Edit: I think I’ve narrowed the problem down a bit. Like mentioned below, there is way too much resistance in my G920’s rotation in FM6. Even if I turn force feedback scale to 0%, there is still this huge rotational resistance on the wheel, which makes it hard to spin around. Is there a way to work around this?
Hi guys! Just got my hands on FM6 and I really like what I’ve seen.
Just bought a Logitech G920 to upgrade from my G25, and was wanting to use it for FM6.
However, I’m having troubles with my force feedback/steering. When a car is in a spin (oversteer), I can’t seem to save myself - I either completely spin out or snap back in the opposite direction so fast it’s impossible to catch it before I’m off the track.
I’m running 900 degrees rotation, and also tweaked the FFB a little bit but just can’t get it right. I have noticed that a BIG problem is when countersteering, there’s too much resistance in the wheels rotation - it’s like trying to rotate a cars steering wheel while it is parked. This makes it really hard to quickly spin the wheel the opposite direction.
Just a note, it’s not because I’m not used to a wheel, I play a lot of PC sims and can drift cars without any assists (no stability control, abs, traction control, etc) quite well on Assetto Corsa in particular.
So basically, I’m wondering what you guys are using for your FFB settings for your wheels, and specifically your G920 if you have one. Any advice or help is welcome
Oh yeah, is it possible to disable the in-game steering wheel? It really throws my concentration off seeing it not spin 1:1 with my actual wheel lol.
I have a Fanatec set up but are your settings including " sim steering " ? If so try using normal steering. Sim is way more accurate but it is also much harder to keep from over steering or under steering. Normal is more for controllers but it will also work with wheels and is much easier to use but you lose some responsiveness.
Hey yeah I have it on sim, it feels too dulled down on normal. My problem is the force feedback, no matter what setting (be it 0% or 100%) puts a resistance on the actual G920 wheel axle rotation. This makes it very hard to counter steer because you have to put a lot of torque on the wheel to turn it the other way (thus reducing the time I can flick the cars wheels in the direction needed to counter a spin, especially if I’m fishtailing - having to repeatedly flick the wheel left and right to counter the slide). Is there any way to somehow lower this FFB value?
Its not the wheel that is causing the resistance, it is the game. Forza 6, for what ever reason, seems to have a lot of ‘damping’ set up by default. Forza 5 doesnt, so it feels completely different. If you try the wheel in Dirt Rally or Assetto Corsa on the PC, you will notice it feels a lot more like your G25. I have the G920 myself, but I also have a G27. Both wheels feel pretty much identical in AC and Dirt Rally.
I use 900° only for the road cars and drifting, between 540° AND 720° for race cars, and 360°- for open wheel race cars.
Unlike most racing games now, Forza does not soft lock the rotation automatically depending on the car; so you have to change it manually in the menus. Unlike the G25/G27, to which you could just change the rotation using the buttons on the older shifters.
I forgot I use Tx wheel so im not sure if your wheel has similar settings. When I connected my wheel to PC I turned down 2-3 settings dealing with tension or dampner on the Thrustmaster menu window. I cant remember exactly but maybe someone here on the thread can correct me. It did help out a lot and maybe could fix what your describing.
Thanks for the help, yeah that’s what I meant, forza is putting tons of resistance on the wheel. I’ll try your settings, thanks for that link
You’re right about the G920 feeling a bit like a G25 on other games… I’ve been able to seamlessly blend from my G25 to the G920 without any probs. It’s just this damn resistance that makes drifting so hard on FM6. Driving normally I don’t notice it because I’m not having to constantly correct a slide and fight for my life trying to turn the wheel lol.
By the way, I know this is a long shot, but is it possible to somehow contact Turn 10 and ask them to include some more FFB sliders in a patch? Wouldn’t be too hard for them to stick a resistance slider in.
We have been requesting changes to the FFB for the last 8 months now, with no reply, or even acknowledgement. I’m not expecting them to change it till the next title, but I for one wont be purchasing it if that’s the case.
Not really helpful advice Baby, as it is very possible to do really well on a wheel in Forza; regardless of the issues regarding the FFB. When it comes to the actual racing, the FFB isnt actually too bad.
I use Raceboy’s tunes every now and then, as well as tunes from DJ lime, amongst others at the top of the LB. Some, as you rightly point out, are very loose. But some of that can be a case of just getting used to said tune, as it will be different to what we are used to using. I did this very recently with Raceboy’s Lotus E23 tune on my G920 wheel:
Those settings do not save to the wheel, they are stored within the Thrustmaster profiling software on PC; they should have no effect when the wheel is used away from the PC. That is why you need the software open while using your wheel on a PC, same as with the Logitech wheels; as the software contains the driver settings for the wheel on the PC. I used to own a TX myself, and I would change the settings depending on the game I was using it with; and it never made any difference with Forza 5.
Im glad you cleared that up I was wrong but good to know for future purposes. I like the car sound efx in forza 5 better, the wheel feels a bit the same to me too.
Thx m8 yeah I already have DiRT Rally & PCars on PC. I don’t really like the FFB in PCars much either, I think for my personal taste Assetto Corsa is the perfect game in terms of feedback.
Sucks so much that T10 haven’t done a proper job on the FFB, the game is pretty much the perfect simcade/sim game I’ve played aside from this one issue.
Yeah might eventually default to pad for drifting, but damn, it’s fun racing with a wheel.
I wouldnt say stop playing forza 6 but just make sure you make notes when using your wheel. I notice that on S class cars I make adjustsments to certain tunes on certain tracks. Most of the top leaderboard tunes are 100% made for controllers which I use because I have no clue on tuning cars. I always make notes on tracks like Nordschlief because most tunes feel really loose on my wheel so I make adjustments to correct it. But tracks like the Nurburgring GP are mostly sharp turns so the loose setups work better for me giving the car more turning radius. I like using 900, 720, & 270 but not all of us drive the same but yet all the tunes are the same. In a way it requires testing which tunes feel better on different wheel setting depending on which track your on. Once you get familiar it helps make racing online a little easier keeping up with the fast controller users.
Thanks for the replies guys. I’m getting used to the stiff resistance, and am not having much trouble racing. FFB while drifting is still a bit weird, but I’m getting a little more used to it. Probs will stick mainly to racing because the FFB isn’t too bad when not sliding.
Turn 10, if you’re reading this, this doesn’t mean I’m 100% satisfied with the current FFB system. It needs some tweaking.
I agree I hope they correct problems most wheel users have with future updates. Then again I really wonder how many people use a wheel. It could be that the wheel population is too small so improvements could take months and months.
Had the wheel for around a month and I am starting to run similar times to what I was running with the pad. I’ve been playing with the settings and tuning. I’m currently running
Normal steering
No assists
Steering dead zones; 2/100%. The 2% inside helped with the natural centre dead zone from the wheel,
Acceleration dzs; 20/100. I found it hard to run minimum throttle with a 0/100 setting
Deceleration dzs; 0/50. I find the brake rock hard and this lower setting works well for me
Clutch dzs; 0/70
Handbrake dzs; 0/100
Vibration; 20%
Ffb; 100%
Dor; 540°. 720° for lower class cars. 540 is better for catching slides. I assume 270° would be better for drifting, yet never tried it.
The tunes very important when using a wheel. The best tuner for the wheel is DTM lionel e46. His tunes are for the pad but translate very well to the wheel and he has lots of tunes shared.