Problems with TCS & Manual Clutch!

The braking effect of TCS is way too strong in Forza 6. TCS extremely slows cars down in corners and while using a clutch at the starting grid it can also cause engines to die even when using high engine speed. In contrast to that in real life many cars do not only get easier to drive with TCS, but also much faster in the corners. TCS urgently needs refinement, especially since some cars aren’t driveable without it, like the Lotus E 23 F1. To improve the TCS situation I suggest the fastest and easiest solution for Turn 10 would be using Forza 5’s TCS, which worked quite well.

The problem I noticed with the manual clutch is similar: Some car’s engines die at the start, even while high revving the engine.
For example, the 2014 Audi R18 e-tron’s and the Ford Falcon V8 Supercar’s engine die at the start no matter how high the engine gets revved.
Please patch this, Turn 10!