I have a lil’ story to tell, this one is Car model-related but off-topic from Forza.
There’s this one vehicle sim I’ve been playing through almost 8 years already, which is BeamNG.drive. I saw that whatever car they have looks disproportionate or have outdated textures, they remodeled them. I’ll send some examples of cars from that game.
You see, in one of their updates in 2019, they reshaped some of the cars’ proportions, making it look like or match with a real car. Perhaps, BeamNG’s cars are fictionalized.
And in here, they gave their Ferrari and Honda Civic a full-blown remodel:
They’ve been redoing everything from the ground up already. I loved that sim, ever since I started playing it. They remodeled several of their cars that look outdated already since their debut in older game versions. Progress was slow but their devs did their best, as well as listening to their community (the only thing that most game devs never do). They always took their full-time in developing new & remade content.
I finally got BeamNG, and it’s interesting to say the least. The Monty-Carload sure as heck drives the part. The thing that amazed me is how they absolutely nailed automatic transmissions. It feels like a real GM 4 speed,
It sure is realistic, man. Especially how the game accurately simulates car physics & damage, and all cars in the game have different trim levels to choose.
Was used to be a crash simulator before, now a lot of advancements came to change the game within the years. It has now become an all-time Vehicle simulator.
Not really, it’s just, it is a high-risk thing to tamper with an asset this late into the game (2 1/2 years) because of all the things already done with the current version of it.
Say something goes wrong with replacing it and all liveries fail to load on the new asset, people will complain about that much more than about the Silvia or the R34 being deformed or whatever, because the former actually affects people’s gameplay, a lot. A deformed model doesn’t.
The opposite seems more plausible because working with assets requires resources, time and effort, clearly PG has none of them. Things might be different with T10 this time around, because they said that FM is the title for years to come, so leaving out almost 2 decades old assets for the entire lifespan of FM may be a bad decision even for themselves, let alone players.
Isn’t this basic quality controll? To make sure your new/updated feature whatever works as intended? If a deformed model isn’t a priority then why is it that the forza staff actually moves them into the known issues section on the troubleshooting hub? They could’ve easily close the threads and toss the same message.
I do understand though that there’s no way in the world they’ll go back now and update these models, at least not in the forseeable future. Not untill a new FM or a horizon game comes out. And i somewhat understand it since most of these need a full proper re-scanning, not just some light fixes here and there. And some of these cars will probably get lost along the way. Probably for the better.
We can interprete the many “Bug-logged” model reports in various ways, but my theory is that they’re either going to actually replace the models to break all liveries and tunes (which I’d be okay with), or add them as separate cars with improved models.
Another Motorsport 1 model, I’m afraid. FM1-3 had a Neon, which was replaced with the SRT-4 in Motorsport 4, but the only difference I saw was the wheels, because it shares body mods with the older model.
I still do hope that they’ll manage to put them in FM, even as separate cars. The game already looks awful and the deformed models make it feel even worse and older, but this we all already know.
While it is a massive relief to hear that they’ve finally acknowledged this, they can only do so much at a time, so once they’re done with this set, I’m sure they’ll do more and so on.
If Forza Motorsport really is supposed to be updated for years (instead of getting sequels), T10 should find a way to swap models after all. I hope they won’t go the Gran Turismo way and duplicate all these cars