And Forza game have been around for years and driving with wheels has been supported and effective. I’ve driven many versions with many different wheels. Some wheels work better than others but all the differences I’ve seen between them were on the margins - small differences. I’ve never seen one that took a driver from being world class to those videos. Maybe it is your wheel, maybe your wheel is broke. But whatever the reason for the poor driving, the car was not built to be competitive in this game, regardless of what hardware you are using.
Here are a few open source tunes from Don Joewon Song on his YouTube channel. If you can’t be competitive in these builds/tunes then you need to PRACTICE as I said in my earlier post. You can’t expect to be elite after just 25 hours of playing no matter how many other games you’ve played, there’s so many people with 100s of hours logged(the guys YT vids I linked has 665 hours of time spent in this game). Again this is talking about being competitive not the best racer in Horizon.
Ford GT S2 998Pi
Lamborghini Aventador S2 998Pi
Koenigsegg Regera S2 998Pi
Subaru 22B B class 700Pi
Take everyones advice, it’s like you’ve read nothing that’s been offered.
Im wondering what sort of upgrades you are doing to the cars? If its all motor and no tires or suspension then you will have these types of issues. The motor has the potential but the tires wont grip and not give you the track speeds you are hoping for. Also if you aren’t that aggressive, you will be easily over taken by the opponents in the last few corners as they are on a rubber band system and the ai seems to be on rails all the time. It is an arcade installment to the Forza world so this is to be expected but I have heard of a lot of people complain about the difficulty of the ai in this game. I usually play on the hardest settings so I don’t notice much of a difference myself. I just thought it had been a while since Ive played as well as trying to figure out the new track layouts since I was finding myself restart a lot more than usual.
Strange, my previous answer disappeared. I want to tell, that all of you, guys, answer wrong question. I ask not “why I cannot win upon anybody in this game?”, but “why practically any casual from 1,500,000 community, knowing nothing about what you describe here, nevertheless also beat me, experienced player?”. If I said about my wins, its not for frustrate anybody, but sinply for discribe situation. Of course, special reason needed for so bad my results. Forza players are not so special: this year I met in one project Forza champion Attax Johnson, and he was not much better than me. But, of course, usual arcade players must not dominate upon me so much. Looks like, the problem deal with MOMO wheel. I found, that sometimes, after car setup changing and not only, even in solo playing car stop acceleration at 4th or even 2d gear. Obviously in multiplayer the effect is similar and more stable. Wheel reconnect helps in solo regime, what to do in multi - I dont know, may be, somebody can make advise?
Almost everyone has answered that question in this thread. You’re NOT an experienced player in THIS game, you have less than 30 hours played and many people put in double that amount of time in the first week after release.
The 2 reasons everyone in the thread has given you as to why any casual/noob can beat you is
#1 The builds you’ve shown us of you driving are terrible plan and simple, just terrible
#2 Your driving inputs are not up to par, not smooth at all.
I don’t care what you’ve done in other games because guess what, this is a different game. You need to practice in a good build/tune instead of blaming it on some secret that everyone knows but you. I’m beginning to think you are just a troll since you’ve literally not listened to 1 person in this thread and come back with the same question everyday just to get the same answer.
In Forza games when casuals go online they get a shock. We have all been there, its where we started.
People react to that shock often by asking questions, some like you have, some simply ask for help and take it on board.
Some casuals may just grab Raceboy77 tunes for their garage and away they go.
Some will AWD swap and then autoupgrade.
This game is different and to survive you need to put in a little more effort than the pick up and play on NFS The Run etc. I played that online a lot. Its pick a car, gas is on the right.
This game is different and those racing online have realised that.
You have to make sure your flux capacitor is not underperforming, it should be putting out exactly 63 teraflops with a mr. Fusion upgrade. Otherwise you won’t get the boost you need at 88 mph to keep up with everyone else. Oh, and AWD helps too.
I see that I really made mistake, tellimg about my wins: it force some answering people to became blind in some aspects. For example, somebody does not accept obvious fact that just at that first video they concentrated on SUCH great losing at start straight canbot be produced by bad car tuning or my ba driving. If I download one of ten most popular setups upgrading car to certain class maximum level - in how way ALL other cars can fly near me in such way? And then, bad driving… its for laugh: of course, since I see I lose so much, I tried just at that attempt to try somewhat extraordinary, make over-enforce simply for seeking limits of whats permitted for me. Of course, I found nothing can help me when others fly so fast and turn like with railway. So, its in vain, I see, to try proove somebody that they cannot teach me with driving. I already found, that I must first apply wheel (and especially pedals) re-calibrating before each start. One guy said wheels supported well in Forza… looks like, he dont know what is MOMO. It supported not so great, I have no even look back key on it, and keys remapping attempts lead to total discalibrating of axes. I see, I must work with it myself, and, so, please, dont kill your time, guys, trying to prove me that I’m noob. Simply enjoy the fact of you now can to look down to person, whose some records Attax Johnson tried to beat without success.
There is two reasons why you are being beaten off the line than I can see. You have a rwd car. It has less grip than an AWD car at the start but a greater top speed. But with that course you never get anywhere near top speed. AWD swap in the car you have, or just pick an easy to drive awd car out of the box. Off the line in RWD you can’t just plant it or you will spin the wheels of the car and people will fly by you. be gentle initially with the throttle and RWD can almost be as quick as AWD with the right driver. You take the corner too fast at times and lose grip, try to correct the slide without losing speed, and fish tail it down the road. Try taking the corner slower so you maintain grip coast through it, and then plant it as you come out of corner. Hope these tips help.
I can not think of any other “general” possibilities.
Lets apply these to your situation.
Player skill. I believe it is wrong to say that 90% of the online player base are casual noobs. When I look at my friends list the most casual players are in single player or co-op campaign or maybe private freeroam. Those who are racing are those who take it quite seriously.
Assists that will slow you down are those that automatically do anything - auto brake, auto steering, stability control.
I believe the most likely answer. I reread the first post and saw “rented BMW - top of class”. Good pi but very poor stats for the class. It is not as simple in this game as pi=800 is better than pi=790 if the 800 is a garbage build (or stock). I built a car 3 ways yesterday. Lap time difference between the 3 - 1.12 versus 59 seconds lol. And sorry but at least half of those racing online have applied some part of this.
Going back through the thread a couple of times you mention cars at top of class. It is not that simple. 300hp max grip versus 700hp min grip are radically different but may both be pi = 700.
I doubt this is major issue.
Now so far you have declined to accept any of these answers.
Well if you keep doing what you are doing nothing will change. You need to try something different including accepting that is not the case that 90% of online players are scrubs using rented cars. They are clearly doing something you are not. Heck half of them are probably using Raceboy77’s tunes lol
One of the OP’s videos featured the Vantage V600, which strikes me as another paper tiger. 600 horsepower stock, yet it’s a school bus (at ~2000 kgs stock) that’s consequently bested by many cars in terms of tuning upside. The V600 doesn’t respond to having more horsepower thrown at it without wider tires, and AWD snatches a lot of its top end, so the only other option for major performance improvement without boosting it into a class in which it can’t compete is weight reduction, which just gouges its PI because it’s already so powerful. But even with race weight reduction, it’s heavier than the class standouts and thus isn’t indomitably quick. Contrary to the OP’s disclaimer beneath the video, the Ferrari F40, F50, and Maranello, as well as the Cadillac CTS-V Sedan are all much quicker stock while being just as, if not more agile. And they’ll yield greater results to tuning because they’re way lighter. So will numerous others within or even a class down.
One of the tuners may prove me wrong if they haven’t already, but it just seems as if the V600 just isn’t the best foundation for an online competition car. Its big stats are more to counteract it being a big car than vanquishing the competition.
The weight, even with the optimal build in A class, makes it not great off the line. i mean normal levels of not great … with AWD, it’s not terrible. But after the launch, the acceleration rating is deceivingly low. The one I built ran top 50 leaderboard times on busy leaderboards, top 10s on less busy leaderboards, and I won every online race I entered it in while I was testing. Because of how it drives it’s one of my favorites. Every car I’ve driven so far can be made competitive somewhere.
OP, if you ever get your handling issues sorted out, it would be a good idea to download my Vantage tune and test how it drives compared to the one you drove in the video. You’d see what we’ve been saying about building a competitive car
I’ll have to give your tune a shot. A lot of my speculation was based on the car’s stats and some cursory fiddling in tuning. I’ve driven the can again since, and it’s not nearly as bad as I opined. It is heavy and consequently a little more work than I’d want to put out on some of the tighter course, but for something like a mildly serpentine sprint, it does have potential. It pulls like a freight train and is pretty stable at speed. . .unlike the V8 Miata I’m field-testing. Pretty sure I’d have barrel-rolled from one end of Australia to the other if it were a real car. .
Thanks, guys, for your further attemmts, but now I found myself true reason. You could find in also, looking to speedometer, but… so, its in wheel. In online events it produce somewhar speed-limiter, like in pit-stop. For example, S1 car go 130km/h and not more. Now twice my car didnt start at all, showing 1 gear and dont moving. In solo driving it occur only if I downloaded somewhat setup or modification, and beeing fixed by wheel reconnect. I shall create separate topic for discuss this technical problem with specialists. Thanks again to all.
I mean built-in automatic speed-limiter, which you can turn on in some games: thesame feelings. I push gas pedal, but car does not accelerate, keep low. Its in multiplayer and in case I just downloaded modification and try it.