Dear Turn 10…
I think Turn 10 are launching a broken/flawed Forza Motorsport. No stress is meant to be caused by my honest restrained thoughts here.
I like to own cars, many car enthusiasts do. I like to paint cars and create accurate versions of race/rally cars. I’ll tune them, buy parts, and paint them. “IF”, I only wish to buy 25 cars, and do this to all cars - at 3 hours grinding at a time, that’s 75 hours worth of play/grinding to “unlock” this way of me enjoying my Forza. That would take 3 months! That’s excluding the days it takes to paint and recreate famous renowned liveries. This really is a nightmare scenario.
If you ever saw my 2008 & 2006 based Block Scoob Gymkhana Impreza cars, Alitalia Stratos, 555 22B, old Datsun race cars, and Didier Auriol’s #06 Escort Cosworth from the 90’s - then they are just a tiny amount of the cars I’ve created over the years.
Please Turn 10 - why are you forcing this on all your install-base. It’ll force 3 months of grinding to do this. For many slower drivers it will take much much longer. Please tell me I have this wrong. This is my game, my Xbox Series X and my electricity bills. This forced nature of play - goes against the “fun” nature you claim that Forza Motorsport was designed to be. Not being able to play “my way” and buy/tune and paint cars and replicate machines from years gone by - will rob me of fun. Which is the exact opposite of your promise. Please think about this madness.
I’m not “the community”, please don’t be mistaken. I did not vote to have such limits on the way I’m forced to play my game on my console. I did not vote - to have this type of system. What makes matters even worse is, when I upgrade/paint my “INSERT MAKE/MODEL HERE” and want to buy another identical car and do the same again - then your flawed logic forces me to drive all over again in the same exact car/model to be able to do a 2nd version of the same car. It’s absolute madness. I cannot believe Turn 10 forces this impact on tuners/painters.
Surely a much fairer option would be to give users the choice/option to unlock upgrades again on future cars automatically. Whether by manufacturer or car type etc. This is so ingrained in your new game now, how on earth can you fix this for 1,000’s of people exactly like me. I don’t believe you’ve thought this through. Please think about this, please acknowledge the community publicly.
I am not suggesting that you rob this feature just to please me. For those who believe this is an awesome system, that’s fine with me. If grinding in less cars is what appeals to people - then I’m happy for them. If people have no interest in building race cars and painting, then I understand that fully. It’s a huge level of commitment.
But, don’t rob every single fan of choice. You’ve crippled Forza Motorsport for so many out of the gate. Please take your hands from your eyes and realise how crippling being forced to play this way will be for anyone in the same category as me.
It would be crazy enough, if your exact same systems took all players 1 hour for each car to level up/unlock everything for. We have 500 cars in game! 500 hours is a long long time. I realise each game has to have a theme. A single player “catch” to lure people to play and support your game long term - I do understand. But for many owners/tuners/painters - please see how the game cannot be fun for those who are car nuts and who want to own/tune/paint lots of different cars.
Long term, some people will likely be worn down by the grind involved in the campaign as it’s set out now. ***More so, for people who are less adept at racing games, who are short on time.
These players will likely use low difficulty settings, which will rob them of credits. They’ll turn damage off and assists on, which will reduce the speed they’ll attain credits. They’ll likely choose to start races near the front, so that they stand a chance of winning. Also this will reduce how quickly they can get credits and progress through upgrades. For them, upgrades will be even more vital to be able to fight for the lead. So, under this scenario - they’ll likely level up much more slowly than 3 hours?
Forza Motorsport was never not about cars. Your online stats already have proven this to you. Please add flexibility/choice to the grinding element for upgrades - even a tick box to speed the levelling process 300% would be something.
Please Turn 10, accept the real issue that owning multiple cars, painting them, and fitting modded parts to them is crippled by the game design - as the game lands out of the box.
I’m not claiming that what I suggest here, is what all gamers and Forza fans want. They won’t - but acknowledge for many like me - the game looks like a non-starter.
Thanks for reading…