I might be way off track but I have a few suggestions about online racing on FH3. I love the game and online race alot of the time. I posted about clean racing earlier and received a lot of responses, so here is my suggestion.
Remove all barriers. If the barriers are removed that is going to force all these corner bashers into using their brakes. Don’t get me wrong, there is nothing so funny as to see a car who doesn’t brake scream in front of you while you are starting your turn and see them fly into the trees at 180 mph.
Be able to turn on Real Damage physics. If the barriers are still up you would see approx 60 - 75 % of onllne racers never make it to the end of a race. Again fun for those of us who use the brakes and try not to hit barriers, to see all the wrecked hulks against the barrier smoking as we complete our laps.
Just a quick question also. I have tuned a couple of cars in class C and Class B, but there are always a few cars when I racer that seem to be tuned up to S1 level. How is this possible. When I run a 600 car and can barely finish the race because someone dominates so much no one can even come close.
What wheel are you playing with? I only play Forza Horizon 3 and Forza Motorsport 6 with my FANATEC CSW v2 and absolutely love it! FANATEC uses different drivers for PC and Xb1 but the PC drivers are better, obviously. Both are playable and extremely fun and satisfying. Yes, FH3 is more arcadey but for an open world racer there’s nothing like it on the market and I play all the major sims out on PC (iRacing, Pcars1/2, Assetto Corsa, rFactor2, Automobilista, F12016).
Maybe you should consider FANATEC. I know they’re more expensive but they are SO WORTH IT! I had a CSR wheel when Forza 4 came out and upgraded to Clubsport Wheel v2 about a year ago. I cannot feakin wait for Forza Motorsport 7!!
Nope. The driving there is just as bad, if not worse for one. I also prefer the spontaneity of an open world to revisiting many of the same tracks that have been around since FM as well as the ability to be competitive despite not having built a quasi-race car.
It’s almost unavoidable because the quality of the driving online in the Horizon games is so bad. I’m not a fast Motorsport player by any means but I look like an F1 driver compared to some of these guys. What I’d like to see is a better minimum connection standard. Too many times I see a car that is glitching all over the road.
Problem one is that this game is made for console in the 1st place.
Those guys just can´t drive clean with their silly gamepads.
sadly for clean race (at least on PC) only way is Forza 6 Apex or some proper Sim like iRacing or Assetto Corsa.
Problem two is that this is a horizon game.
Meant to be a “fun” racer… so crashes and stuff are “normal” here…
90% of the player base are kids (at least in voice chat there are 90% only 8-12 year old what i experienced so far) that just dunno anything about clean driving…
Seems we´re stuck at this (at least on PC) till forza 7 is out…
What if dirty drivers start crashing into other players? Isn’t that just going to encourage them to try and take out as much people as possible while causing as little damage to themselves as possible?
I started playing online some today because of the stupid forzathon. Wasn’t nuthin’ fun about it. The lobbies were filled with carnage, so I switched over to No Collisions. Not only is that not racing, I had other problems. I was in cockpit mode, as always, and was playing with no driving line or HUD, so I had to be able to SEE out of my windshield. That’s hard to do when I’m literally inside 5 cars for seconds at a time. I guess I was supposed to use the Force. You can really tell when people are using cockpit view or mariokart view. Then I go back to a regular lobby … more carnage, pushing people wide of checkpoints (having no barriers would only make that worse), dive bombing without touching brakes.
Just horrible. A new game engine would help so the collisions would slow people regardless of damage setting. That goes for FM, too, and I’ve seen worse in FM than FH. There’s only so much that can be done given how people drive and how far the game engine would have to come to clean it up.
A serious question: how can you discern a Mariokart view user? It is my predominant view because while I’ve been partaking in decent enough racing to use cockpit, I find it easier to remain situationally aware during bad pack driving.
The differences between the horizon series and motorsport series have been thoroughly discussed, so I’ll address your other question.
Which cars did you tune? A 600 tune on one car is not necessarily equal to another. There are “leaderboard cars” that are sometimes heads and tails above the rest. You can find them by looking at the top times in the rivals section of the races. For D class it’s the Alpha Romeo Giulia GTA. for C its either the Mercury Coupe, Holden Torrana,(though I prefer the Holden Monaro 350). I’m drawing a blank for B class leaders, but I use a Holden Monoro again, with great results.
p.s. Don’t trust the leaderboards that have the Subaru 22B or the old 90’s Bugatti at the top. Those times were made with glitched cars. Said glitch has since been patched.
I swear to God, if the game had proper physics, damage model enabled by default and consequences to bad driving… people would stop all this nonsense online. I have stopped going online as a result. It feels like 10-year olds want to play destruction derby or ‘ram the other guy right before a checkpoint’ or ‘use that guy as a braking wall’ around the next turn.
I ONLY go Online to do Forzathons challenges. I do this expecting carnage so it does not upset me that is what you get. Tere are way more things in life to get worked up about
Change the points system for online racing, give A LOT more points for placing.
Winning the race should garner more points than drifting the track and placing 5th.
It’s painfully annoying to win a couple races, getting more “Clean racing” points than 2nd place points, and then to have a drift kid on top of the points board.
Reading about people farming Goliath is sad too, no wonder there are so many 500+ class drivers that don’t know how to brake or pass clean.
I played Horizon 1 for over 3 years online, I’m just over a month into FH3 and getting sick of it fast.
Goliath is unfortunately pretty much the only circuit race with lap times much over a minute which is sort of a downer. Farming that one track will make you weak on all of the others by default. I know what you mean about the wonky XP system. It’s like you have to choose, try to win the race or mess around drifting and get all this crazy XP and top the board at the end. The per race payout is probably higher than the end championship payout depending on how many players are in the events though, so clean racing might pay better if you add it all up.
It depends. If you land a room with a moderate number of players and dunces are in the minority (or your build is so dominant as to make just about anything they do irrelevant), you can go for wins and the XP championship will be fairly reflective of race results and the tactics used to obtain them. But if a fair number are demolition derby drivers (or your build isn’t outright dominant) and there’s only a handful of players overall, then the isolated drifters can become a factor because of the weak positional points spread. Yes, you’re better served hanging back, but that’s not racing.
Bro forza horizon 1 was one of a kind to say the least. after spending over 600 bucks on a xbox1, race wheel, and fh3 ive been let down by turn 10! so many complaints lol but f its just a game right.