So…
Last night I spent three and a half hours in my Spec Ford GT League (S Class), and played all but one race… I left to check the leader board… That is another issue altogether, but it sure would be nice to be able to view the leaderboard from within the lobby between races or as part of the race results tab…
Anyway, I wanted to add to my previous post about “My impression” regarding Wheel controllers seemingly being disadvantaged compared to handheld controllers…
What I found last night went like this…
First race… Brands Hatch in the rain of course… I performed like garbage and went on ranting to myself about wheel problems…. curse curse , Moan Moan!
Then onto Sonoma Midday Sunny which I love and have driven quite a bit in other cars, so I know the track pretty well. Still some problems but better! Spun due to poor choice overdriving turn 2 when feeling pressure from trailing driver… “He IS NOT getting MY position”… Well he did and so did the next three drivers… Repeat similar incidents on 3 and 3A or through 8a into the bus top (really caused by overdriving 8), and this race ended badly as well…
Still, having planned to put a concerted effort into learning limit control with my TX wheel, I was (when not succumbing to pressure) trying to be more technique conscious rather than finishing position conscious… (Never last long for most racers)
Eventually after many races, I started to feel much more comfortable with the FORCE (grip/tire feel) feedback as well as VIBRATION (info like wheel-spin, hop, being on rumble strips, grass, puddles, etc).
Dare I say, I began to “like” it again, and that I felt a great appreciation for what “WAS RIGHT” about the TX Wheel’s performance and the obvious physics at play in the game?
I began to LIKE is again, and felt a great appreciation for what WAS RIGHT about the TX Wheel’s performance and the obvious physics at play in the game!
There… I said it! Out loud and on the record!!! (again) (Jimmy -two-times… “get the papers”, ”get the papers”)
But I digress… LOL!
Anyway, I even began to greatly enjoy driving the Default Spec Ford GT — which was a bit challenging because the league was set to force defaults on everything, including tire pressure… which meant after half a lap at any more technical track, and all four tires were showing 35-37+ PSI… Lending to the Ice Skate feel. However, I quickly found that proper technique (Early braking, roll in, then fluid accel off) still made this very manageable… And everyone had the same hand dealt to them as well…
As I continues to reel myself into control and discipline, I found that I also began to easily interpret the FORCE feedback through the feel of the wheel (Ears for tire sound were important too). I could definitely tell by force pressure and slight vibe of slipping tires that I was at the edge of either the speed/acceleration limit, or the steering input limit for the section (closely linked to speed). I absolutely could feel when the front tires would break over to PUSH/SLIP when I had entered too quickly and/or was asking more from the steering angle I was trying to force by turning the wheel further than the grip would allow… Also, once I LEARNED the feel… I could easily feather throttle and EQUALLY IMPORTANT… feather the steering input, and front grip came right back!
That last sentence is TREMENDOUSL IMPORTANT…
Because…
That is exactly how a real car on real payment pushed “Just Slightly Past” its LIMIT will respond when over-reaching inputs (gas, brake, steering) are (and I stress) “Gently” and/or “Slightly” feathered!!!
Oh, and BTW No car will ever recover from being pushed WAY over it’s limits…
Think about it. Any HUGE deviation beyond the limits of the car’s capabilities will require HUGE corrective actions and in a Hugely fast manner (I made up the word for affect).
Huge actions done tremendously quickly are very very very unsettling to any car even with the best equipment and Tunes! There is a lesson here that I personally learned a lot about as I drove last night.
Going further into the description of my experience in “Learning the Limits and Feel”… If I did manage to brake perfectly entering, hit the apex (rolling through on the proper line), and start to accelerate off, the feel was “EQUALLY GOOD” as what I felt when entering at, near, or over the limits…
On exit, under power, The FORCE (Feedback, not Yoda) was still there, and the VIBRATION was too. The Vibration feedback was slightly different which was good, because front end PUSH, and back end slippage (due to wheel spin) should feel distinctly different… And they do! And once I found the feel I could distinguish the difference between the senses of the two, I started loving The Game and my TX even more
I still made a bunch of mistakes (“Damn I want to go faster” — even though slower controlled driving definitely proved faster), and never won a race (more on that in a bit), but what I want to stress here is the Following!
When I was able to control my urges to push way too hard, I could ABSOLUTELY find a balance with the wheel… Even with the S Class Spec Ford GT… and even in the rain.
By the end of the night, the only thing that was causing me to lose, was me! Maybe there is a couple things I’d like to see changed about the tire physics and FFB, but those (continue reading) were all sort of incidental and non-existent if I kept good technique and good track-lines.
NOW What Follows is a BIG, BIG statement from me considering my previous day’s post where I thought about Turn 10 giving to much preferential treatment for controller drivers…
Here it is:
When I started close to the front, kept my wits, discipline, and technique right, and drove the track rather than worrying about position… I RAN UP FRONT… with my TX Wheel… On a variety of tracks — Against obviously GOOD drivers — who were obviously using controllers!
I am sure too that my driving WAS DEFINITELY better with the Wheel than “MY” driving would have been had I used the controller…
AND…
THAT IS something I WOULD NOT have said prior to this late night’s — 3.5 hour exercise in improvement — first league play — out of my comfort zone— highly technical and wildly varied environments — all in the same SPEC Tuned car — in S-Class (where I KNOW I need skill refinement) — and with Wheel and Tire/Grip/FFB physics I had mildly complained about just yesterday!
IT WAS WICKED COOL!
Now, a couple of qualifiers…
The League I was in was a “No Contact” league… And I have not yet tried to race again in a multiplayer event where contact exists… I hope some of the things I’ve done to improve my driving style and hone my wheel settings (more later) will make that enjoyable too! “Incidental Contact” when on the edge of slipping out might be a whole other ball of wax… But even as I type, I think it probably will just require driving a still yet "further-held-back-from-the-limit” driving style in a given section of track so that a hit won’t send me way over said limits… and ending up skating off into an off track hell!
Also, in the league, I never actually won a single race… mostly (if not entirely) due to my own mistakes though.
And… I did use many assists that I would normally turn off in career play. For now I am comfortable with the decision to turn back on TC/SM and braking line… and even ABS… Doing so definitely got me to a place where I could “find the limits” without so many issues occurring at once, that would have caused the sensations (through feedback) to become too muddied to detect, comprehend, and learn… Later I will add them back in for the same car on some of the same tracks, and see if I get equally good results without them (future post). I did continue to use Manual with clutch though, as I personally think that good race driving requires them!
I will say that I do think there are some subtle fixes that Turn 10 Could/Should consider… But keep it on the track… know the limits… drive right… And “MY” TX Wheel Driving experience with Forza 6 is definitely getting more and more — well — Awesome! — “HNT Awesome” anyway, which may pale by comparison to others 
I really, REALLY hope this helps others! feel free to let me know (as I’m sure you will) if it does, or if I can clarify anything else… Also , If you are a Wheel Driver, feel free to add me to your friend list… I’m always looking to learn from, share, and drive with other wheel drivers…
I will post my TX wheel setup research and where I ended up. I looked at many posts that wildly varied and then I did a great deal of testing on my own too. I’ll share the results in another post.
Likewise, I will share the few nuisance issues I found with the FFB, and driving experience that can result from them… Most were off track issues Some will confirm what others have already alluded to… I will save that for another post though as well…
BTW—My kids gave me the name/gamer tag years ago… I’m definitely aware that I’m not really all that Awesome yet, but keep an eye in your rearview… I’m definitely coming!