Car classes in Stories of Motorsport

Dedline… if its 300 its the top of the class because 301 is a new class.

Dont buy cars when u go into a series. Simply find the car u want for the series and back out to the find cars screen and purchase there. It will come completely stock so u can upgrade it whoever u wish.

Hope this helps.

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Nope doesn’t mention a thing, it’s just a case of finding out what’s eligible and upgrading yourself done this for the last 2 series and had a lot more fun also able to catch the escapee AI!

It took me a few rounds to realise it was happening, I was wondering why my XR2 was vaporising its’ inside tyre every turn when I thought it was stock. Opened up the telemetry and 240 bhp, checked the tyres and they were crap and no diff either. Reset to stock and built it and suddenly it was a fast car…with 130bhp.

Also engine bays aren’t modelled on all cars and if you’ve done an engine swap the bonnet no longer opens.

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Thank you for explaining this. I will give it a try and see if going back and finding how to upgrade myself makes it more fun. Thank you

Can someone please help me understand how to know what restrictions there are for your career races. This goes along with my previous issues in the main post. I select Ultimate Spocom in the Club Circuit Series. It says garage cars eligible, but no where does it say what my restrictions are. I click the series which brings me to selecting 2 cars, a BMW M235i (c class 476) and 09 Ford Focus (c class 437). I don’t want these. I go to buy car, which shows me recommended B class 600 cars. I’m confused. Then I scroll down and shows me the same 09 Ford Focus in my garage but now as a (B class 599) car. This game is driving me insane. I just want to see the class restrictions, buy a car or use a car in garage and select my own upgrades to make it competitive in. You own way.

Every time you go to a new serie check out what cars are available to buy. Find one you like and go buy it outside career menu. Then go back and choose to manually upgrade car. Then it tells you what limits there are.
Tips;
If you own a car that allowed in the series, compare them to the ones you can buy ans see if its competetive seeing they are upgraded. Its not perfect, but can give you a hint.

The 1st screen after you select spocom is eligible cars in your garage as they sit now. Go past it and it shows the pre upgraded cars you can buy, make a note of their PI and the models you can use then press B until you drop out and go buy a stock car out of the main menu and upgrade it to the PI boundary.

DEDLINE: When you go into the series it will recommend cars to you from what you own or give you the option to BUY CARS. Go to BUY CARS and check them out but do not purchase. Make a note of what the PI is of the car because the car will be auto upgraded to the maximum allowed PI (or close to it) in the purchase menu. Then, you can back out to the main menu, go to FIND CARS and buy the car you want and you can upgrade it yourself to the PI that you made a note of.

It’s a long way to do things but it’s how to do it without paying for the auto upgrade, then removing all the parts and doing it over on your own.

OK thanks guys this helps. Doesn’t mean I like it, I wish T10 would not make it so difficult to do what probably everyone wants. Buy a stock car, upgrade it yourself then test it out, make adjustments and go to race. I know we can, but what a convoluted way of doing it the way it seems you should be able to from the start.

I agree with him, there´s no point of making upgrades available if there is such limitation. they should sell the stock cars right from the menu and then we should upgrade them at our own until reaching the limit o f the race. It´s VERY disapointing to see this kind of limitation , for me i was just using auto upgrade…now i will need to take note of the car i want, go off to the main menu, buy the stock car and upgrade by myself…this is a NON SENSE!!!

Also, what´s the point of paying more in the ultimate edition with cars DLC if almost of them cannot be used in the carreer races due to the limitations??!!

aargh… really frustrated about this.

I had hoped that FM6 would be more like FH2 where you could compete in a car in a race series over a number of classes. Thereby enabling you to use a combination of favourite car and killer tune. Its also beyond frustrating that you pick a race series and then cant move on to another until you finish it. And finally no information is available as to what tracks/ribbons will be in the race series either.

I enjoy rivals and racing online and i must say that on first impressions there are vast improvements over 5 but the career seems on a par with 3 which i hated. I always thought 2 was good for its time and enjoyed the pick and mix of 5… Please don’t tell me i have to do an SUV series to progress!

I’m going to have another go today there may be something I’m missing. Rant over

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If you have a favourite car that is eligible then you can progress with that for all the different styles of event at that level (e.g. I’m on the second story of motor sport and could have done all the sports legends events with my supra). Doing so will unlock the next story of motor sport and set of cars but to 100% it requires you to go back and play each car class not just one. It’s pretty similar to older Forzas in that respect, you can cherry pick events involving your favourite cars initially (as long as the cars are at your current level) but to get full completion you’re gonna be driving cars you don’t like.

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I’m not so worried about the car classes and such, the options seems pretty much similar to FH2, but i am with you on the “must finish this series to do the next series” thing. I actually did not like the Nightfall series, the lighting is a little weird for me , it’s a track race without any spot lights on the tracks (pitch black if you turn off your headlights huh?) ? Anyway, i wanted to skip right past to something else, but couldn’t, very very annoying…i guess this is why they throw in the showcase races in there, just so you don’t feel you’re stuck with this specific race+track (but technically you are stuck).

I also dislike how you need to be top 3 every single race. I guess i got use to Forza Horizons 2 where you get points for each race in a series and only at the end needs to be on top. This created a situation where you can end up in 5th and still progress, you could even be #1 at the end, simply for being consistent (i.e. you are 2nd place every time, but it was a different driver at #1, making you earn more points overall). So this allowed me more freedom to play the races (within a series) more and the ones i don’t, less.

I love the layout. You have start from the bottom and work your way up the ladder. The one thing of very few things I liked about PCARS.

Thanks to you all for replying. There’s not too many cars i don’t like. i’ve always enjoyed the fact that Forza challenges your perceptions about different car types too. I just liked the opt out idea in 5.

And yes i like the old fashioned idea of starting in lower class cars and progressing. Especially when there are other areas of the game where you can choose any car and race it from the start such as lobbies and rivals.

My only other bugbear is that i think an option for where you start on the grid in free play would have been good for solo practice.

i’m not one to complain much, but i’m going to a little bit and see if anyone else agrees with me.

i find some of the class restrictions in career mode are either too high or low to be enjoyable for the cars available.

for example in the SPOCOM series i chose a bmw m235i which is a solid mid c class car and plenty fast and enjoyable as a c class car, but the series was all B class cars, so you have to boost up the BMW another 100hp and add other mods to even remain competitive. i never really understood this kind of stuff in FM5 and sad to see its back again in 6. i’m sure there are some that get a kick out of it but i’d rather the career races let the cars remain a little more stock and true to life, then if someone wants to turn an E class car into an S class car they have plenty of class based racing they can indulge in, or online or what have you.

the other thing that kind of goes along with this is buying the pre classed cars.

  1. i’m one of those who likes to mod cars myself to reach a certain PI, so when i’m presented a list of cars for the next coming series, i end up picking a car in my head, then backing out to the main menu and buying it and modding from there.

  2. with the point above, i’m presented with a list of cars…but they end up costing $40-50k for a $15k car. perhaps i’d like to race a civic type r against the competition presented in the series, but i don’t want to spec it up to 300hp and 10’s of thousands of dollars. i mean its not about being cheap, money is easy to come by in game… i guess it sort of comes back to bring more in line with a tad bit of reality.

i’d like to hear your thoughts and see if i’m way off base or others agree with me. either way i still love the game and will continue to play on and offline for many many hours.

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Yeah I agree, some cars even need close to 200 PI increase to be viable in the series they are placed in, it’s a bit absurd.

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There are races in (5 I know; I think 3 and 4 as well; certainly in Horizon 1) that there aren’t even cars in the GAME for the race class level of the event. Point being: this is nothing new. There are almost always events where you HAVE to upgrade (not in FH2 of course, because the event level is based on the car level). Or run under powered, which is what I usually do.

I think the M235i is quite awesome and fun in B Class.

I did like how in Forza Horizon 2 you could take the championship style and pick a car from within. Then the AI simply scaled to the class you chose. That said, I still enjoy FM6 quite a lot. What I’ve played so far I have thoroughly enjoyed.

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that was one thing i meant to mention in the OP. i was surprised that having used to system they used in FH2, they didn’t move it to FM6. i really liked the idea that the AI would just match up something close to your PI no matter how you did your car up. works well for the people who own actual in game cars and modify them in game to match what they have in real life, or modify it how they would do it in real life.

but hey a lot of other games have had a lot worse problems. its a fairly small negative amongst A LOT of positives. i’m loving this game so far

I have to agree with the OP quite a bit, especially since I’m a fan of “slow cars”. I mean, every FM game has at some point pushed you out to deeper waters, but this game throws you up to higher classes immediately. It’s not just that the classes are high either, it’s that after the introductory series pretty much everything is being pulled up at least one whole class. Plus I can’t repeat old events… I dunno, it’s turned me off of career mode rather quickly. I don’t enjoy my options being to throw 100+ horsepower at one of the “lower” end cars, or drive something that’s 3-4 P.I. off the top of the class. But hey.