Oh yeah don’t worry that was kinda a place holder for the time being. I’ve already dropped it a bit, though it does feel nice at the high end as apposed to the low. And yeah I never really max out anything, maybe vibration depending on the game.
Just found this post. I will try post #2 Settings again tonight. The demo is unplayable with a wheel. Does anyone have some miracle settings for the Fanatec CSW V2?
The demo is unplayable with a wheel. Does anyone have some miracle settings for the Fanatec CSW V2? I’d love to give it another shot.
Look in this thread. Dan the Dartman posted settings for the V2.
Posted this in the FFB thread, but figured it would make sense to put here as well:
For fellow G25/G27 guys…
I’ve done some more testing in this demo (primarily) with the GT2 and I’ve got my settings to feel pretty good.
Profiler:
Overall - 105%
Spring - 100%
Damper - 0%
ENABLE Center Spring - 0%
Around 875 degrees rotation
ALLOW game to adjust settings
In-game:
NORMAL STEERING
Vibration - 50
FFB Scale - 100
Str Sensitivity - 100
Str Linearity - 40
FFB Understeer - 50
FFB minimum - 150
Damper - 0
Center Spring - 95
This feels pretty decent for me… Not as good as something like RaceRoom of course, but I didn’t expect it to be anyways. I will say though, it does still feel like the GT2 wants to come around easier than I THINK it should, especially in some scenarios where the balance should not be getting upset that much. SIM Steering it does this worse, NORMAL steering definitely seems more drivable for me. Changing my driving style for the GT2 certainly helped, but back when I first starting playing the game and with SIM steering, it didn’t seem to matter, I was spinning on entries/mid turn 85% of the time… it was craziness.
Fanatec CSW V2 Firm v316. – XB1
Steering …0-100
Accel…5-100
Decel…5-100
Clutch…15-90
E-brake…10-100
Vibration scale…100
FFB scale…60
Wheel Rotation…720
Steering Lin…50
FFB under steer…25
FFB min…120
Wheel damper…10
Center Spring…10
My Fanatec wheel settings
Sen…Auto (720 from game)
FFB…65
Sho…off
ABS…85
Lin…off
DEA …off
DRI…off
BrF…40
My assists in the Demo
ABS…off
Steering…SIM or Normal (can’t decide which I like better - Sim is absolutly playable.)
TRaction…off
Stability…off
Trans…manual no clutch…( paddles)
Friction assist…off
I started with Dan’s setting, but just found 540 felt too compressed especially with the Porsche. By going to 720 DOR both the handling and FFB felt better. The rest of the settings were based on Aaron’s feedback on comments made in this thread. I didn’t like the super strong vibration for understeer, so down it went to 25. I can still feel it, but it doesn’t come on as abruptly, especially at 720. Also by lowering it, other haptics (curbs) seemed to emerge more- also the cobblestone hairpin in DUbai. My overall feedbacks are on the strong side, but honestly on center the wheel is manageable. With sweepers you can really feel the feedback come on. If you like a heavier center feel, drop the ingame feedback and raise the wheel feedback (50/70) - I think that gave me a weightier center feel, but it also lowered the g effect on the sweepers. I can run smooth laps with either normal or sim steering. Sim requires more fine input, but at 720 doesn’t induce constant tank slappers. For those with other wheels, play with the 720 setting and post your thoughts, I think it opens up the FFB resolution.
PC user here.
CPU: i7-6800k
GPU: nVidia 1070 8GB
Mem: 16 GB
Wheel: Fanatec CSW V2 wheelbase with BMW GT rim.
Pedals: ECCI Trackstar 6000 Standalone USB 3 pedal unit.
Shifter: Thrustmaster TH8RS connected to wheel with Basherboards SFA-1 adapter.
My pedals are connected directly to the PC by USB. I was worried they wouldn’t be supported. I was pleasantly surprised when I fired up the demo and they were supported and detected fine.
At first I had no FFB at all. A friend of mine suggested I upgrade the wheel drivers and firmware which I hadn’t done in a while. So I downloaded the latest from Fanatec and got FFB.
I could barely control the cars with the default settings. Made a few changes and was able to get the cars around the track, but still doesn’t feel right.
If anyone has suggested settings for the Fanatec CSW V2 for PC, please post them. I don’t think the xbox settings will work on PC.
Platform:PC
Wheel: modded Fanatec CSR Elite
Settings:
FFB scale 75
Vibration 0
Steering sensitivity 100
Steering linearity 50
FFB understeer 5
FFB min force 100
Damper 0
Spring 0
With these settings I had a much better feel of the car and could catch slides much easier
Wheelplay Take 2
So… I’ve gone through both this thread and the FFB and logged on a spreadsheet all the times someone posted complete wheel settings. There are 14 unique setups from 14 unique users and saying they are all over the map doesn’t even begin to describe it. Here are some of the variances:
DOR: 285 to 900
Vibration: 0 to 100
FFB Scale: 35 to 100
Steering Sensitivity: 0 to 100
Steering Linearity: 40 to 50 so close there
FFB Understeer: 0 to 170
FFB Min. Force: 80 to 150
Wheel Damper: 0 to 70 (one user). Another had 50, one had 10. Most had 0
Center Spring: 0 to 100. One user had 100, one had 95, one had 50. Most had 0 or 5/10.
I probably won’t have time to use the wheel tonight but will continue to log setups as they progress and people have more time with the game.
Question 1: Is FFB Min. Force inverted from where it was in FH3 where lower settings meant more sensitivity? One user suggested this.
Question 2: Does FFB Understeer actually do anything?
Question 3: What is the best setup for control of the car around the track (looking at the Porsche especially). Logitech G920, Xbox One. On Xbox One you cannot compensate for the demo’s shortcomings with settings in the wheel console.
-k
Any good setup for G920 on PC? Config of both LGS and ingame if possible, please.
Kdogg you are making some confusion… Any ffb setup is linked to a Wheel so you should try only the G920 in Your case or try by yourself a setting that fits to what do you want to feel when you have the Wheel on your hands.
There’s no best setup to control better any car: It’s just Your skill that let you master the car in this case the porsche on the demo, i know it’s hard to drive expecially without any properly made tune and expecially in that kinda hard track…
Ffb can just help you with the feeling you have to drive a car and nothing more…
True but I’ve also been logging what wheel and platform they all use and it still has a great deal of variance. The conclusion is that it’s not just the wheel. There’s something going on with the game and with the Porsche in particular. At this rate I’d settle for FM6 wheel settings until they sort it out.
-k
Even in FM6 there are cars so hard to drive but in this demo the combo Porsche-Dubai without any decent tune and with a so hard track…
The car still shouldn’t make a right turn into the wall at 35mph. I’m still looking for a decent setup and will try all of the ones that I recorded.
-k
Well humps and bumps in curves, sand, 700 hp, a lot of torque with a rear engine and no tune at all… I’ve never drove a car in this conditions…
I set it ingame to 540 and on the wheel (fanatec csl elite) to auto.
Ok, I finally have some settings I am comfortable sharing. After much tweaking and more tweaking, I have something that actually feels enjoyable.
PC: i7 6800k, nVidia 1070 8GB, 16GB RAM
Wheel: Fanatec Clubsport V2 with BMW GT rim and latest drivers and firmware installed.
Pedals: ECCI Trackstar 6000 Standalone USB 3 pedal unit with Stage 3 race brake upgrade. Connected directly to PC by USB.
Shifter: Thrustmaster TH8RS connected to wheel with Basherboards SFA1 Shifter Adapter. (But I have only used the paddles so far in the demo)
On wheel settings:
Sen 900
FF 100
Sho 100
AbS OFF
drl OFF
For 100
SPr OFF
dPr 050 (The game has a horrible FFB deadzone around the center of steering and this gives some resistance)
Advanced Controller Options
Steering Axis Deadzone Inside: 0
Steering Axis Deadzone Outside: 95
Acceleration Axis Deadzone Inside: 5
Acceleration Axis Deadzone Outside: 90 (because of the way my pedals work, I need this deadzone to get full throttle use)
Deceleration Axis Deadzone Inside: 5
Decelaration Axis Deadzone Outside: 69 (my brake is extremely stiff, so I need this to be able to stop)
Clutch Axis Deadzone Inside: 5
Clutch Axis Deadzone Outside: 90
Handbrake Axis Deadzone Inside: 0 (I don’t use the handbrake)
Handbrake Axis Deadzone Outside: 999,999,999
Vibration Scale: 22 (gives me just enough feel for bumps without overpowering the FFB)
Force Feedback Scale: 35 (the FFB kicks in abruptly, so this helps to keep it smoother)
Steering Sensitivity: 100
Steering Linearity: 50
Force Feedback Understeer: 5 (as low as it will go)
Force Feedback Minimum Force: 140 (helps to give some feeling around the center)
Wheel Damper Scale: 30 (helps to give some weight to the wheel around center)
Center Spring Scale: 0
Assists
Suggested Line: BRAKING ONLY (mainly for the Dubai track which I am still learning. This will be turned off later)
Braking: ABS ON
Steering: SIMULATION (I was able to run fine with the truck and Nissan, but the Porsche felt better with NORMAL steering)
Traction Control: ON
Stability Control: OFF for truck and Nissan, ON for the Porsche
Shifting: MANUAL (I use paddle shifters on my wheel)
Damage, Fuel, & Tire Wear: COSMETIC (Hey, its just a demo)
Rewind: ON
Friction Assist: ON
^You will want friction assist off.
Thought this might be of some use, its a better/more accurate description of advanced settings thanks to Aaron.
Vibration scale: controls the scale of haptic vibration
FFB scale: controls the scale of combined trail feedback and dynamic forces
Steering sensitivity: Adjusts the DOR with a soft lock
Steering linearity: Adjusts the linearity curve of the steering input, higher makes it more sensitive around center/less sensitive at full lock, lower values make it less sensitive around center/more sensitive at full lock. 50= linear
FFB understeer: this scales the aligning torque from machanical trail, lower values increase its affect, higher values reduce its effects giving a higher feel for understeer (ffb drop off)
FFB minimum force: scales the aligning torque from pneumatic trail (on my setup lower values increase the aligning force from pneumatic trail and higher values decrease it) default value gives unscaled pneumatic trail ffb data
Damper scale: adjust the weight of the wheel
Center spring scale: the spring is the force pulling the steering wheel toward center; that is to say gravity through caster, KPI and scrub radius. This force is overcome at speed through pneumatic and mechanical trail, the causes of align torque. It’s an active force in Forza Motorsport 7 and at racing speed it’s very minimal.
Some extra info
Mechanical trail: this is the distance the center of the wheel trails behind the steering axis and is the main cause of aligning torque
Pneumatic trail: as the tyre deforms and stretches with speed the contact patch of the tyre trails behind the centre of the wheel and gives extra aligning torque
I dont understand " trail feedback/mechanical trail)
Vibration scale is not real vibration its ffb? Because there also an option to turn on/off vibration in another settings menu.

I dont understand " trail feedback/mechanical trail)
Vibration scale is not real vibration its ffb? Because there also an option to turn on/off vibration in another settings menu.
Trail/Mechanical trail is what causes aligning torque on the steering wheel, aligning torque is FFB. (I’ve reworded above so hopefully it makes a bit more sense)
Vibration scale is the volume control of the vibration so to speak, adjusting the volume to zero is the same as turning it off.