Why can't we sell cars?

I used said word & I can assure you I am not new to this franchise. Talking of credits being created out of nothing, I get £350,000 - £425,000 (I think) for Horizon 4 every week just from logging into Forza Hub.

This shouldn’t be how it is & as much as I really do love this game, it’s being let down by a few major flaws (this one for me being the worst unfortunately).

Anyway, first World problems, I hope everyone has a lovely day. :slight_smile:

I understand your concept, but I’m not certain I agree.

There is a form of “income” in the game, which means money is created by the game to distribute. Wheelspins can reward credits as well, if a vehicle won can’t be sold, it makes winning vehicles as useful as winning pink ballerina slippers.

It sounds like you view this as “player vs player”, where I view this as “me against the game”. Certainly if another player has more money than me I might be jealous, but it really doesn’t matter toward my game play.

Perhaps what I’m not seeing is if all the players are rich, what bearing does that have on the game? Sure, I can buy whatever I want, but if I play the game, I’m probably going to get rich anyway…

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it seems to me that not allowing car sales adds to inflation rather than decrease it. it literally reduces a players buying power because many of vehicles that players invested time/CR into now effectively have a value of 0.

if the game actually reimbursed some of the value a car has accrued, they would slow the rate of inflation by removing the deterrent to investing in low end cars that wont sell in the AH.

having a garage value that is such a poor representation of street value is a sign of the inflation brought on by this current system.

I can tell you flat out 100% this is not true.

A friend of mine, has “hacked” in 100 million, 250 million and 300 million (totaling 650 million credits), his gamertag can still access to online play and Auction House absolutely fine.

if this is his “comeuppance”, good lord help us.

Not to mention the 1,000’s of people running round with 2 +stars after abusing a certain glitch…

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In due course :slight_smile:

It’s also annoying when get duplicate car on wheelspin that will add garage automaticly there should be option to “quick sell” or at least remove it right away so garage dont fill up with those duplicate cars that dont have any value at actionhouse.

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Too little; too late. The people who abused that glitch already had their fun and are probably moving on to other games. Devs should have zeroed out the accounts of the hardcore glitchers immediately after they found out about it.

Since cheaters aren’t getting punished, I guess the rest of us shouldn’t have any qualms about exploiting whatever loopholes show up in game either.

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This right here is what i’m dealing with. I dont even think twice I just remove the car from the garage BUT the game obviously knows you already have one so why not give us the amount it would cost to purchase said car???

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And right there is one of the effects the glitch users have had on other people. I am now somewhere around level 2*30, and have done it solely through lots of legitimate play. However, there will be those who see that level and will assume I used the glitch.

Something to bear in mind next time a cheater claims that their cheating doesn’t impact on anyone else.

I’m level 390 *4 and have not been called a cheater yet, so you have nothing to worry about.

Winning races does create currency, as does a lot of things one might do in the game.

One of the things that does not create currency is selling cars to the game/autoshow itself, because it is a money sink. Other money sinks include the ‘fee’ taken on auctions, cars bought from the autoshow, upgrade parts, and homes. These are all designed to take credits out of the system because, while rudimentary, the game does have an economy that the design of the games tries to keep viable for as long as possible.

This has been the case in all Forza games since credits were introduced as a game currency. The game creates currency to reward players and then puts in money sinks to take some of it back and out of service.

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The blanket statement Swoosh quoted essentially called anyone with 2 or more stars a cheater.

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Yeah it’s total nonsense. He’s confusing something there.

FH4 is no F2P title with ingame currency connected to real money. There’s no actual money going in or out of the system. T

The only noticable impact huge amounts of credits might have is the auction house, where exploiters simply can buy out FE cars under your nose, but even that effect is ignorable as the majority of the community plays fair.

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The history of all Forza titles to date indicates that while money sinks try to slow inevitable inflation, they’re only marginally successful the longer the game has a healthy player base. The car that’s worth 10k today is worth 100k next month, 1mil the month after that, 10mil the month after that and so on. Credits enter the economy at an exponential rate due to millions of players racing, receiving credits as wheelspins, payouts for player generated content, rewards, etc., and so some of that currency has to be removed.

We’re soon going to see plenty of threads wherein people are complaining that they can’t compete in auctions against wealthy players and that it’s somehow unfair that legendary painters and tuners can sell their cars for more in the auction house. You can set your watch to this eventuality. If there were no money sinks, we’d get to that point far quicker and with far worse results.

Virtual economies are real things in games and they’re part and parcel of the design of Forza titles.

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Incorrect, as there are set caps you can sell cars for at the auction house. I cannot sell a 10k car for 10mil, and I never will, that’s how it will always be. I can’t even sell Forza Edition cars for 1million or more, so they’re useless as ever. Prices in the game won’t magically increase as time goes on, sorry.

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I agree. This was a feature of Horizon 3 and was very beneficial.

No one’s saying you need to remove money sinks, but at least allow us to clean up our garage and get something in return for it. Even if its Forzathon points or something. Maybe allow us to recieve a certain amount of wheelspins based on a cumulative amount of vehicle worth where in you can bank the total amount of vehicle worth into a separate pool. Based off of that secondary pool of points/credits, say for example 1 free wheel spin for every $500K of vehicle returns and if I have $1 Million worth of vehicles returned I can then claim 2 wheel spins. You are still creating a money sink with some returns so the player doesn’t feel exploited or cheated.

Ours in Forza is a virtual economy unlinked in any way to real-world economy. My apologies if that wasn’t clear.

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Your cap is not the same as that of a legendary painter or tuner. Experience would indicate that they’ll price all of us out of the market soon enough.

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Hey H… So what you’re saying is buy any missing Forza Edition or legendary cars you want as soon as you have the money because they’re going to cost you more later in the AH. Won’t there still be regular people selling them at the lower cap because that’s all they can. And in fact maybe there will be more players at that time and so there will be more people selling those high-end cars. If a painter wants to cap out a Lambo at 10 million but somebody else can only get 5, I’m not even going to look at that other auction.

By the way I think I’m in the minority here but I agree with you that the game has to make some effort to keep the funds down and the economy at least reasonable, especially for those that don’t play it everyday. They just aren’t going to have enough money to use the auction house at all. I guess you could completely ignore the auction house and just play the game, at that point the economy is sort of irrelevant and how it fluctuates, to your game.

Seems like the value of a credit is only respective of the auction house. As the rest of the game has locked values. I suppose this could come to affect someone that doesn’t use the auction house if the developers decide to patch some things and change pricing, but that typically never happens as far as I remember.

Also judging from the OP’s original question and some of the other people chiming in that really think we should be able to sell cars, I’m guessing they haven’t played some of the older games and watched the economy explode and basically fall apart. Otherwise they probably wouldn’t be asking those questions.

All of that being said I don’t think it would really hurt the game if they let you sell common cars back for something small like five thousand. That’s such a small amount it wouldn’t really affect the pool of funds and it wouldn’t allow cheaters to make any real money and cause an effect on the system.

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