Yeah, tighter roads needs to happen; the roads in Horizon 5 were so wide, everywhere, that the sense of speed even in the mountains was lost. Rally adventure felt much better with twisty roads and smaller widths. Plus, it’s Japan, hopefully that gives them incentive to make the roads skinnier.
This was highly requested in FH5 but never made it. PLEASE bring mismatched wheels to FH6! I want to have the option to put drag slicks in the back and different wheels in the front! This option could also be used in drifting as well.
Also give us the option to select different tire sizes! Running high profile tires in the back and low profile tires in the front.
Since FH6 will be in Japan, it only feels right to have actual 2-Step/Antilag in cars. This plays a big roll in JDM Culture.
For wheels, we want the option to install different OEM wheels from the same make or model! This is very popular in IRL.
The option to customize headlights and taillights should also be considered as this plays a big roll in the car culture in general (Tinted taillights/headlights, Yellow headlights, etc)
For the cars, please try to focus on the cars the people want! There is many cars in FH5 nobody drives or uses.
Please, please…
Please, give us ability to sort tuning parts (rims) by weight.
Give gear tuning some markers about the previous position of each gear. It would make the adjusting some much better.
In the car selection for each race, can we please see more stats of the car, so we don’t have to remember what setup it’s currently in.
Better yet, allow us to pick a pretune for the car, if they’re available.
Just Quality of Life stuff.
THIS. PERFECT. Now we just pray they’ll listen to us!
Full cross progression between all platforms. 4 and 5 only supported this for Xbox and Windows Store, not Steam or PS5.
Gears of War Reloaded has full cross progression/save syncing between Xbox, Xbox PC, Steam and PS5 so hopefully FH6 can support it too.
- More customization like the ability to create custom spoilers like in GT7, more license plate options like front plates and different designs, more body kits, ability to add OEM wheels from the same brand or model, more paint finish options and access to manufacturer paint options. More options for tuning cars like air restrictors, ECU tuning, removal of forced induction and ballast.
- Flesh out EventLab with new features like a spline tool for making roads and fences, more options for vehicle restrictions and the ability to manually pick what vehicles the AI can/will use.
- Themed solo races that incentivize you to try out more of the car list.
- Quick race option which allows us to change race parameters without having to save a custom event.
- Cars obtained from accolades are unlocked in the autoshow, no more wheelspin exclusive cars, and playlist exclusive cars have to be added to the autoshow after 3 or 6 months.
- No more abysmal loading times.
Eventlab 3.0
● Advanced tools for making custom terrain, roads & elevation changes
● Livery editor for props
● Multi user experience
● Increased rendering budget
● More default props
● Evolved rule maker with advanced tools for programming
● Customizable checkpoints
● Animated spectators
● Downloadable eventlab maps
● Being able to make custom animations (fireworks, drone shows, etc)
● Weather slots
Car customization
■ Ballast
■ Customizable wings & body kits
■ Livery editor for interior
■ Battery tuning for hybrid & electric vehicles
■ ECU
■ Nitrous Oxide (NOS)
QoL improvements
□ Increased maximum cars on the grid up to 20
□ More spectators & animals across the map
□ More weathers
□ Natural season transition
□ Tall skyscrapers in map
□ RTGI (for PC)
New/Returning features
○ Car meetups
○ Hiring drivatars
○ Jobs (Taxi driver, deliver packages, etc)
○ Public, player made multiplayer lobbies
○ Sync Spotify (or any other music app)
○ Real time radio
Easter Eggs
● Fujimi Kaido & Hakone GP in the main map (or EventLab or DLC)
● Fictional FM brands (Prorata wheels, Division oil, etc)
● Missions related to the history of the Horizon festival
● FM race suits
I think they will they did make this new discussion tap for fh6
100% to everything
Why the hell everyone asking for more additional car controls like windows, hazards, turns? It’s not a Horizon thing!
I’m only hope new map will not be “optimized” for Eliminator so we could get a diverse landscape to drive. To be honest i HOPE they move Eliminator to a separate location like EventLab island. I hope they’ll add multilevel parkings for drift races/challenges.
I hope offroad will feel like… OFFROAD and S2 sportcars will not fly above 320 km/h through dirt, grass and trees.
Remember this is for a wishlist if you disagree do it respectfully or keep your comments to yourself as a forza insider there no place here for drama . Talk civil . We all been asking for these features forever , these features on the forums are also have the most upvoted votes and a place like japan it would make since to add these features.
Assetto corsa evo is doing that now that was never part of their formula , Japanese drift master a indie game has it for the car culture , tdusc , crew you could never turn your car on and off then in motorfest you could ,etc . It would bring in more ways to play the game that’s a very good thing for the game . Everyone also complains oh forza never really changes it’s always the same thing , so this would be a great edition to the game and making it feel more alive .
I 1000% agree with you on this:smiling_face_with_sunglasses: [quote=“BartezFS, post:28, topic:797924”]
I’m only hope new map will not be “optimized” for Eliminator so we could get a diverse landscape to drive. To be honest i HOPE they move Eliminator to a separate location like EventLab island. I hope they’ll add multilevel parkings for drift races/challenges.
[/quote]
If my comment looks like disrespectful - it’s totally not
I just want Horizon 6 become competitive racing game unlike Horizon 5 with no rating, endurance races in open PvP etc. so i hope devs won’t spend theit time on additional car controls instead.
More drifting options, since it’s Japan:
- Fujimi Kaido drifting route as replacement for current Vulcan route in Mexico
- More options to modify car appears spoilers, underglow, speakers and etc. - more like NFS Underground style
- Ability to turn on/off headlights
- More options to collaborate with online players in freeroam, like setup Cars & Confee events with convoy
It’s a better use for the D-pad than useless ANNA and the even more useless quick chat messages (or whatever Horizon 5 called them).
Another add needed.
Blow up engines. When over heating or red line.
Wheels falling off if hit to hard or hard landing.
Doors flying open.
Wheel caps falling off.
Light smashing, like the windows do.
I will keep it simple with a list of suggestions
Better bodykits, make up something like simple wider molded (or bolt-on) wider fenders and rear quarters Better Forza Aero, no red towhooks or make them paintable (hopefully more wing and splitter options)
Customizeable exhausts (Models)
More wheels, I think its a bit odd that we have received Work VS series wheels in FH5, yet no legendary “VS KF” Model, as well as no Blitz branded wheels like the “Blitz 03” etc, would be nice to have those Japanese legends in FH6.
Underglow? not neccesary but would sure feel the lights and colors of nightlife in Japan.
More car model variants, for example we do have the 2008 BMW M3 E92 (Coupe), but no M3 90 (sedan variant) of the same car, as well as F80, etc etc, would love to see those sedan variants as many of us are usually bigger fans on those anyway, would look beautiful ingame.
Custom Lobbies/Servers or Custom “Realms” feature, let us join a private server with our friends/convoys and let us place ramps, obstacles, road blocks around the world without having to enter into “Race” mode, many people usually end up lagging out and alot of extra time has to be spent to restart the event for everyone to enjoy it, as well as letting use to manipulate weather, time of day, and traffic settings in those custom Convoy/Friend only server, it is something many of us have been wanting for years now.
Let us use special “Paint variants” on decals/vinyls in the livery editor, its a shame that we cant for example use “Chrome” on decals/vinyls, but instead have to make the base of the car Chrome and take the longer way around to mask everything instead, also limiting us to only 1 Chrome color of choice, instead of having endless ammounts of possibilities. The bottom two are the most important in my opinion, hope you take this into consideration, much love for the dev team!
I hope all or atleast some of these features make it to FH6
希望有這台Nissan GTR R35的寬體套件、塗裝、輪胎,因為超酷
I hope they listen but its not that likely its a lot to add but ill keep adding and hoping they hear me
there are reasons they wont do this- sadly