Direct ML example given there is on a fixed video, not a dynamic in-game race. It’s also more of an SDK than an image upsampling plugin. The game already supports DLSS which is an actual, real example of AI Upscaling in real time.
The better suggestion would be to implement XeSS as well for more options, and other AA solutions like MSAA or some more sharpening options.
1 Like
Does the xbox version support direct ml too?