Because the updates are lackluster, fomo-ridden messes, and they know they will righty be criticized.
Turn 10 is not updating this game for you.
They already tricked people into buying with false advertising, now the updates are more about making corporate money off the likes of Mobil
The downside of making commitments is being called out for not keeping them.
So they could either:
• get better at keeping commitments
• or stop making commitments.
…Guess which is easier.
Unless they address the car modelling, car performance characteristics, and especially car sound shortcomings, I am never ever investing any money into their products again. For the other improvements, I can wait.
It’s simple if you got nothing good to present, you don’t give away much information about it.
We know there will be a new track that is probably recycled, and probably one new car and one recycled car or something. It won’t be a groundbreaking update.
If it’s a recycled track I hope it’s Bathurst or Sonoma.
And I hope they finally fix the freezing loadscreen issue and matte liveries issue.
Stability should have the absolute highest priority above everything else.
The motorsport project has failed. That’s why Turn 10 says nothing more.
I don’t think we’ll get many more updates either.
In the free economy, Turn10 would no longer exist, but it is a Microsoft subsidiary, it is its own flesh. That’s the only reason why Turn10 still exists.
If you have an apple with a rotten piece, you have to cut that piece out to keep the rest healthy.
I think this motorsport has failed, i think many people have lost any faith they may have had in turn 10 and i would agree if they were not owned by Microsoft they would have likely closed down. But they are owned by Microsoft and i dont think theyll be shuttered. I have a feeling this will be the last motorsport they make independently if at all and theyll likely be relegated to a support studio for other Microsoft titles.
I think i understand why the release notes are far from thorough or even complete.
Who’d want to flaunt the new pit exiting? With its deliberate hard turn to the racing line instead of safely merging. All the while going across the paint illegally too.
Or the new 5 minute plus load time of your own vinyls in the paint booth of a couple updates ago and still not fixed
It’s not a surprise that they haven’t updated that page since launch, because that’d be a full-time position by the time people started playing the game…
So they don’t even show us what they are working on, or what they acknowledge. The freezing after events is the most annoying thing currently, but they don’t even mention it ANYWHERE in the forums afaik.
I can’t believe they implied that they ever updated the list after the second WEEK from launch. What a joke this release is and development studio has become.
Somebody should start a topic with a poll, asking how many people that have created a ticket that hasn’t been solved yet, or maybe even several options for people who have created multiple tickets.
I’m on a phone and can’t find the Poll option, but maybe have the options 1 ticket / 2-4 tickets/ 5-10 tickets / 10+.
Might give us some insight. As long as it doesn’t get removed…
They should not launch another Forza project after this. Instead, just focus on a PROPER driving simulator with a select few handpicked cars and focus entirely on getting the unique traits and characterstics right for each car. You know… something to compete with the likes of PC sims or Assetto Corsa, for example.
Yes, this is exactly what qualifies it as a simacard.
It’s not deep enough to be a simulation, it’s actually a bad simulation.
On the other hand, it’s not fun enough either, which makes it an average arcade game.
In short, it does neither of its two components correctly: this is partly what explains the failure of this game.