Is it just me or did the developers evaded the details of the livery system again on their streams? Because they briefly mentioned it for less than 30 seconds on what the improvements are going to be added, but they never demonstrated on what that new improvement is.
It’s really kind of irritating how new casual people who want to add cool arts yet unfamiliar with the shape system has to go through the trouble spending endless amount of hours and days to work on their car paint. This game should not favor only for those who are die hardcore artists to get what they deserve.
It really needs an art upload system for those who don’t want to spend too many days on one car for their designs. GT Sport did it. I don’t know why this can’t.
In any walk of life, what does a casual person, who doesn’t want to spend any time or effort on creating something, think they deserve compared to someone who’s dedicated hours/days/weeks/YEARS in some cases perfecting their craft?
I have a long-running thought that pops into my head whenever I hear the ‘we want to be able to import’ discussion. What if a group of players who didn’t want to put in the time and effort to actually get good at racing complained to the devs about not being able to win races or climb the leaderboards and got them to add an optional racing ‘bot’ that could be used to win races and get top leaderboard times? How would you then feel if you were an actual racer who had practiced and improved through years of playing to get to be a top racer and then suddenly anyone at all could just click a button and automatically beat you? That’s about what being able to import pictures, decals and liveries would feel like to many painters. I talk to many of the better, more established painters on a daily basis and we’ve had this same discussion many many times over the years and I know that this is the opinion of quite a few of them. I also know of quite a few who would likely stop painting and sharing their work if this feature were ever to be added.
I get both sides of this discussion. And there are valid points of view on both sides. I also think that there are many improvements and new features short of being able to import liveries that could (and hopefully will eventually) be added to the vinyl editor to make painting easier and more accessible for all painters. Many of these improvements were listed in the threads here asking for feedback on the state of the livery editor … so hopefully T10 is looking at finally adding some of these in the future.
Imagine how much more trouble they’d have to put into the ridiculous crusade against “offensive” liveries if people could just import pics. I think it’s unlikely to happen.
The essence of this discussion is not about whether or not there’s a quicker, easier, more efficient and more technologically savvy way to create liveries. We all know that there is and that other games do indeed implement those techniques.
The issue is more about not removing or changing a facet of the game that thousands and thousands of people have put lots of time and effort and practice into over the years to improve and hone their skills. This is a facet of the game that a large part of the community enjoys and takes pride in being good at and doesn’t want the necessary elements of skill and artistic creativity needed to create a good livery to be replaced with an upload button.
Edit: And this is not to say that the better more established painters want the editor to remain exactly as it is. That part of the painting community actually has many many suggestions for improvements to the editor short of an import feature that would make painting easier, more enjoyable and more rewarding with higher-quality liveries for all painters.
Yes seriously. Your time on hours/days/weeks/years on working for that car is your own personal business, effort, free time as well as self-entitlement. No one actually has times to spend forever on designing one car when this game series provides 500+ cars, plus that not everyone shares their works for others to use them. Not to mention, if your one work costs at least 1500-2000 or 3000 layers, you can’t add others. What’s the point in that? SVG files from Illustrator/Photoshop compresses the file in one layer and it saves the trouble from rendering one image instead of loading one by one layer.
Person who spends a lot of work on Illustrator/Photoshop etc are equally spending a lot of effort and work as someone working on Livery Editor. They just don’t like spending their days on rotating their controllers trying to get their arts right especially when organizing layer in this game is also poorly made.
There is no honing skills in their games when the designers refuse to share their works even decals. Just because you can put 3000 layers of blotches into a female model looking art on one side does not make it cool. It just wastes more layer sizes and it wastes more opportunity to add works.
People can use wacom/draw realism with their pen and paper, and that’s skilled. Not with controllers. That’s just people having a lot of free time in their lives.
I mean, do you see people offering commissions for this game? No one wants to even offer commissions. The major artists for Forza community have done nothing to support players to have livery functions be nicer for new/casual community but instead telling others to “do it yourself. we are not going to help you.” Elitist for driving game community doesn’t just come from driving skills, but also it is coming from design community too.
What we decide to spend time on is completely up to the individual gamer. There are people who spend the bulk of their time painting in Forza because that’s what they choose to do. You have absolutely no idea what others ‘have time to do’.
What others choose to share has absolutely no bearing on how the paint booth works and what it means to other players. That makes absolutely no sense at all.
Increasing layer count was one of the suggestions made by the painting community to improve the editor.
The import feature would allow anyone to import work done by someone else … meaning that the importer potentially wouldn’t have to do any of the actual work at all. Which is one of the points of contention of the other side of your argument.
As I mentioned above … whether or not a creator chooses to share their work or not has nothing at all to do with the amount of skill required for others to create a good livery. Not sure what the point you’re trying to make is with this line of thinking.
So just because some artists have chosen to use a different tool to create their work then that means there’s no artistic ability involved? I mean really? If that was the case then everyone in the game would be creating masterpiece works if it actually took ‘no skill’, right?
You need to review the threads asking for feedback on the livery editor and regularly follow discussions within the painting community to see how often established painters are actually asking for new features and improvements to help make the editor easier and more accessible for all. The painting community has been asking the devs for improvements and new features consistently for years.