“yeah lets mess up our lvl design to be more noobi friendly (and mess up MP in the same time) insteed of make a right progression curve in the solo that start with slow easy to drive cars (just like FH1) to teach new comers how to drive”
PGG has became so lasy since FH dominate the ‘arcade’ racing genre … cant even do casualisation right … sell the game as an arcade racer is the worst thing … FH is closer to assetto corsa than nfs … but 12yo kids still put it on the same step on the racing game ladder genre than nfs … mostly because of lieing marketing …
ones again … step down the game to the lvl of the player insteed of rising player to the lvl of the game
when devs (or corporate morons) will understand that casualisation wont sell more … good reputation and good games does … old nfs didnt have that casualisation none sense but both underground games sold more then the all forza franchise