So I was in a drift lobby a few weeks back and I encountered someone that was ramming people. For some odd reason, he targeted me at one point and it went on for two lobby’s. Then I left. What is it with people. You buy the game just to wreck into people and make your day SO MUCH better. Making someone’s day worse is just crude. So, does the vote to kick actually work? I tried it multiple times at points and I feel it didn’t work. Or no one voted. Anyone else notice this?
It’s stuff like this that makes me play ghost events and only with close friends.
I think this might actually be a problem with no immediate win-win solution.
Blame the big cars, well, using an AWD sedan has never stopped them in the past.
Blame the game for not having cars ‘ghost out’ when they start to hit other players or slow to a stop - and you risk removing the driver etiquette element completely.
The only thing we can do at this point is be vigilant. Wreckers are cowards. They’ve been around for years, ruining the experience for the public multiplayer experience for everyone.
I think a “safer” start to this would be penalizing players in some way for making aggressive contact with other racers more than X amount of times. I say this because I think it is the most straightforward method of tracking it aside from the report system. The only thing is, I worry that if they went down that route, the trolls would just ram or excessively block drivers on purpose to trick the system. Say, if “ramming” players 10 times resulted in a race disqualification or something - then people would seriously consider vehicle contact. Trolls could circumvent this by working in teams, though, so if they went with something similar to that then the developers better be darn sure they did the system right.
I can’t even begin to add up how many times I have been rammed off of the road, even by lappers. When I earned the Ferrari in the Can-Am events, I had to sit in the lobby for several days just to get my league points up, just because people would speed into corners to send my poor Nissan spinning into the barriers.
Yup! I recorded game clips of the driver too. I also asked my friend to report him so we have a second person on the reporting. I couldn’t even drift a corner it was that bad, deliberate hits. I also made it look like I was going for a high speed entry into the first corner at Road Atlanta and I pulled off to the side. He slowed down with me. People just have no lives.
It doesn’t work since FM5.
T10 must bring back FM4’s votekick system. You could SEE it on the screen, and how many votes left were required to kick a player.
People were abusing it? Still better than now.
Which would be difficult to obtain, if over 50% of the lobby were casual gamers embarking on a wrecking run…
Getting 50% is just near on impossible, these days. Back in the days of Forza 3-4, that was quite possible, but not now.
Now I’m most likely wrong here, but I’m going to mention it.
It ‘seems’ as though the developers, either through internal desires, or from Microsoft Games a Studio itself, seem very very reluctant to penalise these sort of players (cough cough)!
Due heavily to the fact that they seem to be growing, and making up the core end user of the franchises (Forza Motorsport and Horizions) and, offending an ever expanding user base flys in the face of good fiscal sense. As these “players” are making up the bulk of the income derived from both franchises.
They sell more expansion packs to the casual gamer than the ardent fan base. They sell more car packs yo the casual gamer than the ardent gamer who intent it is to buy just the odd car here and there that he/she wants. Unlike the casual gamer who “wants everything” just yo tick it off the ‘must have list’ etc…
It just seems like the studios aren’t reacting to the genuine ardent fans request, but still allowing the game to move forward regardless of what’s happening. Sad, but it does seem that way, doesn’t it?
So nobody will ever get kicked because the OPTION to kick is not visible (most players are casual and don’t know how to do it) just like the vote itself is not visible on screen since FM5.
Yes exactly, big sales are possible thanks to the casual players.
T10 don’t want to upset those kids.
So if they’re ever kicked they will say “what kind of game is this? If that’s the way it is, I won’t buy their next DLC and I won’t buy their next title”.
So did you actually do anything else such a using the Xbox report function? Save any replays? Save any clips? All things that could help get rid of him.
How many saves are we allowed, it seems like not many, just wondering. As I have 10 I think, and it says I can save any more… To delete, or not to delete, that is the question dear Heracio… Lol
As others have said, it isn’t a panacea. I know from playing Forza 4 that you often see a name nominated to be kicked, and I don’t know if I should vote to kick or not, because I never noticed them do anything wrong. Or, I did notice a deliberate wrecker, but I am not sure if this named person is the culprit as it wasn’t clear or I wasn’t close enough to read the name or whatever.
However, that isn’t to say that because a solution isn’t perfect that it isn’t worthwhile I suppose. But I think some sort of in-game automatic penalty system would be better rather than trying to police it afterwards. Such as slowing down your car for a few seconds (like in Codemasters Grid) after an impact, which would deter some such behaviour. Or ghosting your car briefly after an impact. Also giving CR and XP incentives for clean racing, like Forza Horizon 2 does.
The system of expecting people to vote kick, or save replays and email them to people etc. is never going to be terribly effective imo, and it isn’t reasonable to expect players to have to go to such lengths.
One thing that’s also needed to take into account now is the sheer no. of players, even if the vote was visible to all players (imo it should be visible to all except the person the vote was placed on) how are even half the lobby able to know if it’s a legitimate griefer? I think that is a struggle, to get enough people to pass the vote. A system that would show how many incedences a player had in the previous race when a vote to kick is put in place would easily help other players that may not have noticed of come in contact with them make decisions on whether or not the player should be kicked