Since Forza Motorsport has a Rating system, let’s label the rating system based on players rating. The ranks will come with an icon, each icon representing their rank.
One penalty in a race would wreck a rank, now imagine a global player base having their ranks chance almost constantly and just how big a drain on game resources this system would have.
A nice idea in theory, but quite possibly impossible to implement physically.
So you can have a complete dirty driver with a C safety rating who wins constantly because they’re dirty hold a 4,999 player rating and thus hold the global top rank?
Does it really matter? You can’t see anyone’s safety ranking (this information is not made public), so you jump in a race anyway without knowing either they are S Class safe driver or C/D Class Safe driver.
It would be great if they implement any sort of in game stats you could see. Or have ranked and social playlists you could choose from instead of the grab-bag they got now.
I’ve already posted a detailed topic about ranked mode, including penalties for drivers who crash into others. Feel free to leave your suggestions directly in the post!