A new idea to stop wreckers

I couldn’t agree more with that suggestion. I race in D class lobbies a lot and i know of one repeat offender who uses several gamertags to target people like myself who have a high driver level from playing the game a lot. He’s been doing this for months now and when he gets a bad rep/ban moves on to a different gamertag. He’s even messaged me to tell me this himself. A child he isn’t though, he’s a man in his thirties

I rarely go in to the public lobbies these days unless I’ve been doing some tuning and want to do a test. The only benefit I’ve had out of public lobbies is that I’ve managed to meet a few other racers who have the same experience of them as i have and we regularly race in private lobbies now

All we really need is a proper penalty system like every other racing franchise ever

Has anyone ever played the Grid & Dirt series of games on the 360. If you did you know what I am talking about. They had a mp flashback type of system. As well as a color coded system for letting everyone know ahead of time what this player is all about. As well as ghosting a player and cutting there power for a race into they clean up their act.

But, getting back to the flashback system. Let’s say you are going into a slow corner and a player is behind you that you know is a rammer/wrecker. When you slow down and you know they are not slowing down. You hit that flashback button and your car disappears and then reappears a second later ghosted and at a speed that you will be able to turn and keep going. Oh and don’t forget about our wrecker/rammer! They are in the gravel or a wall and just getting as mad as a hornet because they lost a bunch of time and didn’t get to hit you. It would a wide smile on my face every time.

Yes the flashbacks are nowhere near realistic but, neither are a lot of things going on in the current Forza world. I am not saying it was a perfect system but, it was something that was put there to help deal with wreckers/rammers/grievers.

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The simple solution would be to have full damage turned on for the offender after being identified as a habitual wrecker. A couple races with blown out tires or a ruptured gas tank might serve as an attitude adjuster.

Snow can you please nudge the developers and see if they can bring back the visable vote to kick system.I don’t mind getting kicked out of lobbies for being to fast but if I can kick 5 to 10 wreakers before that happens I’d be happy.I know already they will be bring back in forza 7 unfortunately I don’t know anyone from the gaming design side of things at turn 10 but I know they can do it they left if out of the last few forza to build more of a customer base but turn 10 are a billion dollar company now it’s time to clean up the lobbies I say there is no reason why they can’t don’t that.

Gran turismo will catch up with forza. players will leave forza if turn 10 don’t clean up the lobbies.there will be a hit on turn 10s turn over eventually if they don’t do something it’s going to happen trust me the penny will drop.

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The problem with that comment is that it’s not on T10 to clean up the lobbies, it’s on US TO REPORT IT TO THEM. They can not ban what they don’t see.

There is no way on God’s Green Earth that the lobbies will be cleaned up by the tiny subset of players who read this forum sending replays to a lone community volunteer. The problems with the game are structural and any fix would have to be structural.

They’re not going to fix it though, not when they’ve had the best part of a year and haven’t made a single tweak to improve the MP experience in all that time. Well OK, they did change the grid order to lap times from the previous race which does make a small difference, but even that’s broken and works only half as well as it would if it was fixed.

You know, I think a good idea would be to include a posted note ingame (like a loading screen) that alerted the non-forum community that wrecking is no longer tolerated and to send reports of it with video to those applicable. I’ve recently spoken to a griefer and honest to god all they could say for themselves was that nobody could do anything about it because they thought it was a “valid strategy”.

Put some brief terms and conditions in before you play online which need to be agreed to and also the consequences of violating them. Then ignorance is not an excuse ie. Comments like "Well we do that on horizon "or “the Ai drive like that.” won’t and don’t cut it. Put the expectations and guidelines for all to see in black and white and remove those who are unable to abide by simple rules.

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That’s exactly what I always thought about, other than penalties.
Is it really that hard to add a few lines of text and the “agree” checkbox?

Oh, what a unique idea. Except it has already been done, including the AGREE box: Xbox Live Code of Conduct

Included is this:

"Microsoft’s Code of Conduct Explained for Xbox Live Customers

Xbox Live is your online gaming community. Help make it fun for everyone by following Microsoft’s Code of Conduct on Xbox Live. Here’s a simple guide for applying the Code of Conduct to Xbox Live behavior:

Think about how your Conduct and Content impact yourself and others on Xbox Live. Promote positive impact, avoid negative impact.
Negative impact can result in Consequences for you.

You can read more details below."

Everyone, you, me and all those crashers, agreed to abide by those rules before they were allowed to create their Xbox Live account and gamertag. Sure a notice like that works all the time.

Problem with a terms and conditions thing is that no one reads them, I rarely read them because they are the size of a novel, and Turn Ten will have a 20 page forum on the “terms and conditions” just like any other company, but I think if they threatened to have random Turn Ten personnel join random lobbies, it’d make it clear, because forza horizon players do have some part in this, I’ve heard people make the excuse that “they do this with their friends in private lobbies all the time.”

I mean in Forza.

And also add a driving school. GT has it since 1997.

Yup, I think we knew that. :slight_smile: Warnings don’t work. Look at all the “ban - I didn’t do anything wrong!” threads, asking that whatever happened just be a warning, but no ban. Look at all the excuses. Look at the crasher ban threads where all they talk about is “I don’t know why, but I’m a good driver and have never hit anyone” while their Xbox Live Reputation is “Avoid me” in red.

My thought: Crashers should be stepped through the bans of (1) seven days - 168 hours, (2) 30 days - 720 hours, and (3) permanent - 20 years. PLUS invoke a console ban for the duration of each of the bans. That would get their attention when they cannot play the game at all for the time the ban is in place.

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What we need is this or something very close. Obviously it can be done, but appears that Turn 10 and MS don’t want to:

FIA Sanctioned Racing coming to Gran Turismo

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It appears Turn 10 developers will not or cannot (because of FH3, Apex and probably developing FM7) do anything, despite all the requests which involve programming and coding changes, but really stern bans where the offenders weren’t allowed to play the game at all for certain time periods only requires a single employee, already in the process of administering penalties to accounts, adds another layer.

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[Moved to correct thread - WSD]
[Then edited by user to start new thread]

You do this… give someone a real time rating based on how much car contact they have and make it based on differential of speed…

example, if you and I are racing and we rub each other in a corner at the same speed or I rear end you because your braking point was off and I give you a slight bump then there are points deducted from my cleanliness rating, however if I’m just driving around slamming into people much more aggressively say one car is mid corner at 40-50 mph and I come it at over 120 and crash you intentionally I have far more points deducted. You would also need to make the logic only apply to the fronts of people’s cars so the guy getting hammered didn’t lose any "cleanliness points’’

Now have the vote to kick and cleanliness rating publicly displayed in lobbies… I think that would sort the problem out.

Maybe make it so that to get into certain lobbies you had to maintain a cleanliness rating over a certain number… so the cleanest drivers got to race with each other.

there are many ways to clean the game up for those of us who want to have a genuine racing experience… the fact that turn 10 seems to completely ignore it all together is extremely frustrating…

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Ive said something similiar in the past. I think they’re able to gather enough information to pull something like this off. Maybe if players were given an allotment of points per day pertaining to damage, it could be whatever amount turn 10 would deem an exceptable amount. Even if damage is off they could still use the damage % for this purpose, but only when making contact with an opponent.

So lets say they allow for 500% worth of damage per day, if someone reaches that point they are no longer able to play in a public hopper. If they want to make their own, go for it but they have shown they cant be trusted to race with others. I think if people are consistently crashing and using up their points for X amount of days, they should either be banned for a week or whatever they want to do.

They could also do it the opposite way, where as the points you have are deducted by how much damage you cause another player. This might be the better way because if you were to smash another player and you receive 25% damage, but they end up hitting another player then smashing a wall and end up with 75% damage, you should be held accountable. I guess itd be pretty similiar to how real life accidents work with whos at fault and who should pay for what.

There really is no easy way yo do it. I understand that turn 10 want anyone no matter the skill level to play, but it really isnt fair to people who do know how to race, or people who have some sort of sportsmanship. This really isnt a question of lack of skill, these people are purposely trying to ruin peoples races day after day. Ive said it before that racing online is not like other multiplayer games. One person cant ruin a halo match, but one person can surely ruin a race.

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