Unless you have one of those ghost lap mod cards …lol…like mods are needed for a race sim. (This was sarcasm!)Skills , skills skills…wrecking and shrecking, restrictions.I still find the new Can-Am league a bit much.The ferrari 312p just not worth the hastle.
Make it lap times with restrictions enforced so no leaderboard cars no derby nuts to deal with just you and the track!
You still can its just more hidden… The vote to kick in forza 4 was out in the open and you knew when someone was being voted on and the priblem with that is people would just vote kick because of no valid reason except they wanted that person out and the rest would jump on board.So thats why its no longer the same.I do think they should atleast put the option to kick closer to the surface.Its buried so deep people dont know its there.I still think there are much much better ways to stop wreckers though.When you kick one another is there to take the place.Vote to kick is not a SOLID answer.It would be a endless ,bottomless pit of voting to kick.There has to be forced slow downs once you hit or go off track etc.There could be a certaing number of infractions that boots you out of race.Those are solid answers to stop the mayhem.Voting to kick will never stop it.Forza 4 there was always another wrecker to replace the kicked one.
I’m by no means an expert on Multiplayer. I’m a painter more than anything else. I do my liveries and enter in solo races to save a replay and see how my design looks in race conditions. However, I’m being told the best way to get my designs seen, is to take then online in a league or Multi Player race, and let others see them. I think (from very limited experience I’ve seen online), is that the host can set various conditions such as rain, car class, car type (if it’s listed), but what he doesn’t seen to be able to set, is what assists other drivers use (I may be wrong about that though). If you could set a race up so that the car will only be able to enter with the Damage set to Simulation rather than Cosmetic, these guys wont be so bullet proof with their driving. Of course, if they’re there purely to crash into people, they wont care. But they’ll only get one good shot on someone and then their car will be toast as well. And I agree, you punt them off through revenge, and they’re the first ones arguing to have you banned.
p.s. Can you let me know if I’m right about being able to restrict assists. I remember the old Car Club days of Forza 4, where you only invited the people you wanted to race with, and any others had to ‘gain your trust’ for want of a better phrase in order to race.
No one can moan about leaderboard cars. When you remove one, another takes its place. Then you’ll moan about that, and then they’ll jump in the next best thing.
I think we need an augmented vote to kick system. I see the option there in the lobby, I tried to use it once on a wrecker, as did 3 others in the party chat as he griefed us all. But it looked like it was doing nothing at all.
Other than that, we need to be proactive using Snowowl’s advice.
And lastly, what about a pop up memo when selecting multiplayer, saying something along the lines of “Please remember to drive cleanly, anyone who purposefully wrecks other racers are likely to be punished.”
Solid ideas. In forza 4, we had a similar kick feature, which was occasionally misused but usually effective. If you play by the rules, you should have nothing to worry about. As for the message you discussed, I like the idea, except maybe it could be displayed while each race is loading up.
I feel your pain. I prefer the AI in career to the public lobbies. At least the AI doesn’t have an agenda. They were programmed that way. I was in the Ferrari 312 lobby last night and it really hasn’t changed. Start in 4th by random selection and end up in last place most of the time. Due to the fact that I’m used by others as the braking tool for their cars. I even go out of my way to avoid traffic and it doesn’t last usually. At least with FM4 when I ran the room. It was sim damage, AI etc and the chickens stayed away or behaved for the most part.
I think the fix for most crashers is pretty simple.
If your car is not maintaining some kind of race pace (according to the PI), parked or going in the wrong direction for more than a few seconds, you get booted back to the lobby (or booted to the games welcome screen).
This is the tactic most crashers use. Obviously, it’s not perfect. But it should get rid of the douches that wait for the lead cars to come up from behind them.
I think this is a tough one to tackle with Forza. Has anyone played iRacing? It’s a much more serious sim, and is 100% multiplayer racing. They basically have a rating system where you lose varying amounts of points for going off track, making contact, being involved in a collision etc. Moving up to higher classes requires a certain rating level. While people playing that game are mostly more serious and aren’t young kids messing around, it still forces you to learn to race clean. I’m not sure that a system like this would work in a game like Forza, as people would be pissed that they would be “restricted” from aspects of the game if they weren’t serious about the racing. Maybe if there was a certain multiplayer mode or lobby or something for “experts”. They have to make this game accessible to little Jimmy as well as more serious racers. It is what it is I guess.
Is there any reason why MS can’t push out a real racing sim, so T10 doesn’t have to be pushed and pulled into trying to satisfy both ends of the spectrum?
Would it not sell, or is it a hardware limitation?
I like the sound of iRacing, but I simply do not want to race at my PC desk on a PC.
Tell you what else T10 could do; they could dampen the collision physics a bit so that tiny taps don’t end races and bigger shunts don’t knock cars 40ft into the air. That would make getting hit less annoying and simultaneously reduce the incentive for rammers to gun into you in the first place. Right now the cars react like they’re 100 rigid and so 100% of the energy is transferred to the other car, but real cars don’t react like that; they bend and crumple and otherwise absorb much of the energy.
even the smalest touch makes the biggest crash partys sometimes, not allways… it’s really frustrating when you make a really small mistake and trade som Paint With another car in Your blind spot. And ending up ruin the race for yourself and 1,2,3,4 other players… doesn’t happen allways but often enough.
I’ve seen it happen a lot more with these cars, probably because they weigh almost nothing and have a lot of power. I’ve had similar collisions in faster cars that don’t fly off the track half as easily as these.
Yes this is my thought as well. For most cars it doen’t matter what speed you both are going. And it seems to be the same result, spinning, wrecking, flipping or all of them. It also seems like you speed up when you get hit by even a slower gentle nudge but, other times a hard hit barely moves you or them. I dont know what could be done about it this late in the game though.
Back to the point of the topic. It seems that it does not matter what multiplayer game you are playing there is always a griefer, team killer, or wrecker. Ifyou play enough rounds or races. It is a shame but, it always seems to happen. The best thing imho that came along was the ghost leagues. This somewhat keeps the fun of racing others while no worries of being wrecked except by your own hands. But, it takes away from the thrill of racing someone matched closely to you that actually would care if they hit you. And if they did they would more than likely slow down and let you have the spot and try again next time. So I love that aspect of racing when it is done the way it should be done.
I have a idea that may help with some of the ramming that goes on in slow chicanes or corners. These folks know full well how fast they need to be going to make the corner safely w/o hitting anybody. So why not ghost their car out and put them on autobrake for the next 30 seconds or half power while still being ghosted? If they continue to keep blowing corners they stay ghosted and on autobrake or half powered. Maybe this would be enough of a deterrent to keep folks from doing this. And possibly teach them in the process of how to do it the right way.
I know this will not help the dorks that turn into you because God forbid you try to pass them. “What were you thinking about trying to pass me for 17th place?”
I want to blame it on 'Participation Trophies" but, cannot think of how to do it yet…
The solution to griefing in just about any online game is simple; make griefing boring. Define what behaviors are griefing behaviors in your game and when too many are exhibited the player’s actions are then rendered ineffective to other players for the rest of the race/match. Waiting around for your next opportunity to be a jerk will get boring pretty quick. In Forza they could do something like if more than one section of a car receives 80-100% damage you’d be ghosted and DQ’ed from the results. No XP/no payout. It’ll happen to a decent player on accident once in a while and be a bit annoying when it does but if a griefer is getting DQ’ed every race after hitting only one car and spending 10-15 minutes waiting until they can cause havoc again they’ll be bored right out of their activity.
After last night it’s getting to the point of sooner rather than later please T10. Two individuals openly gloating on mics how much fun they were having wrecking everyone and how it was the most fun they had ever had on the game. They even discussed suping up their ramming rigs to go in higher classes and “wreckem all”. Charmers who can openly do what they want and gloat about it without consequence at the minute. They way they were speaking to fellow gamers was absolutely disgusting. Yes I reported them to Xbox and yes I voted to kick. Strangely they were able to persist for several races before others either voted and they were kicked or they left. Perhaps T10 needs to message all players and inform them of the issue and the option to kick wreckers. Also a reminder to the community from t10 may be timely on online etiquette and some consequences if they are able to implement some.