My Experience with FM2023 After Six Months (It's Somehow Positive)

I’ve been playing since the open beta. Been through the disappearing roads, the game crashes, the inaccurate car models and sounds, the braindead AI, the whole deal. Updates have improved the game significantly for me (although my game still crashes if I ever enable V-Sync in game—which is a shame because without V-Sync the game gets jarring to look at during turns), yet even in my more optimistic outlook for the game I feel it’s a mess compared to the polished product that is Gran Turismo 7. That game is also not without its flaws, and I feel it’s not as great as a whole compared to GT4 and GT2 (my personal favorite). But Gran Turismo 7 feels much more complete, stable, and clearly shows a lot of love for the car culture in general than FM2023.

Despite the strengths of Gran Turismo 7 and the weaknesses of Forza Motorsport (2023), I find myself playing and enjoying FM2023 more than GT7. And unfortunately I can’t put into words why that is.

Anyone else have this experience, or is it just me?

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What sucks is I and others pointed out Vsync issues at launch.

I too like the game. Only started playing in December and on xbox at that so its been completely stable. Maybe a crash twice a month with daily playing and even rarer weird frame stuttering that goes away if i leave and re enter a race.

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Forza Motorsport feels very good to drive, that alone can keep somebody playing in spite of the game’s numerous shortcomings.

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It’s still a very playable racing game, despite the fact it could (and should) be so much better.

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For me, the cars really respond well to tuning, and the handling model is pretty compelling to play. Granted it isn’t perfect. I would like more tire feel, perhaps some more reverberation in the FFB to highlight tire flex. And maybe dial up the details just a bit… But I can probably turn up the road details to get what I am looking for? But I don’t want to mess with my FFB settings right now. I like my current settings.

This is the first Forza where I can feel the car at the limit. The other games up until now either gave me grip or understeer to work with, but the ragged edge was a guessing game on wheel. Trying to give the cars more toe out just made the grip fall off a little further than toe in, but with either the cars just plowed. This game, Toe in or out can be immediately felt. The same with dampers and how they react to bumps. I finally get it with FM23. And that makes my cars feel more lively than the past titles.

Early on I built a Trans-Am, and before I added any suspension bits, the car felt just as numb and ponderous as the real one I got to drive. It was surreal how the car felt just as bad as the car I remember. Once I put wider tires on it, it got a lot better. Then I added anti-roll bars and the car’s character completely changed. Once I started balancing the turn in with the ARBs, it clicked and I began to run lap after lap at Mugello, just getting the ARBs set correctly. After “level-build-dominating” the Trans-Am for a bit, I was able to add the suspension and eventually put better tires under it. The car felt like it was on rails. A far cry from the wallowing boat it started as.

That is what draws me to play the game. Building the cars and getting them to perform the way I want them to. I am no master builder in FM23. I am finally trying my hand at making cars that are more skewed towards speed, but with a decent amount of grip for some decent lap times. Watching my cars get trounced by the front runners in C class is, what got me rethinking my building and tuning targets.

The rest of the game… If it weren’t for free play, I would have run out of things to do a while ago. I am trying to get into multi-player, but that is as aggravating as it is challenging. Since FM5, I started to avoid multi-player. I began not liking to play in public hoppers starting with the XB1. That dislike grew with each title, culminating with FM7, which eventually lead to avoiding multi-player. I’d do a race to see if I still had that knot in my gut when playing against others. And once I felt it, I’d quit after that race.
FM23, the irksome feeling is still there, but I can tolerate it a lot better, mostly thanks to having some sort of connection to the cars I am running.

Sorry for the chapter length reply. This is one for ‘read aloud’ if my rambling is unbearable. :rofl:

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Exactly,I feel cheated by the lack of content, hate the fomo aspect, but the driving feeling is top notch and keeps me coming back for rivals and freeplay. The game simply does not have enough tracks.

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Completely agree with you.
I enjoy driving and even competing in multiplayer so much but lack of cars and more importantly lack of tracks make the game boring and not enjoyable for me. I really really want to love this game but every time i just think about what if the graphics were like what is in commercial posts, what if we got brand new tracks after 6 years of waiting, what if they added not even Completely new cars but at least FH5 cool cars to this game too, these thoughts are really reallyyy annoying for me and make me sad honestly.

If GT7 was a thing on PC i would immediatly play that instead of FM.

Forza is somehow the best racing game to play with a controller. In terms of driving it’s miles ahead on a controller.

Unfortunately the content , game modes, depth of options, AI and many other things let it down quite a bit. The underlying mechanics are very strong though.

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Yes me aswell I’m exactly the same as you. Im Prestige 2 level 180 so you can see I’ve put some time into it. I feel just like you

That’s where I’m at too. It’s a pain and a half to set up some advanced races, it works half the time, selecting and upgrading cars in the race menu is an exercise in madness.

But when you’re finally putting rubber on the road, it feels pretty amazing.

Open beta? When was that released ? Before October? :thinking::laughing:

My Experience with FM2023 After Six Months..

Same as the 10th of October 23, apart from the Car points being dropped and Nordschleife being added

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:sweat_smile: I couldn’t remember what the “5-days-before-official-release” time period was called. That’s the best I could do impromptu. :dizzy_face:

Pre ordered Premium Edition, get to play a week before a made up release date, just another toxic way games are headed

:laughing::sweat_smile: Fair enough

There was no open beta. There were some closed betas as far back as 2020 and 2021 I believe, some even on Xbox One.

A quick followup since I last posted. I played FM4’s World Tour mode recently. I think I’m about halfway through it. Was it always fairly difficult at that stage? I tried racing one of the Australian V8 Supercars (my favorite sounding V8 in the game, by the way) and despite tuning it multiple times I can’t keep it stable enough to be a contender in some races. It’s a challenge, not sure if it’s a welcome one or not yet compared to FM23.