The ability to cut corners..

I do understand where your coming from and it’s a point well made. My concern is mainly with those that are putting all four wheels off the track around half the corners every single lap, that to me is not real racing.

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Well yes there will be those that take it to the next level cause they don’t know how to drive. Just like in real life you have those people too, just in real life the racing team is able to cut those people and drop them from their team. In forza all you can really do is block them and that should keep them from showing up in your races. Its a pain to do it, but in the end you will get races where things are not so much out of control. :slight_smile:

I agree with you that racing off track for half the lap every lap is not racing.

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If you want sticky grass … try racing the indy oval and just touching the tiny strip of grass that sticks out while in a corner … You will stop dead in your tracks :slight_smile: I think they removed much of the grass from the game cause of all the people saying how unrealistic it was to have your car come to a full stop on grass.

I think they got it right the grass in this game except for the Indy track … you have to travel into the grass deep to get sticky grass otherwise just tripping over the grass wont stop your car dead like it use to and I like that idea. Same goes for the sand in the game as well. You can now travel a good distance in the sand and not loose power or speed because of it. But if you go deep it will slow you down which in real life is what it is meant to do.

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Nobody’s mentioned the obvious and realistic solution to this…Black Flag. If a racer cuts corners more then once or twice, they get disqualified and immediately kicked from the race. There’s no need for sticky areas at all, they are a cheap and easy bandaid for a problem that could be properly fixed with a little extra work by the developers. Black flag corner cutters and racers who crash into other racers multiple times as well. Problem solved. Clean, legitimate racing.

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I like this idea, black flag the player and force them through pit lane. For repeat offenders maybe they should be disqualified from the race after a set amount of offenses.

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Though this does seem like a good idea, let me play devil’s advocate here for a minute.

Have you ever played career on Long Beach in FM5? If everyone who crashes or corner cuts got black flagged and eventually booted, then (and I only base this off of the drivatar’s on really any difficulty) no one would be playing anymore. Long Beach on career is a demolition derby and there isn’t much you can do if you want to a) race clean AND b) get to top three.

Your solution aims at minimizing this and causing more people to drive cleanly and respectfully and I see that, but in reality it would result in no one being allowed to play because they’re all black flagged.

People cutting corners on Yas Marinas is ridiculous. I had four races earlier and every race people cut EVERY corner!

One guy was in a Syclone just to smash people and he went down the straight didn’t brake, went right into the back end of someone and drove off like nothing happened didn’t even lose a place.

Its being exploited, its like Horizon more than 4.

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I’ve decided not to worry about it and just adjust to it.

If you’re trying to lay down your best time while hot-lapping, cutting a corner will give you a dirty lap, so you’re forced to stay on the straight and narrow if you want your best time.

While on-line racing it’s almost impossible not to cut a corner here and there, so I adjust my style and do it. Unless I’m in a custom race or with a group of folks that won’t do it.

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Its never going to be stopped wholly, unless the whole track is closed off with zero run-off. Different games have tried different tactics, such as Grid 2 using their time based speed penalty(which was very inconsistent and just bad). The best way is to just learn and adapt, know where people cut and where you should be to not be in their war path. Just know their tactics and race as smoothly as you can, most of the time, the more they cut and drive wild, the more mistakes they make and the better chance you have to finish higher. So just learn and adapt and try not to take thing to serious. :smiley:

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I have noticed that there are a lot more corner cutting opportunities in this game than there have been in previous Forza titles. However, I still think that it is the finest game in the series and a lot of fun to play.

Cutting a corner to gain a position is flat out wrong, bad driving, and against the spirit of competition. It’s being a poor sport.

Unfortunately there will always be those who seek to actively abuse the rules. As stated above, the best thing to do is report them and/or block them after you discover who they are. Watch out for them on the track and smoke them with consistent clean racing.

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Iracing has a simple solid solution, if you cut a corner then you get a black flag and are awarded a drive through pit penalty. Plus there are only so many x’s that you can get during a race before you are DNF’d. So is you go off track, spin out, make contact then you receive Xs, 1-3 per instance, depending on severity. This system would even work great for the ridiculous multiplayer rooms and weed out the “grand turismo” racers.

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This.

Like I said in my earlier post which seems to have gone un noticed, just write in a code that disqualifies cheaters. I have never played the game you are referring to but another game that does this is NASCAR. I had one several years back and if you cause crashes and such it would black flag you and end the race right away.

We don’t need player ratings so we know who’s naughty and who’s nice.
We don’t need to adapt and accept it.
We don’t need sticky areas.

Turn 10 just needs to make an update that includes code for a black flag for excessive corner cutting and intentional crashing. These racers get removed immediately. Problem solved. Plus, it would have the added bonus of being REALISTIC because that is what happens in real life.

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Sorry bud, I did miss that. There is a post above saying that Turn10 would lose some of the casual players and I think that statement is completely false. People would play regardless, catering to turds that like to exploit is the wrong approach and runs a larger amount of consumers away from the game, typically the ones that will continue to fund future endeavors of the game. Like it has been mentioned before, sticky sections are not needed just simple code that retires you from the race in the event that you consistently violate rules. Furthermore, as for the drivatars, there would likely be a better sort on the track if people consistently followed the rules as a whole. Plus some people should learn the basics of racing like how to surrender a line under the conditions of safety to avoid a crash. Racing is consistency not hot lapping, which I understand is against the multiplayer’s race template.

In conclusion something has to be done, because even the good racers are starting to break the rules just to stay competitive, which is absurd.

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+1

However the only way to properly implement this would be to create a separate lobby with this feature. Casual racers who are simply racing to enjoy the car/track might not appreciate being flagged or DNF’d for missing a turn. It’s a delicate balance for who to cater to, currently I don’t believe there are enough users to allow for specialized lobbies.

Gran turismo racers? they’re better than anyone I’ve seen on forza. lol

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Not to rain on your parade bud, but the “Gran Turismo” racers that are serious about clean racing wouldn’t have to worry about getting weeded out. There’s plenty of Forza Boy Racer wannabes out there that would benefit from it.

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Sounds great. Sticky grass is a bad move

Being forced to drive through the pits would seem like a reasonable penalty to face for repeated ramming or corner cutting more so than a removal from racing - unless you’re a repeat offender in that race but in three laps?..

As for the Top Gear track, there are cones everywhere and if you drive it like the Stig does or the way it’s laid out in the real world, Forza gives you a dirty lap…

I’m for the sticky honey pot/tar pit idea as long as it’s something like >1.5 car widths in. Dropping a tire off track like Indy shouldn’t blow your race. If you’re two car widths out on accident your race was probably going to be blown anyway.

Doing anything to penalize the corner cuitters seriously would probably not bode well for T10. I’m sure that most of their fanbase doesn’t care about corners. That would be a big finger to a lot of casual gamers… I get the feeling there are some compromises we have to live with to keep the game healthy.

Anyways, you can’t penalize corner cutting and have drivatars in the same game that force (or at least influence) you to cut corners to avoid getting pinned.