene prior to the race. [1878574].
  • Fixed an issue in Multiplayer Practice & Qualifying where hitching or stuttering could occur as players joined or left the lobby [1901421].
3 Likes

Update 14 Release Notes - 4 Nov 2024

Version *699.2399.0

https://support.forzamotorsport.net/hc/en-us/articles/34999542484243-Forza-Motorsport-Update-14-Release-Notes-November-4-2024

For content included in this update, see this discussion topic: Update 14 overview

Bug Fixes and Improvements

Stability and Performance [All Platforms]

  • Fixed an issue where the game will sometimes crash when attempting to reset Free Play Setup settings to default after changing the Game Type to Multi-Class. [1869841]
  • Improving loading time for vinyl groups on “My Vinyl Group” screen. [1745045]
  • Improved performance when navigating between Vinyl Groups and Liveries menu. [1881236]
  • Fixed an uncommon crash that could happen when loading liveries for AI Drivatars in Free Play events. [1720394]
  • Fixed a possible game crash when pressing Confirm on Quick Upgrade. [1871855]
  • Fixed an issue where the game could crash when accepting challenges. [1882995]

Rendering [All Platforms]

  • The global reflection probe for the track is now captured at the camera location and includes the track itself. This allows reflections to appear more accurate and prevents visual pops in the reflections by smoothly fading over time.

Audio [All Platforms]

  • Updated car audio for the following vehicles based on community feedback:
    • 2010 Lamborghini Murciélago LP 670-4 SV
    • 2019 Lamborghini Sian FKP 37
    • 2013 McLaren P1

We recently shared details about how we updated our authoring techniques and pipelines so that we can fix as many car audio issues as possible. Please read this blog for additional details regarding our approach to future car audio updates in Forza Motorsport.

PC

  • Fixed an issue that would cause the hint text “Camera” to appear during Photo Mode, while using mouse and keyboards controls. [1873842]
  • Alt-tabbing out and back into the game while in the Driving Assists menu will no longer remove controller selection focus. [1855918]

Gameplay [All Platforms]

  • Fixed an issue where a car’s upgrades would also be reset if the player reset its tuning. [1793493]
  • Performance rating is now correctly synced with the server even if the player leaves the upgrade screen immediately after equipping the previous part back. [1834457]
  • Players are now able to move AI Drivatars from one group to another and resort the grid. [1849430]

Career [All Platforms]

  • Fixed an issue where certain cars would be ghosted in the First Cup race. [1878447]
  • Fixed an issue where the player would become soft locked if they drove into the pit lane during the First Cup on Hakone. [1883718]

Featured Multiplayer [All Platforms]

  • Fixed an issue where players with a warning or ban history could get their current session into a banned state by going into Photo Mode. [1865162]
  • Fixed an issue where upcoming series were sorted above active series in the Featured Multiplayer Event Select UI. [1811224]
  • Medium races in Featured Multiplayer events have been updated to target a 20-minute race length.

Spec Series Car Division Changes [All Platforms]

Car Change Summary
1988 Chevrolet #77 Beretta Trans Am Added to and balanced within the GTX Sportscar Series
2010 Mazda #16 Mazda Racing B09/86 Added to and balanced within the Forza P2 Series

Private Multiplayer [All Platforms]

  • Fixed an issue where the mini leaderboard wasn’t sorting players correctly in Drift events. [1874885, 1874059]
  • Fixed an issue where wet tires sometimes weren’t automatically applied in rainy weather events. [1889744]
  • Fixed an issue where players could be disconnected for inactivity in post-race in Private Multiplayer events. [1873846]
  • Fixed a bug which incorrectly calculated Drift Lap Score when spectating. [1835503]
  • Fixed an issue where the car’s fuel level would not be correctly adjusted during Practice in Private Multiplayer. [1846275]
  • Non-host players now have a UI element to convey information on whether the player’s ready to race, ready to spectate, or unready. [1874596]
  • Fixed bug where selecting Spectate would not automatically register that player as ready on the Host’s game. [1874761]
  • Fixed an issue where the Rivals Post Race menu would not be properly displayed, and the user would encounter a black screen. [1845974]
  • Fixed a lobby disconnect which occurred when ending a Meetup with Drift scoring options on Sunset Peninsula. [1887663]
  • Fixed an issue where accepting a Private Multiplayer invite while the livery save popup is displayed would cause game instability. [1880246]
  • Fixed a crash which occurred when the player being spectated, or the host, quits the race. [1884897]
  • Fixed an issue where the player would be locked in a loading screen while joining a Private Multiplayer lobby. [1873777]

Livery Editor & UGC [All Platforms]

  • Autosaved tunes no longer apply to a player’s tune save limit. [1846128]
    • Developers Note: Autosaved tunes still appear in the game menus, however they do not impact your tune save limit, which is currently 450 tunes. We are actively working on increasing save limits for a future release.
  • Fixed an issue where livery changes would not be saved. [1885895]
  • Fixed an issue where existing UGC could not be overwritten in Save Livery, Tuning, or Photo menus. [1887664]
  • Fixed an issue where the VIP Driver Suit choice might be reset when restarting the game. [1739411]
  • Fixed an issue in the Photo and Replay Gallery which caused the Search Results tab to appear twice after doing a search. [1825605]
  • Fixed an issue where the player’s rims would incorrectly revert back to their default color when dismissing the color changing prompt. [1814663]
  • Fixed an issue where cars placed in the Showcase Bay would show the incorrect livery. [1877349]
  • Fixed an issue where the loading UI element would not disappear when an item has finished downloading. [1880229]

UI [All Platforms]

  • Added a ‘Sort by Overall’ / ‘Sort by Group’ button to Event Results for Multi-Class Races allowing players to compare how they did against the overall driver list. [1797481]
  • Fixed an issue where backing out of the Car Select Menu from an Open Class Tour will carry the same restrictions over to the Car Select Menus outside of the event. [1873066]
  • Fixed an issue where the player loses HUD information when attempting to resume the game with a controller connected on PC, while focused on a second monitor. [1648491]
  • Fixed a crash that occurred on PC when the file popup module for My Files is shown in a Community tab and the Share option is selected. Also, fixed the file options modal not opening in game options and while saving a UGC item. [1871675]
  • Fixed an issue where the Start Race button was enabled too early after ending a Meetup, which could lead to unexpected behavior in pre-race scenarios. [1889096]
  • Fixed an issue that resulted in an endless progress spinner on the info panel while attempting to save a tuning setup in the Upgrade & Tune menu. [1859128]
  • Fixed an issue where a red gradient would appear over thumbnails while loading. [1883663]
  • Fixed an issue where a random player-owned car would show up in the player’s Primary Car Bay. [1856582]
  • Fixed an issue where the “Wet Tires Applied” notification was either not displaying when it should or was displaying when it should not. [1870270] [1812557]
  • Fixed an issue where Best Drift value was not being calculated correctly when fast forwarding or rewinding a Drift Replay. [1877123]

Drivatar AI [All Pl atforms]

  • Fixed a bug where tire wear was not correctly affecting grip of Drivatar AI opponents in races. [1820786]
  • Improved Drivatar AI pitting logic, especially in Endurance Races. [1820786, 1884711]

Physics [All Platforms]

  • Fixed an issue on Mugello and other tracks where hitting curbs could cause sporadic, uncontrollable spins. This would occasionally occur when one or more tires rapidly accelerated or decelerated while unloaded during cornering. While curbs can naturally affect car balance, this fix ensures more predictable handling in these scenarios. As in real life, drivers should still approach curbs with caution, as they can disrupt vehicle stability.
  • Adjusted track wall friction on Eaglerock Speedway, Daytona, Homestead, and Indianapolis to more accurately reflect physical material properties. [1888599, 1890395]

Accessibility [All Platforms]

  • Fixed an issue where the Drift UI would not meet high contrast mode standards. [1875857]
  • Adjusted the drift HUD to improve contrast ratio. [1870244]
  • Added screen narration to the event countdown timer displayed when UI overlaps occur with the regular timer. [1873944]
1 Like

Update 15 Release Notes - 9 Dec 2024

Version *719.592.0

https://support.forzamotorsport.net/hc/en-us/articles/36126903882771-Forza-Motorsport-Update-15-Release-Notes-December-9-2024

For content included in this update, see this discussion topic: Update 15 overview

Bug Fixes and Improvements

Stability and Performance [All Platforms]

  • Fixed an issue where the game would crash when entering a Multi-Class Race in Free Play. [1539013]
  • Faster transition between car views when using Spectate in Private Multiplayer or watching Replays. [1874035]
  • The game should no longer soft lock when players exit a Free Play Multi-Class Race before Drivatar loading finishes. [1806966]
  • Fixed an issue where the game would crash in very rare cases, when changing options on Multi-Class Free Play Races [1877525]
  • Fixed a crash that sometimes occurred when starting a Rivals race. [1584200]
  • The game no longer crashes when accepting a Private Multiplayer join request while saving livery groups or designs in the Livery Editor. [1901378]

PC

  • Improvements have been made to better balance the rendering work across more cores when possible, resulting in better Render CPU FPS on entry to mid-tier CPUs and possibly better GPU FPS depending on the system.

Audio [All Platforms]

  • Updated car audio for the following vehicles based on community feedback:
    • 1991 BMW M3
    • 1994 Ferrari F355 Berlinetta
    • 2013 Ferrari La Ferrari
    • 2015 Ferrari F12 TDF
    • 2017 Ferrari 812 Superfast
    • 2015 McLaren P1 GTR

We recently shared details about how we updated our authoring techniques and pipelines so that we can fix as many car audio issues as possible. Please read this blog for additional details regarding our approach to future car audio updates in Forza Motorsport.

Gameplay [All Platforms]

  • Split up Forza GT Division cars in the Showroom to reflect their Divisions in other game modes: Forza GT2, Forza GT3, Forza GT4, Forza AUS, and Forza T/A.
  • Fixed an issue where the visual racing line was not affected by tire wear. [1907347]
  • Fixed an issue where the 2022 Pagani Huayra R was listed in the Modern Hypercars division instead of the Modern Factory Racecars division. [1822907]
  • Fixed a stability issue when renting a car. [1864009]

Career [All Platforms]

  • Fixed an issue where certain cars would be ghosted in the First Cup race. [1878447]
  • Fixed an issue where the player would become soft locked if they drove into the pit lane during the First Cup on Hakone. [1883718]

Featured Multiplayer [All Platforms]

  • Fixed a bug where the race end countdown could start at the beginning of a race, ending the race pre-maturely. [1693311]
  • Added new Forza AUS Series featuring Bathurst exclusively for the duration of Update 15.
  • Swapped out Vintage Le Man Prototypes and Vintage Le Mans Sportscars events for Forza AUS events in the Endurance Series for Update 15.
  • Road to Race Series makes a return with new Road/Race car combinations.
  • Added the Nordschleife / Nürburgring Full Circuit to the following Open Class Series:
    • Multi-Class Series - Nordschleife
    • A Class Series - Nordschleife
    • S Class Series - Nordschleife
    • R Class Series – Nürburgring Full Circuit
    • Cycled Class Series (P Class, X Class) – Nürburgring Full Circuit
  • Enabled Rolling Starts for all events in the following Featured MP Series:
    • Forza GT2 Series
    • Forza GT3 Series
    • Early LMP Series
    • Forza P1 Series
    • Forza Proto-H Series
    • Formula Mazda Series
    • Endurance Series (excluding Forza AUS events)
  • Fixed an issue where the wrong player information would be displayed during walk-the-grid. [1829185]
  • Set correct initial Fuel adjustments when starting a Practice or Qualifying race. [1877402]
  • Prevented players who had just switched from Practice to Qualifying from briefly appearing in the wrong position on track for players who were already in Qualifying. [1714748]

Featured Multiplayer Car Balancing Changes [All Platforms]

Car Change Summary
2022 Pagani Huayra R Added to & tuned within the Modern Factory Racecar Series Spec
  • Decreased Engine Torque by 5% (from stock)
  • Increased Drag by 30% (from stock)
  • Added 7.5% weight ballast (from stock)|

Private Multiplayer [All Platforms]

  • Fixed a stability issue occurring while exiting a Private Multiplayer Drift Event on Steam. [1890464]
  • Fixed an issue where the end of race timer in Drift mode would start only after the last driver has crossed the finish line. [1874069]
  • Added a “host driving” and “host spectating” icon so players can always identify who is the host in Private Multiplayer events. [1795249]
  • Fixed disconnected players showing up on track during the race start sequence for all of the Race Start Types; Fixed disconnected players showing up on track for the entirety of a race whilst spectating. [1901106]
  • Fixed an issue where upon performing a Rolling Start on a slope the cars would appear to be dropped onto the track. [1896372]
  • Fixed an issue where the Spectate or Quit Spectate button would not update properly. [1881215]
  • Fixed an issue where other player’s cars could appear to get stuck in the pits during Practice & Qualifying. [1902788]
  • Improved title stability around Private Meetup games when players switch to Meetup game types from other Game Types. [1909417]
  • Players will no longer time out or disconnect if the host changes the Race Type while they’re in a post-meetup cinematic. [1903881]
  • Fixed an issue where rejoining Spectate mode would cause the spectated car to turn invisible. [1874593]
  • Players are now brought back to Mobile HQ from the pit cinematic if the host changes event settings while they are entering Practice or Qualifying. [1898687]
  • Fixed an issue where race options would disappear when the host would disable Practice & Qualify while players were in practice or qualify. [1917758]
  • The pre-race Spectate button’s visibility should now be properly updated for players as the host changes between Game Types. [1912549]

Photo Mode [All Platforms]

  • Fixed a bug where the Photo Mode camera could break beyond defined boundaries in the Homespace and be navigated around the car bay area.
    • Developers Note: We recognize that this was a popular capability for some photographers in our community, however it was the result of a bug that we needed to fix as leaving it in the game would create problems in future updates. With that said, we are keen to understand how much interest you have in this functionality being developed into a feature and officially implemented into the game. We have set up this thread on the Suggestions Hub where you can upvote the idea and share your thoughts and experiences with us. Thank you for your understanding as we worked through this one!

Livery Editor & UGC [All Platforms]

  • Fixed an issue where canceling the upgrade flow in car select wouldn’t bring you back to the car select menu. [1906791]
  • Fixed an occasional crash when downloading liveries and tunes for Drivatars. [1867332, 1873135]
  • Fixed an occasional soft lock when quick upgrading your car from the pre-race menu. [1891711]

UI [All Platforms]

  • Fixed an issue causing “(GroupText)” to sometimes show up in the podium cinematic. [1906361]
  • The driver’s list column names in Private Multiplayer now matches the event setup in Drift mode. [1872914]
  • Fixed the “Race Results” button sometimes being disabled in the Rivals post-race menu. [1885834]
  • Fixed an issue where the incorrect group name would appear in the Podium UI. [1906361]
  • Players readying for Spectate will now show a checkmark instead of the spectating icon in the pre-race lobby. [1880154]
  • Fixed an issue where the Driver List entries were not correctly updating with the creator’s Tune and/or Design details. [1805337]
  • Fixed an issue where the download spinner would not dismiss for replay file thumbnails. [1883714]
  • Fixed an issue with navigating the driver list during Spectate and Replays. [1877283]

Drivatar AI [All Platforms]

  • Fixed an issue where AI drivers were unaffected by a wet track during events with variable weather conditions. [1750188]
  • Updated AI to reduce erratic/unrealistic braking behaviors around players. [1899880]

Forza Race Regulations [All Platforms]

  • Pushed a new Forza Race Regulations (FRR) model with a slight reduction to false positive penalty assignments.
  • Fixed an issue where the player could be disqualified by going off track prior to crossing the Start/Finish line. [1877124]
  • FRR will now take tire wear into account when computing time gained for off-track penalties. [1907347]

Cars [All Platforms]

  • Fixed an issue where the 2023 McLaren Artura did not have a price when viewing or selling the car from the player’s garage. [1909274]
1 Like

Update 16 Release Notes - 6 Jan 2025

https://support.forzamotorsport.net/hc/en-us/articles/36913178110355-Forza-Motorsport-Update-16-Release-Notes-January-6-2025

Updated game version: *.736.7361.0

For gameplay content in this update see the Discussion topic.

Changes

Car Audio

  • Updated car audio for the following vehicles based on community feedback:
    • 2021 Porsche 911 GT3 (Cockpit audio only)
    • 2002 Ferrari Enzo Ferrari

Environment Art

  • Reverted the following tracks and locations to their original in-game branding:
    • Homestead-Miami Speedway
    • Hakone
    • Maple Valley
    • Homespace

Bug Fixes

Stability and Performance [All Platforms]

  • Fixed a crash that could occur when the game downloads new Forzathon data [1904887]

Gameplay [All Platforms]

  • Fixed an issue where challenge progress behaves incorrectly [1940401]
  • Fixed an issue where the player can drive backwards through pit lane in the Maple Valley track [1884676]
  • Fixed an issue where player receives “Too Many Saves” when attempting to import UGC from FH5 to Motorsport [1667962]
  • Updated AI Difficulty for lower difficulty levels. [1943780]
  • Fixed an issue where cars appear invisible on track upon starting the race of any Featured Rivals event [1945905]

Cars [All Platforms]

  • Fixed an issue where the 2021 Porsche 911 GT3 engine sound is muffled while inside the cockpit [1935987]
  • Fixed an issue with the 1999 BMW #15 BMW Motorsport V12 LMR engine audio [1949302]
2 Likes

Update 17 Release Notes - 10 Feb 2025

https://support.forzamotorsport.net/hc/en-us/articles/38308344913555-Forza-Motorsport-Update-17-Release-Notes-February-10-2025

For gameplay content in this update see the Discussion topic.

Changes

Car Audio

  • Feb. 12 Note: Our Update 17 Release Notes included mention of new car audio for the 1998 Toyota Supra RZ and 2020 Toyota GR Supra that regrettably did not make it into the game. We are aware of this oversight and are working on shipping these improvements at our next available opportunity.

Rivals

  • An improved Rival select system changes how friends and random players are prioritized as your Next Rival when there are no more friends to beat on the event’s leaderboard or when your next friend’s best lap time is exceedingly faster than yours, while ensuring each new Rival presents a decent challenge.

Featured Multiplayer Car Balancing Changes [All Platforms]

The main Series Spec / BoP changes in Update 17 are focused on the Forza Touring Car Series, alongside the addition of the 2021 Hyundai #98 Bryan Herta Autosport Elantra N.

As part of this re-tuning process, all Forza Touring Cars were reverted to stock parts (except for tire width to normalize) and re-tuned with feedback from Insiders. With that in mind, the percentages seen below are in relation to the stock cars.

Car Power Weight Drag Front Downforce Rear Downforce
#1 Adrian Flux SUBARU Racing Levorg GT -5% -4% -12% Stock Stock
#1 Audi Sport RS 3 LMS +4% +2% +6% Stock Stock
#100 Cyan Racing 03 +3% Stock +5% Stock Stock
#17 AMD Tuning Focus ST BTCC +7% +9% +13% Stock Stock
#20 MG6 Xpower -9% +1% -6% Stock Stock
#22 Experion Racing Golf GTI -9% +4% -19% Stock Stock
#33 Mac Tools Ciceley Motorsports A-Class (A45) -5% Stock -4% Stock Stock
#66 Power Maxed TAG Racing Astra -1% Stock +2% Stock Stock
#7 DG Sport Compétition 308 -7% +6% -19% Stock Stock
#73 LA Honda World Racing Civic -1% -0.25% -4% -3% -3%
#98 Bryan Herta Autosport Elantra N +1% -12% +5% Stock Stock
#98 Bryan Herta Autosport Veloster N Stock -3% +3% -3% -3%

Bug Fixes

Stability and Performance [All Platforms]

  • Fixed an issue where the game could restart when using the Quick Resume suspend feature on Xbox Series X|S consoles. [1773305]
  • Fixed an issue where disconnects could happen during a fixed start at the beginning of a race. [1955275]
  • Fixed an issue where the game could get stuck in a loading screen after losing connection in a multiplayer race. [1934075]
  • Fixed an issue where the game could softlock during the sign-in flow before reaching the Homespace. [1898693]
  • Fixed an issue where the game could softlock in the post-race results screen. [1936503]
  • Fixed an issue where liveries would be reloaded even if they were currently applied to the given car. [1681330]

Audio [All Platforms]

  • Updated car audio for the following vehicles based on community feedback:
    • 1998 Toyota Supra RZ
    • 2020 Toyota GR Supra
  • Fixed a bug in the updated 2019 Lamborghini Sian FKP 37 exhaust sound.
  • Fixed a bug in the updated 2021 Porsche GT3 cockpit audio.
  • Fixed a bug where opponent cars were not being attenuated correctly in cockpit view. [1909391]

Gameplay [All Platforms]

  • Rivals events can now be switched quickly without causing game instability. [1945817]
  • An improved Rival select system changes how friends and random players are prioritized as your Next Rival when there are no more friends to beat on the event’s leaderboard or when your next friend’s best lap time is exceedingly faster than yours, while ensuring each new Rival presents a decent challenge.
  • Fixed an issue where the crowd sizes could be incorrect for some races. [1887293]

Featured Multiplayer [All Platforms]

  • Fixed an issue in both Featured Multiplayer and Private Multiplayer during the Grid Preview before each race where the driver character and cars would flicker when players are adjusting Fuel or Tire settings. [1800311]
  • Fixed an issue where the 1988 #77 Beretta Trans Am was incorrectly eligible for the BMW Challenge Series. [1960071]
  • Fixed an issue where selecting a driver suit would cause the player’s driver to flicker during a multiplayer race. [1800311]
  • Fixed an issue where the game would become unstable when trying to enter an event for A Class cars in Featured Multiplayer. [1956418]
  • Fixed an issue that could occur when retrieving the Featured Multiplayer schedule while receiving an update. [1792306]
  • Fixed a crash present when attempting to enter certain events without an applicable car in Featured Multiplayer. [1956362]
  • Updated the track rotation in the Forza GT2 Spec Series based on player feedback.

Private Multiplayer [All Platforms]

  • Fixed an issue where having the first player cross the finish line would trigger the race’s end in private multiplayer. [1957535]

Livery Editor [All Platforms]

  • Fixed an issue where the game could crash when searching for car designs. [1797253]
  • Fixed an issue on the 1983 Volkswagen Golf GTI where paint does not fully apply to all of the vehicle parts when attempting to change the paint color. [1829546]

Cars [All Platforms]

  • Fixed an issue with rim dimensions on the 2004 Audi S4. [1850392]

Tracks [All Platforms]

  • Fixed an issue that caused flickering on leaves and vegetation in some scenarios. [1928279]
2 Likes

Update 18 Release Notes - 10 Mar 2025

https://support.forzamotorsport.net/hc/en-us/articles/39180476451219-Forza-Motorsport-Update-18-Release-Notes-March-10-2025

Updated version number .773.5588.0

For gameplay content in this update see the Discussion topic.

Bug Fixes and Improvements

Stability and Performance [All Platforms]

  • Fixed a game crash when purchasing a car returns an error from the server. [1921064]
  • Fixed a game crash that could occur when upgrading your car due to memory issues. [1937666]
  • Improved stability when resuming the title from a suspended state [1983641]

Audio [All Platforms]

  • Update 18 features the car audio updates for the 1998 Toyota Supra RZ [1654763] and 2020 Toyota GR Supra [1786443]. These fixes were originally intended to be released with Update 17, however due to an oversight, they were not included in the previous update. Both cars have received their improved sounds with Update 18.
  • Update 18 also introduces updated car audio for the 2007 Ferrari 430 Scuderia based on community feedback. [1729130]

Rendering [All Platforms]

  • For some HDR displays, the game would automatically configure its HDR Brightness value below 1,000 nits which made the highlights in the image look flat and clamped. The fix prevents the game from automatically configuring the value below 1,000 even if the display metadata reports that its peak luminance is under 1,000. [1896256]

Gameplay [All Platforms]

  • 1998 Nissan R390 has been moved from the Exotic GT Classic Division to the Early Factory Racecar Division based on community feedback. [1937670]
  • Fixed an issue where players could temporarily be sorted incorrectly in the pre-race menu player list in a Multi-Class Race event after changing classes. [1794707]
  • Fixed throttle and lap time offsets after using Rewind. [1963547]
  • Fixed an issue where certain cars experienced a delay when shifting from first to second gear during a standing start. [1621855]

Featured Multiplayer [All Platforms]

  • Increased the race duration of ‘Short’ length races from 8 minutes to 10 minutes.
  • Updated Event schedule timing for ‘Short’ and ‘Medium’ length races to slightly increase amount of time between races based on player feedback. [1912216]
  • Fixed an issue where other players could appear incorrectly sorted in the driver list in Multiclass events after changing car groups. [1794707]

Featured Multiplayer Spec Series Car Balancing Changes [All Platforms]

Car Featured Multiplayer Series Summary of Changes
2024 Lamborghini SC63 Forza Proto-H Series Added to Forza Proto-H Series and tuned from stock:
* 4% reduction in downforce
* 12% increase in drag
1998 Nissan R390 Early Factory Racecar Series Added to Early Factory Racecar Series and tuned within existing group
2020 Oreca #38 Performance Tech Motorsports Oreca 07 Forza P2 Series Added to Forza P2 Series and tuned within existing group

Private Multiplayer [All Platforms]

  • Fixed an issue where menu items would disappear in Private Multiplayer. [1911646]
  • Fixed a soft lock issue in Private Multiplayer in event setup. [1913378]
  • Fixed an issue in Private Multiplayer where the ready checkmark became out of sync when the host changed some event settings. [1938404]
  • Fix a bug where a game crash could occur if a joined player remains on the Challenge Hub menu while the host is changing the track. [1963632]
  • Fixed a soft lock issue during host migration in Private Multiplayer. [1972108]

Tracks

  • Fixed an issue where some cars would touch the wall when exiting pit lane on Road Atlanta. [1921414]

UI [All Platforms]

  • Enabled the Lap counter in the HUD during Timed Races, which includes Practice as well as Multi-Class Races for easier lap tracking. [1944855]
  • Enabled the Last Lap and Best Lap element in the HUD during Timed and Multi-Class Races. [1944852]
1 Like

Update 19 Release Notes - 7 Apr 2025

https://support.forzamotorsport.net/hc/en-us/articles/37793359009939-Forza-Motorsport-Update-19-Release-Notes-April-7-2025

The updated game version is *.794.5389.0

For gameplay content in this update see the Discussion topic.

Bug Fixes and Improvements

Audio [All Platforms]

  • Car audio for the 2016 Ford Shelby GT-350R, 2015 Jaguar F-Type R Coupé, and 2011 Mercedes-Benz SLS AMG has been updated based on community feedback.

Cars [All Platforms]

  • 2014 BMW M4 Coupé: Fixed bug where holes appeared in the dashboard when the Race Roll cage was applied. [1935958]

Gameplay [All Platforms]

  • Updated default track rubbering-in behavior in both Career and Featured Multiplayer:
    • Practice will now always start at 20% rubbered in (previously 33%)
    • Races will now always start at 75% rubbered in (previously 66%)
  • Updated default track rubbering-in behavior in Featured Rivals events to align with behavior in Open Class Time Attack Rivals events:
    • Track rubbering will remain at 100% along the driveline from the start of ALL Rivals event (existing functionality)
    • To ensure fairness, rubber will no longer build up outside of the driveline over time, regardless of how much the player has driven around the track in ALL Rivals events

Featured Multiplayer [All Platforms]

  • Added new Porsche Mission R Spec Series to the one-make series rotation
  • Removed the following cars from the Forza GT3 Series eligible car list with plans for a future release of dedicated series to more accurately reflect their usage in real-world motorsport:
    • 2018 Lamborghini #63 Squadra Corse Huracán Super Trofeo Evo
    • 2015 Lamborghini #63 Squadra Corse Huracán LP620-2 Super Trofeo
    • 2017 Ferrari #25 Corse Clienti 488 Challenge
2 Likes

Update 20 Release Notes - 5 May 2025

https://support.forzamotorsport.net/hc/en-us/articles/40947585151251-Forza-Motorsport-Update-20-Release-Notes-May-5-2025

For gameplay content in this update see the Discussion topic.

Bug Fixes and Improvements

Stability and Performance [All Platforms]

  • Forza Motorsport no longer crashes when players quickly enter the Challenge Hub menu. [2008705]
  • Fixed navigation issues on PC when changing from mouse input to keyboard after the syncing entitlements menu popup in the Store. [1891746]
  • Fixed some crashes when generating thumbnails for certain cars. [1937817]
  • Fixed an issue where the Virtual Keyboard could cause a crash if the player backed out of it during a transition. [1951222]
  • Fixed a crash related to recording times on very long races. [1971015]
  • The game will no longer crash when the player enters the Challenge Hub while the session Host is changing tracks in Private Multiplayer. [1986868]
  • We’ve made general stability improvements across the board to improve your Forza Motorsport experience. [1626324], [1901735], [1907127], [1957376]

Rendering [All Platforms]

  • Fixed mesh/texture pop-in issues at Kyalami – Grand Prix Circuit when graphics were set to ‘visuals’. [1811277]

DRIVER NOTE: For PC players using an RTX GPU, NVIDIA has released a hotfix driver to address a shadow flickering issue in Forza Motorsport that may be experienced when racing at night: GeForce Hotfix Display Driver version 576.26 | NVIDIA) [2017392]

Gameplay [All Platforms]

  • Fixed an issue where using Quick Upgrade with a car body conversion equipped and a negative Car Points balance would cause invalid parts to be installed under certain circumstances. [1946524]
  • Fixed an issue where the player’s vehicle would bump into the wall of the pit lane when leaving the pit of Road Atlanta. [1986035]

Career [All Platforms]

  • Players now retain control over inputs when accepting an invite while skipping Practice in a Career event. [1986804]
  • Wet tires are now properly applied when skipping Practice in cases where the weather in Practice and Featured Races differ in Career mode. [1952249]

Featured Multiplayer [All Platforms]

  • In Update 20, we’re including a few additional fixes to further help improve lobby sizes after the multiplayer services change made with Update 18 (Velocity).
  • Adjusted the default fuel amount to more closely align with the number of laps in each race.
  • Car Proximity Radar is now enabled by default in Featured Multiplayer. Players can adjust the positioning or disable the feature via the Settings menu if they so desire. [1981095]
  • Fixed an issue where Lap Split times were not displaying in the HUD for Multi-Class/Timed Races. [1985112]
  • Fixed a UI issue where safety rating would display an E Safety Rating when the underlying rating was somewhere in-between two letter grades. [1985219]
  • Fixed an occasional crash when switching to certain cars in Featured Multiplayer after joining an event. [1832249]

Featured Multiplayer BoP / Spec Changes [All Platforms]

Rivals [All Platforms]

  • Fixed an exploit where players could rewind back to before the starting line in Drift events to earn extra score. [1952852]
    • As a result of this change, the leaderboards for ‘Welcome to Drift 101,’ ‘Welcome to Drift 102,’ and ‘Welcome to Drift 103’ Drift Rivals have been wiped.
  • Due to the number and type of changes made to several Spec Division BoPs, Leaderboards for the following Spec Division Rivals events have also been wiped:
    • Spec Division – Forza GT2
    • Spec Division – Forza GT3

Private Multiplayer [ All Platforms]

  • “Join Event” now appears when the host changes the event from Practice & Qualifying to a Meetups event in the pre-race menu. [1995683]
  • Fixed the race ending as soon as the first player crosses the finish line when ‘End of Race Timer’ is set to none. Now the race won’t end until all players cross the finish line. [1837000]
  • Fixed an issue where the Race Start Type was not properly respected for Meetup events. [1902692]
  • Fixed an issue in Private Multiplayer where non-host players could be left without a “Join Event” button if the host switched the game options to Meetups. [1910545]
  • Fixed bug where players could lose focus of the main menu if they were viewing the driver list and the host changed the race format. [1916306]
  • Fixed an issue where only the player’s car is focused on during the end/pit cinematic in Private Multiplayer [1926363]
  • Players no longer stay ghosted indefinitely while drifting around after going off track during Drift Events. [1936818]
  • Fixed an issue in Private Multiplayer where the event setup menu isn’t re-enabled if the host is in the menu when a race ends. [1943918]

Free Play [ All Platforms]

  • AI Drivatars will now appear as expected when changing the track and Drivatar difficulty together in advanced event settings in Free Play. [2009455]
  • Fixed an issue in Free Play where the player car has no collision with other cars after changing event settings and using an owned car. [1995746]
  • Multi-Class event restrictions are no longer ignored in Free Play Advanced mode when offline. [2008208]

UI [All Platforms]

  • Fixed an issue where the game crashes when players attempt to save advanced wheel changes with an Xbox Controller after unplugging a connected Wheelbase. [1975885]
  • Fixed an issue where the mini leaderboard still displayed Best Lap score rather than Best Drift score when Scoring Type is set to Best Drift. [1999466]
  • The background is now tinted in the Pause menu. [1986809]
  • The game no longer fades to black when transitioning from Pause menu to Telemetry HUD. [1907458]
  • Sale timers now show up correctly while using a controller when viewing them from the Buy Cars menu. [1921404]
  • Added the “Take car control” notification to Meetup events which use a Rolling Start. [1923249]
  • Reporting Offensive Content will no longer frequently display an “Unable to Download Content” error message. [1943638]
  • Fixed an issue in Private Multiplayer where the score label in the driver list wasn’t updated when the host changed the event’s scoring type. [1953411]
  • Fixed Gamertags not being displayed correctly in the Driver List after joining a match without the game running. [1955307]
  • Fixed an issue in some UGC browser where the Search function was blocked when viewing your own files category. [2013024]

Forza Race Regulations (FRR) [All Platforms]

  • Fixed an issue where players would sometimes receive an ‘Off Track: Illegal Pass’ notification when going off track while another player ahead of you in the race quits or disconnects. [1974543]
  • Fixed an issue where players were not being ghosted if going off-track immediately after race start. [1906310]
  • Increased FRR leniency for off-track penalties to avoid penalizing players who are not gaining meaningful time when cutting corners. [1962831]
  • Added a rule to FRR to prevent players from getting penalized when rear-ended directly on the back of their car, so long as they are driving at a reasonable speed. [1746613]

Cars [All Platforms]

  • Fixed an issue where the model year was displaying inconsistently for the 2023 Porsche 911 GT3 R. [2006663]

Tracks [All Platforms]

  • On Bathurst, we’ve fixed a barrier exploit issue to prevent the player from receiving an unfair advantage. [1917665]

Audio [All Platforms]

  • We’ve updated Race Engineer VO to accurately state FRR time penalties.
  • Fixed audio and gear selection issue when spectating a race after taking part in it initially. [1977826]
  • Fixed an issue where the RPM would hold briefly just after starting a race. [1785119]
1 Like

Hotfix 20.1 - 19 May 2025

https://support.forzamotorsport.net/hc/en-us/articles/41285524337555-Forza-Motorsport-Hotfix-20-1-Release-Notes-May-19-2025

Version *.835. 2356.0

We are rolling out Hotfix 20.1 for Forza Motorsport on Xbox Series X|S and PC.

This version resolves issues with the dirty lap symbol appearing next to clean qualifying lap times in Featured Multiplayer, low car audio volume for the 2005 Honda NSX-R when under 5k revs, and the missing music additions from classic Forza Motorsport games.

Bug Fixes and Improvements

Audio [All Platforms]

  • Fixed an issue with low volume car audio for the 2005 Honda NSX-R when under 5k revs.
  • Fixed an issue where the additional soundtrack pieces – which features a mix of classic and new, original music – introduced to the music playlist in Update 20 would not play in the main menu, and neither in pre-race nor post-race scenarios.
    • Developer’s Note: The next time you launch Forza Motorsport after downloading the hotfix, you will hear music from Forza Motorsport 3, 4, 5 and 6 as the first 5 music sets you hear in the game.
    • You will then hear one of the 3 new music sets. Once all 20 of the updated pieces have been played, the game will shuffle all songs and repeat.

Featured Multiplayer [All Platforms]

  • Fixed an issue where a dirty lap symbol would unexpectedly appear next to clean qualifying lap times in Featured Multiplayer events.

Meetups [All Platforms]

  • Ghosting has been enabled in Track Day Meetups for many of the same scenarios that can occur in Featured Multiplayer (driving backwards, stopped on track, high velocity collisions, etc.).
    • Developer’s Note: While we’re initially only making this change for Track Day Meetups, we will continue to observe the community’s feedback to ascertain if we need to do the same thing for Drift Meetups as well.
2 Likes

Update 21 Release Notes - 16 June 2025

Official Release Notes: https://support.forzamotorsport.net/hc/en-us/articles/42128444077075-Forza-Motorsport-Update-21-Release-Notes-June-16-2025
Content Discussion topic: FM Update 21 Overview | June 16

Bug Fixes and Improvements

Stability and Performance [All Platforms]

Career [All Platforms]

  • The all-new race car-focused Champions Cup can be found in the Career menu in its own dedicated tab.
  • Previous Featured Tours will be added to and made permanently available within the Featured tab each month.
  • All Builders Cup Tours are now immediately unlocked, which means you no longer need to complete the Modern Tour to access the 3 other Builders Cup Tours.
Eligible Cars in Builders Cup
  • The list of eligible cars in select Builders Cup Series has been expanded with the following choices:
    • Practical Performance
      • 2022 Toyota GR86
      • 2022 Subaru BRZ
      • 2022 Hyundai Elantra N
      • 2021 Hyundai i20 N
      • 2020 Hyundai i30 N
      • 2022 Mazda MX-5 Miata RF
    • Built for Sport
      • 2016 Porsche Cayman GT4
      • 2015 Porsche Cayman GTS
      • 2011 BMW 1 Series M Coupe
      • 2021 Lexus LC 500
      • 2016 Cadillac ATS-V
    • Super Sedans
      • 2022 Cadillac CT5-V Blackwing
      • 2022 Cadillac CT4-V Blackwing
    • Premium Performance
      • 2014 BMW M4 Coupe
      • 2018 Lotus Evora GT430
      • 2019 Porsche 911 Speedster
      • 2018 Saleen S1
      • 2009 Mercedes-Benz SL 65 AMG Black series
      • 2011 Mercedes-Benz SLS AMG
      • 2012 Mercedes-Benz C 63 AMG Coupe Black Edition
      • 2013 SRT Viper GTS
      • 2015 Chevrolet Corvette Z06
      • 2020 McLaren GT
      • 2017 Nissan GT-R
      • 2020 Nissan GT-R Nismo
    • Track Specials
      • 1991 Holder HSV Commodore Group A SV
      • 1986 BMW M635 CSi
    • German Rivals
      • 2006 Audi RS 4
      • 2003 BMW M5
      • 2002 BMW M3-GTR
      • 2001 Audi RS4 Avant
    • JDM Legends
      • 1991 Mitsubishi Lance Evolution VI GSR
      • 1998 Subaru Impreza 22B-Sti
      • 2002 Nissan Skyline GT-R V-Spec II
      • 2002 Mazda RX-7 Spirit R Type-A
    • Iconic Muscle
      • 2024 Ford Mustang GT
    • Pony Car Showdown
      • 1967 Shelby GT 500
      • 1973 Ford XB Falcon GT
Tracks added to Builders Cup
  • Tracks introduced to Forza Motorsport after the launch of the game have been added to select Builders Cup Series:
    • Built for Sport:
      • Sunset Peninsula – Full Circuit
    • Premium Performance
      • Mount Panorama Circuit – Bathurst Circuit
    • MX-5 Challenge
      • Road Atlanta – Short Course
    • JDM Legends
      • Mount Panorama Circuit – Bathurst Circuit
    • Enthusiast Reward Showcase
      • Fujimi Kaido – Full Circuit Reverse
    • Iconic Muscle
      • Sunset Peninsula – Club Circuit
      • Road Atlanta – Grand Prix Circuit
    • C8 Challenge
      • Road Atlanta – Grand Prix Circuit
    • Vintage Hatch
      • Sunset Peninsula – Club Circuit Reverse
    • Retro Tuners
      • Mount Panorama Circuit – Bathurst Circuit

Meetups [All Platforms]

  • Oval track layouts have been removed from the Cycled Track Drift Meetup (infield layouts will remain)
  • Fixed potential exploit with drift scores increasing when exiting and reentering events in Public Meetups. [2021571]
  • Fixed an issue in Public Meetups where cars could be controlled while in the Pause menu. [2024501]

Rivals [All Platforms]

  • A new category of Rivals events ‘Open Division’ has been added to Rivals representing each of the production car divisions in the game.
  • 8 new permanent Drift Rivals events have been added to the Dirft Zone Rivals category.
  • A new ‘Spec Division – IndyCar’ Rivals event has been added to the Spec Division Rivals category
  • All VIP Rivals events have been re-activated and will remain permanently available.

Featured Multiplayer BoP / Spec Changes [All Platforms]

Changes outlined below were implemented with help from participants in our Forza Insiders Program. As always, their assistance in helping us deliver competitively balanced cars is very much appreciated!

Tables: Forza Touring Car BoP Changes
Car Change Type Horsepower Weight Downforce Drag
2017 Mercedes-Benz #33 Mac Tools Ciceley Motorsports A-Class (A45) From Update 20 No Change No Change No Change -2.0%
From Stock -5.0% Stock Stock -6.0%
2018 Peugeot #7 DG Sport Compétition 308 From Update 20 No Change No Change +3.0% No Change
From Stock -7.0% +6.0% +3.0% -19.0%

Forza GT2 BoP Changes

Car Change Type Horsepower Weight Downforce Drag
2014 Chevrolet #3 Corvette Racing Corvette C7.R From Update 20 No Change No Change +2.0% No Change
From Stock +3.0% +1.0% +1.0% +2.0%
2014 Dodge #93 SRT Motorsports Viper GTS-R From Update 20 -1.0% -1.0% -1.0% -1.0%
From Stock +3.0% +2.0% -1.0% 1.0%
2015 Porsche #91 Porsche Team Manthey 991 RSR From Update 20 -1.0% No Change +2.0% Front
+3.0% Rear
-1.0%
From Stock -3.0% +1.0% -4.0% Front
+46.0% Rear
-3.0%
2016 Ford #66 Ford Racing GT Le Mans From Update 20 +0.5% No Change -1.0% +0.5%
From Stock -4.5% Stock -3.0% -0.5%
2017 BMW #24 BMW Team RLL M6 GTLM From Update 20 No Change No Change No Change No Change
From Stock Stock +2.0% +1.0% -1.0%
2017 Porsche #92 Porsche GT Team 911 RSR From Update 20 No Change No Change +4.0% Rear No Change
From Stock Stock +1.0% -4.0% Front 6.0%
2018 Aston Martin #97 AMR Vantage GTE From Update 20 -0.5% No Change +2.0% -1.0%
From Stock -7.5% Stock -8.0% -9.0%
2018 BMW #1 BMW M Motorsport M8 GTE From Update 20 No Change No Change No Change No Change
From Stock -17.0% +1.0% Stock -9.0%
2019 Ferrari #62 Risi Competizione 488 GTE From Update 20 No Change No Change No Change No Change
From Stock -16.0% -1.0% +6.0% Front
+16.0% Rear
-8.0%
2020 Chevrolet #3 Corvette Racing C8.R From Update 20 -2.0% No Change +9.0% -2.0%
From Stock -2.0% Stock -13.0% Stock

Forza GT3 BoP Changes

Car Change Type Horsepower Weight Downforce Drag
2011 Ferrari #62 Risi Competizione 458 Italia GTC From Update 20 -0.5% No Change +5.0% Front
+6.0% Rear
-0.5%
From Stock +26.5% +6.0% +18.0% Front
+37.0% Rear
+17.5%
2014 Bentley #17 M-Sport Bentley Continental GT3 From Update 20 No Change No Change +2.0% Front No Change
From Stock -2.0% -3.0% +10.0% Front
+8.0% Rear
-16.0%
2015 Cadillac #3 Cadillac Racing ATS-V.R From Update 20 No Change No Change +2.0% -1.0%
From Stock -2.0% -3.0% +18.0% +4.0%
2017 Aston Martin #7 Aston Martin Racing V12 Vantage GT3 From Update 20 No Change +0.5% +2.0% No Change
From Stock -2.0% +3.0% +7.0% Front
+5.0% Rear
-12.0%
2018 Acura #36 NSX GT3 From Update 20 -1.5% -2.0% -5.0% Front
+5.0% Rear
-1.5%
From Stock +9.5% +5.0% -5.0% Front
+5.0% Rear
-1.5%
2018 Audi #44 R8 LMS GT3 From Update 20 No Change -0.5% -6.0% Front
+3.0% Rear
No change
From Stock +1.0% +3.5% -8.0% Front
+12.0% Rear
-3.0%
2018 Mercedes-AMG GT3 From Update 20 -1.0% -0.5% +3.0% Front
+1.0% Rear
-1.0%
From Stock +8.0% Stock +3.0% Front
+1.0% Rear
+8.0%
2018 Porsche #73 Park Place Motorsports 911 GT3 R From Update 20 No Change No Change No Change No Change
From Stock +20.0% 3.5% +14.0% Front
+51.0% Rear
19.0%
2019 McLaren #03 720S GT3 From Update 20 No Change No Change -2.0% Front
+8.0% Rear
No Change
From Stock +14.0% -1.0% -4.0% Front
+6.0% Rear
-4.0%
2020 Lexus #14 VASSER SULLIVAN RC F GT3 From Update 20 No Change +0.5% +2.0% No Change
From Stock +18.0% -5.5% +21.0% +10.0%
2023 BMW #96 Turner Motorsports M4 GT3 From Update 20 No Change No Change -4.0% Front
+1.0% Rear
No Change
From Stock Stock 1.0% -4.0% Front
+1.0% Rear
+4.0%
2023 Porsche 911 GT3 R From Update 20 No Change No Change No Change No Change
From Stock +4.0% +1.0% +3.0% Front
+27.0% Rear
-3.0%
2024 Ford Mustang GT3 From Update 20 No Change +0.5% -2.0% Front
3.0% Rear
No Change
From Stock Stock +0.5% -4.0% Front
+1.0% Rear
-2.0%

Forza Proto-H BoP Changes

Car Change Type Horsepower Weight Grip Downforce Drag
2020 Acura #6 ARX-05 Dpi From Update 20 +6.0% No Change No Change -2.0% -5.0%
From Stock +14.0% +12.0% Stock +17.0% -5.0%
2021 Cadillac #31 Whelen Racing DPi-V.R From Update 20 -1.0% No Change No Change +2.0% -11.0%
From Stock +9.0% +5.0% Stock +10.0% -11.0%
2023 BMW #25 BMW Team RLL M Hybrid V8 From Update 20 No Change No Change No Change No Change -12.0%
From Stock Stock Stock Stock Stock Stock
2023 Cadillac #01 Cadillac Racing V-Series.R From Update 20 -3.0% +2.0% +1.0% Front +13.0% Front
+3.0% Rear
-5.0%
From Stock -3.0% +2.0% +1.0% Front +29.0% Front
-12.0% Rear
-5.0%
2023 Cadillac #2 Cadillac Racing V-Series.R From Update 20 -3.0% +2.0% +1.0% Front +13.0% Front
+3.0% Rear
-5.0%
From Stock -3.0% +2.0% +1.0% Front +29.0% Front
-12.0% Rear
-5.0%
2023 Cadillac #31 Whelen Engineering Cadillac Racing V-Series.R From Update 20 -3.0% +2.0% +1.0% Front +13.0% Front
+3.0% Rear
-5.0%
From Stock -3.0% 2.0% 1.0% Front +29.0% Front
-12.0% Rear
-5.0%
2024 Lamborghini SC63 From Update 20 +1.0% No Change No Change +4.0% Rear -13.0%
From Stock +1.0% Stock Stock -4.0% Front -1.0%
2024 Porsche #5 Porsche Penske Motorsport 963 From Update 20 No Change No Change No Change -13.0% Front
+11.0% Rear
-16.5%
From Stock -3.0% Stock Stock -13.0% Front
+11.0% Rear
-1.5%

Private Multiplayer [All Platforms]

  • Fixed an issue where The End of Race timer and Ready to Start UI were overlapping for players once one player finishes a race while a player is in the pre-race screen [2043428]
  • Fixed an issue where UI elements were missing during a Circuit Race with Practice and Qualifying. [2048305]

Rivals [All Platforms]

  • Due to the outlined BoP Changes above, the Spec Division leaderboards for the following events have been reset:
    • Spec Division – Forza Proto-H
    • Spec Division – Forza GT2
    • Spec Division – Forza GT3
  • Post-race Target Time prompt now displays the player’s target time instead of the best time. [1891728]
  • Fixed an issue where players would get a network error trying to access Rivals if they have received a Ban Warning. [1927541]

UI [All Platforms]

  • The Challenge Hub menu has been reorganized to more effectively communicate where rewards can be earned as well as the type of rewards available to unlock.
  • Challenge Hub also now includes a number of previous reward suits that can be earned by completing a number of permanent challenges.
    • Additional suit challenges will periodically rotate into both the Featured tab and the Driver Suit tab.
  • In Featured Multiplayer’s Open Class Series, the car on focus in Car Select menu is now the last car player used for that series/class. [1883615]
  • Fixed an issue where the Driver list in multiple scenes displayed multiple drivers as blue. [2023156]
  • Fixed an issue where the displayed credits would carry over from event to event in Public Meetups. [2030099]
  • Users are now notified how much XP and Credits they earned after exiting a Meetup. [2015410]

AI [All Platforms]

  • Fixed an issue where AI would sometimes behave incorrectly transitioning between oval and circuit racing. [2031705]
  • Fixed an issue where AI on the lowest difficulty level would struggle to complete a full lap on Fujimi Kaido. [2041872]
  • Fixed an issue where AI cars would not drive as expected when the player was a great distance away. [2041872]
  • Fixed an issue where faster AI cars would be hesitant to overtake slower AI cars. [2019965]
  • Fixed an issue where AI would occasionally go very slowly through the Bus Stop chicane on Daytona. [2026038]
  • Fixed an issue where the player’s car would sometimes swerve at pit exit before regaining control. [1886580]
  • Improved the race start behavior on Circuit de Spa-Francorchamps. [2025097]

Accessibility [All Platforms]

  • The “Vote for next track” menu title is now narrated in Public Meetups [2037464]
  • Track change messaging is now read by the screen narrator. [2036099]
  • Screen Narrator now reads the users “Current Lap” score after receiving a new score within Public Meetups Drift Event Playlists. [2024536]

Accessories [All Platforms]

  • Fixed an issue where that caused the Fanatec DD2 racing wheel to be assigned the incorrect mapping profile. [2033668]

Cars

  • 2013 #10 Holden Xbox Racing Team Commodore VF has been removed from the Forza Specials division and added to the Forza AUS Division [2024391]

To make the Champions Cup more accessible to all players, we have adjusted the in-game pricing for most racecars. Of the cars affected, 162 (87%) of them saw a decrease in their price. This means most racecars will now be more affordable to purchase from the Showroom.

Please note that Reward Cars and DLC cars may also be included in this list, and in those cases, the pricing change only impacts buying additional copies of the car / selling the car.

1 Like

Car Pricing changes as of Update 21

To make the Champions Cup more accessible to all players, we have adjusted the in-game pricing for most racecars. Of the cars affected, 162 (87%) of them saw a decrease in their price. This means most racecars will now be more affordable to purchase from the Showroom.

Please note that Reward Cars and DLC cars may also be included in this list, and in those cases, the pricing change only impacts buying additional copies of the car / selling the car.

table
Car Name Old Price New Price
Acura #36 NSX GT3 307000 264000
Acura #6 ARX-05 DPi 358000 342000
Aston Martin #18 Aston Martin AMR1 369000 382000
Aston Martin #7 Aston Martin Racing V12 Vantage GT3 311000 270000
Aston Martin #97 AMR Vantage GTE 311000 270000
Aston Martin Valkyrie AMR Pro 390000 450000
Aston Martin Vulcan 321000 285000
Aston Martin Vulcan AMR Pro 328000 296000
Audi #1 Audi Sport RS 3 LMS 265000 200000
Audi #17 Rotek Racing TT RS 301000 255000
Audi #2 Audi Team Joest R18 e-tron quattro 379000 415000
Audi #4 Audi 90 quattro IMSA GTO 319000 282000
Audi #44 R8 LMS GT3 310000 269000
Auto Union Type D 241000 163000
Bentley #17 M-Sport Bentley Continental GT3 307000 264000
Bentley #7 Team Bentley Speed 8 357000 341000
BMW #1 BMW 3.0 CSL 280000 223000
BMW #1 BMW M Motorsport M8 GTE 313000 273000
BMW #15 BMW Motorsport V12 LMR 364000 366000
BMW #16 BMW Motorsport V12 LMR 363000 363000
BMW #24 BMW Team RLL M6 GTLM 305000 261000
BMW #25 BMW Motorsport 3.0 CSL 281000 224000
BMW #25 BMW Team RLL M Hybrid V8 364000 366000
BMW #6 BMW Motorsport M1 Procar 291000 240000
BMW #96 Turner Motorsports M4 GT3 313000 273000
Brabham BT24 286000 232000
Brabham BT62 339000 313000
Brabham BT8 226000 140000
BRM #14 Team Motul P201 318000 281000
Buick #6 Performance Motorsports Somerset Regal Trans-Am 291000 240000
Cadillac #01 Cadillac Racing V-Series.R 357000 341000
Cadillac #2 Cadillac Racing V-Series.R 357000 341000
Cadillac #3 Cadillac Racing ATS-V.R 308000 266000
Cadillac #31 Whelen Engineering Cadillac Racing V-Series.R 357000 341000
Cadillac #31 Whelen Racing DPi-V.R 359000 350000
Cadillac #57 TA CTS-V 332000 302000
Chaparral #66 Chaparral Cars 2E 306000 262000
Chevrolet #10 Konica Minolta Corvette Daytona Prototype 340000 315000
Chevrolet #23 Ruman Racing TA Corvette 333000 304000
Chevrolet #3 Corvette Racing C8.R 307000 264000
Chevrolet #3 Corvette Racing Corvette C7.R 302000 256000
Chevrolet #55 Level 5 Motorsports Oreca FLM09 341000 316000
Chevrolet #76 Greenwood Corvette 304000 259000
Chevrolet #77 Baja Sports Beretta Trans Am 248000 174000
Chevron B16 255000 184000
Datsun #33 280ZX Turbo 314000 275000
Dodge #9 American V8 Road Racing TA Challenger 332000 302000
Dodge #93 SRT Motorsports Viper GTS-R 303000 258000
Eagle-Westlake T1G 288000 235000
Ferrari #1 Scuderia Ferrari 312 T2 323000 288000
Ferrari #1 Scuderia Ferrari 641 390000 450000
Ferrari #12 Risi Competizione F333 SP 353000 334000
Ferrari #24 Ferrari Spa 330 P4 288000 235000
Ferrari #25 Corse Clienti 488 Challenge 310000 269000
Ferrari #62 Risi Competizione 458 Italia GTC 306000 262000
Ferrari #62 Risi Competizione 488 GTE 313000 273000
Ferrari #72 N.A.R.T. 512 BB/LM 292000 241000
Ferrari 166 Inter Sport 177000 65000
Ferrari 512 S 314000 275000
Ferrari 599XX Evolution 323000 288000
Ferrari F-158 F1 261000 194000
Ferrari F40 Competizione 324000 290000
Ferrari F50 GT 340000 315000
Ferrari FXX K 345000 322000
Ferrari FXX-K Evo 352000 333000
Ford #02 Chip Ganassi Racing Riley MK XXVI Daytona Prototype 345000 322000
Ford #130 Mustang RTR 289000 236000
Ford #15 Bud Moore Engineering Mustang Boss 302 Trans Am 258000 189000
Ford #15 Roush Racing Whistler Mustang 308000 266000
Ford #17 AMD Tuning Focus ST BTCC 268000 204000
Ford #17 Shell V-Power Racing Team Falcon FG X 295000 246000
Ford #2 GT40 Mk II Le Mans 276000 217000
Ford #2 Zakspeed Racing Capri Turbo 300000 253000
Ford #25 Mustang RTR 289000 236000
Ford #6 Zakspeed Roush Mustang IMSA GT 304000 259000
Ford #66 Ford Racing GT Le Mans 307000 264000
Ford #88 Mustang RTR 289000 236000
Ford #98 Breathless Pro Racing TA Mustang 332000 302000
Ford GT40 MKI 265000 200000
Formula Drift #13 Ford Mustang 293000 243000
Formula Drift #151 Toyota GR Supra 302000 256000
Formula Drift #34 Toyota Supra MkIV 305000 261000
Formula Drift #43 Dodge Viper SRT10 306000 262000
Formula Drift #530 HSV Maloo GEN-F 290000 238000
Formula Drift #777 Nissan 240SX 299000 252000
Formula Drift #91 BMW M2 301000 255000
Ginetta #6 Team LNT Ginetta G60-LT-P1 380000 418000
Ginetta G40 Junior 164000 45000
Ginetta G55 GT4 275000 215000
Holden #22 Walkinshaw Performance VF Commodore 296000 247000
Honda #73 LA Honda World Racing Civic 265000 200000
Honda RA300 283000 227000
Hyundai #98 Bryan Herta Autosport Elantra N 259000 191000
Hyundai #98 Bryan Herta Autosport Veloster N 265000 200000
Jaguar #1 Jaguar Racing XJR-9 373000 395000
Jaguar #44 Group 44 XJR-5 349000 328000
KTM X-Bow GT2 316000 278000
KTM X-Bow GT4 284000 229000
Lamborghini #63 Squadra Corse Huracán LP620-2 Super Trofeo 305000 261000
Lamborghini #63 Squadra Corse Huracán Super Trofeo Evo 308000 266000
Lamborghini Diablo GTR 283000 227000
Lamborghini Essenza SCV12 346000 324000
Lamborghini SC63 366000 373000
Lexus #14 VASSER SULLIVAN RC F GT3 295000 246000
Ligier #11 EuroInternational JS P3 319000 282000
Lola #10 Simoniz Special T163 314000 275000
Lola #6 Penske Sunoco T70 MkIIIB 300000 253000
Lotus #1 Team Lotus Type 40 279000 221000
Lotus #12 Team Lotus 98T 390000 450000
Lotus #5 Team Lotus 77 325000 292000
Lotus Team Lotus type 35 271000 209000
Lotus Type 49 287000 233000
Lynk & Co #62 Cyan Racing 03 264000 198000
Maserati 8CTF 243000 166000
Matra-Simca #146 Equipe Matra-Simca MS650 Tour de France 292000 241000
Mazda #16 Mazda Racing B09/86 350000 330000
Mazda #55 Mazda 787B 364000 366000
Mazda #62 Mazda Motorsport RX-7 306000 262000
Mazda #70 SpeedSource Lola B12/80 361000 357000
Mazda Formula Mazda 267000 203000
Mazda MX-5 Cup 212000 119000
McLaren #03 720S GT3 302000 256000
McLaren #11 Team McLaren M23 321000 285000
McLaren #12 Honda McLaren MP4/4 390000 450000
McLaren #4 Bruce McLaren Motor Racing M1B 302000 256000
McLaren #4 McLaren Cars M8B 320000 284000
McLaren F1 GT 296000 247000
McLaren M2B 275000 215000
McLaren P1 GTR 339000 313000
McLaren Senna GTR 337000 310000
Mercedes-AMG GT3 305000 261000
Mercedes-Benz #33 Mac Tools Ciceley Motorsports A-Class (A45) 267000 203000
Mercedes-Benz #63 Sauber-Mercedes C 9 367000 376000
Mercedes-Benz W154 237000 157000
Mercury #15 Whistler Radar Cougar XR-7 304000 259000
Merkur #11 MAC Tools XR4Ti 303000 258000
MG #20 MG6 XPower 268000 204000
NASCAR Next Gen Camaro ZL1 326000 293000
NASCAR Next Gen Camry XSE 326000 293000
NASCAR Next Gen Mustang Dark Horse 326000 293000
Nissan #11 Tomica Skyline Turbo Super Silhouette 301000 255000
Nissan #20 Bluebird Super Silhouette 303000 258000
Nissan #21 Nissan Racing R382 305000 261000
Nissan #23 GT-R LM NISMO 378000 411000
Nissan #23 NISMO Clarion R391 365000 370000
Nissan #23 Nissan Motorsports Silvia Super Silhouette 300000 253000
Nissan #23 Nissan R91CP 377000 408000
Nissan #23 Pennzoil NISMO Skyline GT-R 304000 259000
Nissan #24 Nissan Motorsports International R88C 363000 363000
Nissan #33 Bob Sharp Racing 300ZX 305000 261000
Nissan #83 GTP ZX-Turbo 358000 342000
Nissan Altima Racecar 295000 246000
Oldsmobile #75 Cutlass Supreme Trans Am 305000 261000
Oreca #38 Jackie Chan DC Racing Oreca 07 355000 337000
Oreca #38 Performance Tech Motorsports Oreca 07 356000 339000
Pagani Huayra R 347000 325000
Peugeot #3 Peugeot Talbot Sport 905 EVO 1C 375000 402000
Peugeot #7 DG Sport Compétition 308 268000 204000
Porsche #1 GeLo Racing 911 RSR 269000 206000
Porsche #1 Porsche System Engineering 924 GTP Le Mans 276000 217000
Porsche #11 John Fitzpatrick Racing 956 366000 373000
Porsche #17 Porsche AG 962C 374000 399000
Porsche #2 Porsche Team 919 Hybrid 390000 450000
Porsche #203 Porsche AG 961 309000 267000
Porsche #23 917/20 324000 290000
Porsche #3 917 LH 319000 282000
Porsche #43 Porsche Racing 935/78 324000 290000
Porsche #5 Porsche Penske Motorsport 963 291000 240000
Porsche #70 Porsche Motorsport 935 307000 264000
Porsche #73 Park Place Motorsports 911 GT3 R 301000 255000
Porsche #78 MOMO 935/78 324000 290000
Porsche #91 Porsche Team Manthey 991 RSR 303000 258000
Porsche #92 Porsche GT Team 911 RSR 304000 259000
Porsche 911 GT1 Strassenversion 291000 240000
Porsche 911 GT3 R 307000 264000
Porsche Mission R 326000 293000
Renault #15 Equipe Renault Elf R.S. 01 309000 267000
Shelby Monaco King Cobra 298000 250000
SUBARU #1 Adrian Flux SUBARU Racing Levorg GT 260000 192000
Toyota #3 Toyota Motorsports GT-ONE TS020 358000 342000
Toyota #8 Toyota Racing TS040 HYBRID 380000 418000
Toyota #99 All American Racers Toyota Eagle Mk III 380000 418000
Vauxhall #66 Power Maxed TAG Racing Astra 268000 204000
Volkswagen #22 Experion Racing Golf GTI 269000 206000
1 Like

FM Hotfix 21.1 - 25 June 2025

https://support.forzamotorsport.net/hc/en-us/articles/42427735508883-Forza-Motorsport-Hotfix-21-1-Release-Notes-June-25-2025

We are rolling out Hotfix 21.1 for Forza Motorsport on Xbox Series X|S and PC.

Version Number:

  • Xbox Series X|S: 1.859.7102.0
  • PC (Microsoft Store): 1.859.7102.0
  • Steam: 1.859.7102.0

Bug Fixes and Improvements

  • Minor stability improvements.

2 Likes