Logitech G920 and Forza 6. Settings, thoughts and impressions

I have been an avid wheel user since FM2. I used the MS wheel on every forza motorsports title until FM6 came along. I always felt those wheels were work horses for the price.

When I got FM6 I knew I would need a wheel with FFB and vibration and the G920 seemed the best option given logitech’s reputation for reliability and the price point.

I now have some time on the wheel (level 335 in FM6) and I really enjoy the G920 but I generally think the vibration is too strong and the FFB is too weak. It feels weaker than my old MS wheel. I am curious if this is specific to my G920?

With my vibration tuned to 0 the FFB feels very weak even at 100. It seems as I increase vibration FFB gets stronger. My main gripe is the level of resistance at low steering angles. There is very little even at 100 FFB Does anyone else notice that? Or do I have a weak FFB motor in my G920?

I played with the LGS software and I do not believe any changes made with the wheel connected to a PC make any changes on FM6. The only 2 steering adjustments that I could find were sensitivity and DOR. I never noticed any changes in FM6 when those settings were changed in the LGS Does anyone else notice that?

Here are my steering settings in FM6.

vibration 75
FFB 100
DOR 420.

Do other games have stronger ffb than fm6? FM6 is the only game i have for xb1.

I have the madcatz pro wheel, i got the basic settings from this site & runs great, check the logitech wheel settings here-

cheers.

There’s a 29 page stickied thread about wheels. I’m sure you’ll find some other opinions and suggestions in it.

I have read the sticky. I was hoping to solicit feedback from other g920 users that are probably not checking the sticky since there is really no news from t10 there.

In my opinion, the FFB with the G920 is exactly the same as the Fanatec CSR my brother has for Forza 4. I don’t believe Turn 10 aims to rip you out of your chair with FFB, the max settings are meant to just get the minimum feel needed to determine what the tires are doing up front. I have no complaints with Forza being a relaxed racer, but I know there are others that want the wheel to break their arms. Perhaps the interpolation required for a larger FFB scale eats up too much of the XBONE’s capability, but I don’t work there so who knows.

I think you guys are overestimating your hardware, the Logitech wheels and the fanatec csr/Porsche wheels can only output a certain amount of torque (which is approx 4-5nm) it doesn’t matter how high you put the in game settings the wheel can only achieve its maximum. I presume t10 has tuned the ffb to eliminate excesive ffb clipping.

I know folks with the CSR wheels that run 75% ffb in game and 35% on their wheel settings and I suspect they have about the same ffb strength as I have wih ffb at 100 on my 920.

The crazy thing is the vibration kicks my ass at 100 but ffb feels weak

I just received my G920 and wanted to make sure it is working properly. I had a G27 for GT6 but the force feedback seems to be different on the G920. Most of the feedback I get is in a side to side pulse. Even if I do a donut it still just pulses side to side. Is this normal?

I don’t understand all the complaints of the FFB being weak. I have mine set at 60, I feel at 100 it feels unnaturally too strong. Real cars do not force the wheel from hands.

Like the OP, I used the MS wheel with Forza 2-4. I also played GT titles with a Logitech DFGT. Felt Forza was the better game, and Logitech the better wheel, and thought if ever the day I could marry the two, it’d be ideal for me. Today we have that marriage but while the G920 gives me the wheel feel I prefer, Forza 6 physics don’t. Corners often feature crazy lift-off oversteer. Then there’s unrecoverable spinouts when roughed up a little by others or when stepping over the edge just a little. Unless you like your wheel as sensitive as a pad. I don’t. I use 900 degree steering, and don’t drift.

Vibration and FFB are set to 100%, and I’m satisfied with that. Car tuning helps some with the lift-off oversteer and way too quick spinouts, but Forza 6 still feels floaty compared to Forza 4.

My solution was a reluctant one. I don’t like assists for the most part. No driving line, ABS, TCS, or STM. Manual with or without clutch depends on the what the real car uses. STM has always been a huge no-no for me. Always interfered with the feel and usually slowed me down. However, it is the solution for me in Forza 6. Switch it on and it’s instant Forza 4. Lift-off oversteer is nearly gone, and I now have a chance to correct when the tail steps out too far. You can still spin, so STM isn’t the huge crutch it was in Forza 1-4. (I skipped Forza 5). In fact, for the first time ever in any racing game, I’m faster with STM on, only because it tones down the floaty Forza 6 physics enough to where I can drive the cars on edge with a chance to save them when I go over that edge.

The feel I get from the FFB is a shudder when the front tires lose grip, and lightness when the rears let loose. 4 wheel slides are inbetween. There’s a nice gradual resistance that increases gently the further I turn the wheel. The small dz at center without any FFB is common to Logitech. Of course, there’s also the familiar Logitech notcheyness from their gear drive, that many don’t like, but it’s an old friend to me. Vibration feels okay to me too. If anything, it’s not strong enough as far as when going over rough sections of track. The final turn at Sebring should have the G920 trying to dismount itself from whatever you have it attached to, but it’s relatively mild.

Thanks for the input. Do you feel stronger ffb on any other games with the g920? Do you think the ffb in n fm6 is stronger or weaker than fm4.

Heavyset I was just like you, never used assists. I was getting frustrated with my wheel until I turned STM on and the confidence came back. I could suddenly drive all cars in all classes. I have FFB at 60, vibration at 90, and rotation at 720

@capt. nasties, I’ve only played Forza 6 with the G920, so can’t help you there. As far as stronger FFB than Forza 4, We can’t make an honest assessment because we both used the MS wheel with Forza 4 and use the G920 with Forza 6. Apples/oranges, y’know? How much is wheel, how much is game? I do know the Logitech DFGT I had was much stronger than the MS wheel, but that was Polyphony Digital’s coding for the GT games as well. The best comparison I can make for you is the G920 uses some of the same architecture as the DFGT and the FFB motor feels a little weaker maxed out in Forza 6 than the DFGT felt maxed out in GT6, so maybe T10 isn’t getting the most out of the G920. If you want stronger FFB, a belt drive Thrustmaster or Fanatec is the way you want to go. Owners of those wheels carry on like they have use a pipe wrench to get their wheels to turn in Forza 6 with FFB maxed. :slight_smile:

@Jenxx1284, I don’t look at leaderboards anymore because I feel some guilt about using STM. Wish I didn’t have to. I can hot lap without it, and while it doesn’t feel like Forza 4, it’s doable. However, when racing, just making small adjustments to my line to deal with traffic can send the car into a spin so incredibly fast, that I simply can’t countersteer fast enough to save it. Not at 900 DOR, that is, although I had trouble at lower DOR, too. I was always able to correct easily in Forza 1-4, though. Maybe those games were too forgiving? Never felt like it. Always thought they were tougher to drive on the edge than Gran Turismo. Subjective opinion.

Forza 6+STM= Forza 4. Simple as I can say it. The new update says something about adjusting angle of velocity to allow for corrections drifters need to make to improve their experience. Maybe that’ll fix things a little for us racers too, because it’s that angle I’m talking about. The cars reach the point of no return too quickly.

I have no problem at all running competitive times wih no assists and the g920. I do not use sim steering and have many top times in hardcore lb

how do you put down times in the hardcore leaderboard without using sim steering? UH? That is impressive mr haxor.

Steering settings have no impact on “hardcore”. If you run no assists but use normal steering you are considered hard core.

My brake pedal also broke in and is much better than when new. I went from an outside deadzone of 40 to 75.

For those of you who are feeling like you have to run STM I recommend trying to lower your DOR setting. I cannot drive at the limit with a high DOR settings because it takes too long to counter steer and things get too far out of shape. For me I would rather compromise and run a low DOR setting and use no assists, vs running a high DOR and leaving on TCS / STM

Congrats on that, capt nasties, I’ll look for your times. I’ve never been fast. I use sim steering. I haven’t really gone for a quick time yet on any LB yet. My times are set during career, so far. I’m usually top 1-2% with STM and 3-5% without. And like I said, I can hot lap without STM because if I blow a lap it’s no big deal, but with career races so short, a spin ends it quickly and I just want to get the career done.

My main reason for getting this game is to set up long endurance races. The Corvette C7.R is my favorite car and I like setting up 2hr. long races against cars in its racing class set on Pro AI with no assists and full damage. Because it’s a long race, if I spin early I still have time to advance, so no STM isn’t a big deal. Besides, I can tune the car to a good feel without STM. I just lazy when it comes to career. I turn on STM and set AI weak just to get it done.

I also have the logic tech wheel and found things much easier with STM on…personally I’m loving the ffb. I tried project cars and horizon 2 and found the fbb very…flat …I couldn’t wait to get back to forza

The only setting I’ve changed from default is the outside dead zone for braking to 70% to counter the ultra stiff pedal

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After three months of use, my G920 brake pedal is not ultra stiff anymore and feels very good. Just give it some time to wear in.

Probably started feeling great around the two month mark for me.

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I purchased the G920 in December and am happy with the feel and build quality, however I have one issue with Forza 6 with deadzones re-setting after switching to the Xbox dashboard and back into the game, the brake deadzone settings revert to what I assume is default 0/95. Have you or anyone here seen this issue? I found a video of this being demonstrated here www.youtube.com/watch?v=HYqizTIzxys

I have since modified my G920 pedals after watching a video guide by the same person, I hope the video below helps someone using the G920 pedals with Forza 6 (and other games).

After watching the following video, the brake pedal has 100% travel, the deceleration deadzones need to be tweaked afterwards to suit, see the G920 brake pedal modification guide here www.youtube.com/watch?v=6WYeuQigcPw

Lastly you say after 3 months the brake pedal is not ultra stiff, I guess that you still cannot depress the pedal 100% ? can you confirm. Thanks.