Wall riding needs punishing

im sick to death of noobs just wall riding the entire race this needs fixing

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It 100% does. People just have a max power tune and never bother steering or braking.

I don’t know why they don’t just put in ‘sticky’ walls. It’s why I like street races, because the idiot noobs miss every checkpoint

They don’t even need sticky walls. Just make it so there is a five meter gap between a flag/torch for the checkpoint and the wall. Every wall runner will just run past the checkpoint.

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They should also try to do something about people pushing you out of checkpoints on purpose.

I understand that you can overshoot a corner and ram somebody. It sucks, but it can happen (it can happen to me as well), but yesterday somebody pushed me 2 times out of a checkpoint one of which he was steering to the oposite side of where the corner was going (I could see his wheels).

An other guy also did the same thing ramming me into the wall (also steering the oposite side of the corner). I usually don’t like to race online (I almost never race online in Forza Motorsports because I get way too angry when I do because of stuff like that which kills all enjoyment I have out of the game), but I did race online in FH3 and I can’t remember this happening as much.

Like I said, I don’t mind a bit of grinding in a game like this (compared to motorsport), but losing because somebody pushed you outside a checkpoint is really sour.
Not sure what they can do about it. I usually report them on xbox for unsportsmanlike behaviour (or something along those lines) in the hope that the matchmaking will never put me with those people again, but I am not convinced it does a lot (I will continue to do so anyway).

4 Likes

This was probably due to it being XP championship. Winning but also keeping your clean racing multiplier up was key to coming top. Now it’s win at all costs. I must admit Free for all is not as bad as team adventure was (I say was because that mode is now dead to me) but the same bad habits remain. I guess that lot of people have been conditioned into ramming and wall riding to win due to team adventure but in general I think the player base is becoming a lot more respectful in FFAA. It can only improve further with the upcoming wall riding patch.

On a side not why did the devs feel the need to call it free for all adventure when they were trying to improve on the toxicity of team adventure? Free for all to me means anything goes, no rules. Why devs why? Think about these things.

2 Likes

turn on ghost
remove walls from races
that way you remove all the trash players that have been abuseing this to get ranks they dont deserv
also suggest turning off team mode and actully doing it solo so if you place top 6 you should be getting points but if you on the last 50% you should lose

the issues the walls and the collisions bring is so bad its not worth it its far better off not having it there unless you actully start banning people

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Is there even one race that has solid walls in every corner? And is this “problem” pretty much limited to S1 or higher, because in my experience in A class and lower touching a wall robs you of enough speed that a competent driver could pass you.

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That’s odd, if I skim a wall or not anything my speed drops to almost nothing.

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Lol wall riders can’t even keep close to enough speed to even be a challenge against someone who can actually drive.

Simply not true, if you are a good driver, learn the course and strategically wall ride on specific turns only, that you’ve tested to be the faster approach. You will see that in some turns, wall riding is very much quicker.*** Now if your point that poor drivers who wall ride non-strategically, because they really can’t control the car and can’t accomplish a turn without it, yes absolutely a good clean driver will beat them.

but overall, with the current system, wall riding can very much take some turns MUCH faster than clean turns. The problem is that the friction on walls is almost nil.

*** I don’t condone wall riding, just my observations in offline time trials.

2 Likes

it’s sad, there used to be a way to deal with this… it was called “class based open car rivals” or some such. Aka, the slowest clean driver was “faster” than the fastest dirty driver on the leaderboards. Mind you, that was only in a more single-player/ghost type environment, but at least it was there, for one Horizon anyway… man I miss old Rivals.

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They do have Rivals in the game but no where near the amount of races and openness of H3, I hope they add to it later. I guess we can hope for the time when they release the custom race checkpoint system things will get better.

[Mod Edit - Hieronymus (Profanity removed.)]

Wall riding cannot be punished until it is indicated as not authorized.

If people wall ride, it is just because it is an authorized and effective way to win a race.

People thinking wall riding can be leverage by clean driving, watch this https://www.youtube.com/watch?v=IkklY7CGqfU.

Now , concerning way to lower wall riding. it has been discussed in so many posts that I am not going to do it again here, moreover, not the subject.

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They don’t need to declare it not authorized. They just need to increase the wall friction by many orders of magnitude.

The hard part is balancing it. If it can be an easy to adjust variable, then no problem. The other issue is being able to do it without making driving really wonky. How does one deal with one issue while avoiding penalizing harshly good drivers. Most notable issue with heavy friction is that it would suck you into the wall. So somebody bumps it, the friction would pull you in and stop you, giving a sensation of magnetic walls.

A balance fix will not be a simple one. Ideally would be a form of crushable wall lined to the existing to give a similar feel to hitting a stone wall. A longitudially applied breaking force to the front vs a side adhesion.

They covered this in the last stream.

Walls were put in to make racing newbie friendly, not much fun if your first experience is totally crashing at every corner, so walls planned to send you in somewhat the right direction. This has been abused though as people found the can ride the walls quicker than you can take the corner normally.

They are planning a fix, I don’t remember if it was just in ranked or in ranked and online. Solo won’t be changed.

May be in Feb update if it’s tested in time but they said definitely coming and a recognised issue.

Solo won’t be changed? O rly? Did they say why?

Right at the end of a wall, put a tire barrier.

So that if you’re wall riding, when you get to the end of the wall, you’re going to have major problems. Getting into changing physics and adding friction isn’t completely necessary. But if they are willing to change some physics, how about if you hit anything hard enough to make the G force meter jump, the engine cuts out for a few seconds. It would be like simulating that the driver KO’d himself briefly in the crash.

They say “E for everybody” but the dog eat dog nature of mp drives away a ton of people, especially casuals. And then there’s also the casuals that avoid mp because they are worried they aren’t going to be able to control their car well enough and don’t want to be a problem for other people. Once upon a time, years ago, I was one of the latter. Default mp should be no collisions, with collisions being a separate mp mode … and PG should try any of the anti-wall riding suggestions. MP is just not very welcoming for anybody except the amoral.

2 Likes

not convinced, for me anything to do like removing walls adding some friction etc will result in more ramming.

When one reach the first place, expectation are being at the top of the board, collect max CR, in ranked get max points, being recognized as best ( applause animation etc ). I would propose to let the board even to wall riders / rammers and remove them all the rest, each time collision happens , less CR, less rank points, animation to the less collisions/best progress during race.

It is not perfect but I think little better than getting first to finish line and not being winner of the race. Mixing wall riders, rammers and clean racers requires concessions. Other way is 2 dedicated modes but if it had to happen it would already be the case.

Anyway, at the moment, I am just worried they go for quick win adding more friction and get more ramming as a result because it will be an easy way to get rid of a clean driver, just push him on the wall, you get rid of him and use his car as wall to wall ride on, combo !

1 Like