I’ve had it with people cutting corners so much that it is giving them more than a second advantage when I’m in front.
In previous Forza games, as soon as you attempted to cut a corner your power was cut immediately and I really liked that, but on this one your power only cuts if you run wide off a corner and it screws you over. What’s the point of working your way to 1st only to be undertaken by some idiot that can’t race?
The worst tracks I’ve seen for this are, Road Amerca, Yas Marina and Silverstone.
There are multiple threads on this subject already and it’s hard to come to a solid solution.
These cutters would most likely use you as a break in a turn and push YOU in to the sticky grass / tire barrier etc…
It’s horrible on every track except maybe Le Mans. Yas Marina, Silverstone…the whole thing is a track.
If they could do this somehow I think anyone cutting which are very specific spots and some tracks have multiple spots they should be re-winded back, ghosted, and a cold start. I’m not a programmer so I don’t know how hard that would be, but they should also take car contact in to consideration so you aren’t penalized for a accident.
Actually, it’s not hard at all to come to a solution. A penalty and flag system is not exactly impossible to program into the game. You could be asked to pit in and sit out the race for a few secs. Or a system like Grid Autosport where you can’t accelerate for a few seconds.
It can be quite conveniently implemented in both SP and MP. This would encourage some, and force others to display better race craft.
There will never be a solution that everyone can agree on with this, and there will always be complaints in some regards. With the sticky grass, it also penalizes a person who makes a mistake, or the person who gets pushed into it by someone else. Is it fair for those people to be punished by another form of unsporting conduct? or to be penalized for for making a mistake, that will then take longer to recover from? Personally I want sticky grass gone from forza, because its the clean racers who make an innocent mistake, or forced into the sticky grass that get punished, not the habitual corner cutter.
Quite simply its ‘drivers’ who make no attempt to take the corner, ie; driving straight across the corner rather than through it, that ruin it for fair minded people who take the time to brake and turn skillfully in an attempt to negotiate the corner properly.
Unfortunately, the Yas Marina tracks are open to abuse by people who dont give the game and fellow drivers enough respect, perhaps a lack of talent?, maybe. Only the ‘drivers’ responsible for such stupid behaviour will ever know why they do it, perhaps its purely unintentional…HA!
Definitely my thoughts on this. I am hugely opposed to sticky anything, or sections of tarmac where you are limited to 20mph (many spots like this on Silverstone) where ending up there more often than not is a result of a mistake, not an attempt to gain a speed/time advantage. Some of the spots there is no advantage to be gained, which them even stranger to limit your speed.
With analyzed data a smart system could be utilized to give time penalties applied post race, which could reduce their finishing position.
Drivers that race cleanly (no wrecking), but cut corners don’t bother me near as much as those that wreck other drivers. The guy cutting corners to gain a second or two advantage is at least allowing me to have my race. Many of them are dirty racers too though. You pass them, because they are very slow when taking corners correctly, and then next thing you know you’ve got them cutting the next corner to slam into your side. These are the same drivers that make you brake early to avoid hitting them, because they brake way too soon for a corner, but when you are ahead of them they slam right into you.
There are already sticky areas in the game. I do agree that they don’t cover some of the most offended areas.
That having been said though, I’m not sure I agree with sticky areas.
First of all, sticky areas are unrealistic. The real life tracks don’t have them, and it just spoils the realism for me when I hit one and my car suddenly slows artificially.
Secondly, sticky areas make a genuine mistake worse. I’ll put my hands up - there are times I’ve made mistakes. I’ve out braked myself, misjudged an apex or clearly just taken the completely wrong line. When I do one of these, I try to recover in the most genuine way possible. If I hit a sticky patch though it’s pretty much game over. I’m talking mainly here about single-player, as I make more mistakes in career than online.
Thirdly, sticky areas ruin exploration. My friends and I used to drive around track locations looking for photo locations or easter eggs (or simply things that were worth looking for). Driving a car through a sandpit is bad enough - driving through endless sticky areas is…
The frustration I have is that sticky measures are only there because people can’t play fair. Forza 2 had a perfect system of penalising “offs” by simply adding penalty times to the race timer.
Personally I was happy with the sticky grass in Fm4
Sure it will cause you aggro if you mess up or are knocked onto it, but those occasions were far more infrequent than the amount of corner cutting.
As an overall thing you’re far more likely to be the victim of a corner cutter in comparison to those scenarios. I raced over 3,600 online races on Fm4 and I honestly say the amount of times I was screwed over by sticky grass was 100 or so times, a tiny percentage overall. There’s a real satisfaction seeing a cutter grinding to a halt on them.
If you’re thinking about realism…you’re sat in a house playing a console, not pounding the track for real! In reality those people would be black flagged, that currently doesn’t happen in the game, either way you square it, it’s still unrealistic, why give more to the cutters in that instance?
I hated the fact that people can cut corners the way they do so I’m with you on that front. Right up until last night when a team of wreckers was in A class on Silverstone in their range rovers lined up across the track but what the divvy’s didn’t realise is the run off areas… Haha one up for the racers… Safe to say the leaders me included went around them not damaging the times too much.
Everyone has cut a corner before now to gain a position I did it this morning… Only because I had no where else to go and I was so much quicker exiting corners during the course of a lap… I just don’t make a habit of it if it’s a genuine battle going on. A lot of the time a big run off area saves a race for me like spa for example first corner into a hair pin bend… That’s always going to end in disaster so I go wide on the the run off avoiding incidents where possible.
IMHO - Sticky grass should not exist at all. For rivals - the ‘dirty’ lap time takes care of things. For online, just report and block the corner cutters and you shouldn’t have to see them again in a race. If everyone who cared reported and blocked all of the blatant corner cutters and crashers it would make an impact in your online play.
The corner cutting is definitely way out of hand. Yas Marina is one of the most abused tracks, I think some extra tire barriers could eliminate a good portion of the issue. I for one get extremely aggravated by the people cutting the track everywhere, especially when I lose positions to them even though I’m faster, but I flat out refuse to track cut to make up lost time, it’s just morally wrong IMO.
Top Gear track is another culprit as it was in FM4, I especially hate the guys that stay way to the left to have a straight shot at entering Chicago because they crash right into those of us that follow the track correctly and enter the turn from the right.
Corner cutting is part of racing … same thing with rubbing cars. “Racing is not racing until your rubbing.” If you watch racing some of the most exciting races in history have had corner cutting. To race on the inside it is what you have to do to win. The game docks you a dirty lap for doing it but if you think its worth getting a dirty lap then by all means if you race against me cut the corner, cause if its down to the wire and I need that quick cut to win… bet on me that I will take the corner and cut you off and maybe even rub you to win. But that is all part of racing. Those that can’t handle rubbing or cutting don’t understand racing. You’re there to win…first place…that’s it. If your nice expect to end up in second.
It’s this EXACT method of thinking that you’re somehow a better racer just by being in pole position that is the entire problem we’re mentioning. If you wreck someone and take their place, you didn’t win… you just showed you’re willing to play unfair to compare yourself to others SO THAT YOU CAN FEEL BETTER ABOUT THE COMPARISON!!! That is why your reasoning is tarded. I get pitted on trying to pass 1st all the time, and I’m not surprised you have an opinion to win, it’s merely what you’ve excused yourself from that truly astounds me. Check the lap times, bro. Go ahead, I’ll wait.
There is so much wrong with this. Corner cutting is not accepted in professional racing. Even on oval tracks in NASCAR you cannot pass for position if your tires dip below the white line. And “rubbing is racing” does not mean anything goes. Some of these people hit you with such force that if damage was turned on, if it was a real live race the impact would have destroyed both cars. People seem to always spout off “rubbing is racing” because of that famous scene in Days of Thunder. But they don’t understand. Compared to what Tom Cruse’s character was used to, Stock Car racing was more physical. NASCAR is a contact sport, but like all contact sports there are rules of conduct. If any bump or trading of paint would result in a penalty a race would end when only 1 driver was even still allowed to be on the track. So incidental contact is allowed, and most times it’s not always easy to tell what is incidental and what is intentional. Robert Duvall was not saying that all ramming, and slamming is “rubbing”.
As others have stated, corner cutting is NOT part of racing. In most series, if you cut a corner and gain advantage you have to slow down an let the car you passed get back in front or you will get a drive through penalty. If you repeatedly go off track on purpose, you will be disqualified.
‘Rubbing is racing’ is also not acceptable. Yes, cars will touch and within reason this is acceptable but in a real race if you are smashing in to people to gain advantage you will get a penalty or be disqualified and possibly kicked out of the series.
In F5, there are no stewards or race control to see the activity and punish the driver(s). In place of people getting penalties Xbox/Forza has the reporting and block system. If you are racing against cutters/crashers, report them for cheating and then block them.
I disagree completely. I have more of a dislike for corner cutters than i do wreckers/trolls. At least with those people who enter lobbies to wreck and cause havoc you know what you’re getting, they are easily identifiable and they never pretended to be legitimate players. Corner cutters may be someone who is capable of setting number 1s on the leaderboards to an absolute desperate scrub. They usually will believe they are a genuine player but cutting corners is the worst offence. If we’re not going to race by the same rules then we don’t have a race. Naturally when you’re racing on the limit and trying to race as fast as you possibly can, you’re going to run some laps dirty but usually it’ll be by a very small margin. A lot of players, and they can be of any level of talent, knowingly cut corners. Chunks off corners. Apparently there now is wall riding too, which is an equally pathetic offence. Everyone should be looking to take corners within the margins of what the game defines as clean. Racing online many laps will be penalised by drafting and little bumps between cars, but this should really be the only reason for dirty laps.
As it happens, i think it wouldn’t be too difficult to implement some kind of lobby qualification system for online racing. Something quite simple which i’ll call a “clean driving percentage”. Basically drafting will continue to dirty a lap and will be recognised as such for the leaderboards, but laps penalised by drafting only will be considered clean for your clean driving percentage. Every other way of dirtying your lap such as corner cutting, hitting other cars, hitting walls etc will be considered properly penalised. your clean driving percentage will be determined so: (total amount of CLEAN laps online racing)/(total amount of laps in online racing) x 100 = clean driving percentage. Once again, taking into account laps dirtied by drafting only are considered clean. I am sure it wouldn’t be difficult to implement into the game a differentiation between laps dirtied by drafting only and laps dirtied every other way? With this feature in place we could have a hopper without a clean driving percentage restriction and a hopper with a restriction at like 70%. Numpty hopper and clean racers hopper respectively.
I am not sure what racing history you are talking about. As I understand the rules of most major racing F1, FIA GT, ALMS, NASCAR etc. Corner cutting is NOT acceptable to gain track position and the offender will be penalized with a pit drive through (you can only cut a corner to avoid hitting another car but you must not gain a position). Repeated cutting of corners also even without gaining position will also be penalized with a pit drive through. Do the same in Forza and people will stop cutting corners to pass people, we do not need the silly sticky grass. Rubbing is part of racing but ramming is not, ramming should blag flag the racer and end the race for that person.