I love forza but the dlc is verging on ridiculous the doc they give could have easily been in the game when it was first released and now that the 6 pre paid packs are done we have had two more and the Porsche pack and now on the horizon the nascar pack
Turn 10 I feel you are being very excessive with this and how about sorting the probs with race track boundaries (spa cota and yas marina for example) and also the messed up starting grid on le manne and there are numerous probs like the Evo x turbo giving no advantage
Sort these and stop charging us a fortune for a half baked game
I have paid for the premium game and and all the dlc so far and I for one am not buying the next stuff and I run a community website full of others who feel the same
I have to say I kinda agree. Maybe they need the money to implement the fixes’. (joke)
On a serious note though, surely after all this time something should’ve been done about track limits. It’s ridiculous, I only race in the leagues (pinnacle) and most are good racers and don’t cut, but I could name at least 6 that exploit every corner they can and the thing is, they cut but tend to actually race fairly clean. Weird. The other annoying thing is some are fast enough to be near the front without having to cut.
I’m always amazed that Turn 10 has a community of experts that know what could easily have been in the game at release. And those experts know that the people that create the DLC cars and tracks are the same people that could be better employed adjusting and testing game features if they weren’t wasting all their time, you know, working on what they were contracted to do. Those experts also know that DLC, despite taking months and months to produce, isn’t planned months and years in advance and is instead the result of a whim the week before release.
And Turn 10, obstinately, willfully, continues to trudge on like a blind man in a dark room, ignoring the community of experts hiding under their very noses with all the answers.
When dlc are being recycled like the porshe pack it shows turn10 is being money hungry. When the game drops with 3 available dlc at launch it shows turn 10 is being greedy when you can pay to get Early Access it shows turn 10 is being greedy and if the nascar expansion is real that shows it too. nascar was in previous installments of forza and was taken out to be sold later and i have a feeling theyre trying to do the same with drag racing. Turn10 should take a look at what 343 has done with halo micro trans are in the game and that pays for expansion rockstar has done the same with gta
It would be hard for Turn 10 to remove NASCAR from Forza, seeing as it was never in the series to begin with, and they have never had the license until now.
The stock cars featured in FM3 and 4 were not officially licensed nor were they exact replicas of the real thing, as the license sat with EA at the time of FM3’s release.
The Porsche pack was also not “recycled”, seeing as every car had to be remodelled and rebuilt from the ground up for FM6, which isn’t exactly a quick or simple process.
Half of the Porsche pack was recycled from FH2. Granted they had to add ForzaVista for most of those cars and adapt to the different game dynamic but I certainly wouldn’t call it “rebuilt from the ground up”.
Yes nascar racing was in forza 3 it may not have been exact replicas of actual real adds on the cars but there was definitely nascar racing in the game and porshe pack is a touch up job point blank its been done b4 period
Have you even seen the Porsches in FM6? They’re much, much more detailed and higher resolution than the FM4 models, not to mention they have completely reworked physics and engine sounds. If you seriously think they’re just “touch ups”, then you must be blind.
You also seem to think NASCAR is a generic term for all stock cars, when it fact it is a specific organization and sanctioning body which had never appeared in a Forza title before.
Im done with forza 6 haven’t played in months no hot lap for drag racing no leaderboards no custom public lobbies leagues are a fail nothing but twisted metal at the first turn the storefont user interface is a joke. someone should be fired at turn10. These mods on this forum are a joke also they borderline troll the community with there responses.
I’m fine with the dlc Turn 10 is a business after all and dlc is an effective way of making money, which I believe is the general idea when running a business. They were upfront before the game was released about what was in the game and their plans regarding most of the dlc. Everyone knows what is and isn’t in the game when you buy it and if you didn’t that’s your problem for not looking before buying, just because you buy one of their products doesn’t entitle you to every piece of content they have ever created. The only thing I would like to see done differently is their implementation of new tracks because to me personally they are useless as there is hardly anyone on the rivals leaderboards for them and they don’t show up in multiplayer.
I do however agree that their post release support in terms of fixing the problems in the game could be better. I also used to play a lot of Battlefield 4 and that game had a lot of problems with it but DICE worked hard to fix the problems through multiple updates for well over a year after release. I’m not saying that Forza has in any way the same amount of problems as that game did but it is certainly not with out fault. Just to name a few, track limits are all over the place and are frankly ridiculous on some tracks (eg Monza), there is still the problem with lobbies crashing occasionally when loading into the race, this is still the only game that I have problems with voice chat in lobbies, the game regularly crashes on me if I cycle through tunes or my garage too quickly.
It’s difficult for an entitled group to accept the facts that, for Turn 10/Microsoft Studios, this is a business and NOT a hobby. The developers didn’t just wake up one Monday morning and decide to release DLC Tuesday.
I understand that people have some issues with the game, and respect their right to complain. What I don’t understand is their judgement of the developers, when they have absolutely no clue about what is involved in the development, implementation or maintenance of a game like Forza.
Yes, of course it is about money. It takes money to hire talented employees, to scan racetracks and cars, to write elaborate code that attempts to seamlessly integrate MANY parts of a very in depth game. It takes money to put it all together on a tight schedule, with budget constraints and on a new platform. It takes money to market the game, and DLC is a revenue generator as well as a marketing tool.
DLC is the industry standard. It provides the developers/producers to offer a complete experience at a steady, competitive price, and offer additional content to those who desire it.
The release of DLC isn’t connected to the maintenance of the game. Saying that Turn 10 ignores known issues, and just cranks out DLC to make more money, is like saying your electrician is too worried about your wiring, when they know the toilet won’t flush.
It may be a game to all of us who enjoy it, and those who claim they don’t. But it is a business for the developers. A business in a very competitive industry.
Relax people. NONE of those little issues really affect gameplay. This game, with all of its little issues, is still a pretty amazing game. It’s easily worth the price, based on comparable entertainment values.
Not an expert on anything. However I do have a degree in marketing and worked as a production manager for several years. Everything I posted can be found with just a little research on the subject, or by using common sense. But, since your degree must be in trolling, you win.
The base price of the game is the same as any other game. THAT is what I was referring to. The base game is a complete game. DLC is not required to play the game. DLC is not forced on anyone. DLC is a choice.
Peace
Not really, no. The underlying point the OP was making, albeit in slightly clumsy language, was that it’s a bit rum for a title still being actively developed to have had so few fixes to problems that existed at launch, or indeed that have existed since the previous iteration. That is a perfectly valid point. Of course T10 have to generate revenue, but they also have a duty to those customers from whom they generate that revenue, and in the age of DLC where a title is still in active development for a year or more after release it is expected that a studio will continue to fix issues where possible for as long as they are releasing new content and generating new revenue. This is neither an unreasonable nor an unusual expectation. What is unusual is seeing a AAA developer, and a 1st-party studio at that, not doing this.
But they are fixing things. There have been several updates/patches just in the last few months. The problem is that none of the problems are catastrophic, but each is a priority issue for one person or one group of people.
Also, many of the things being complained about these days are features that were suggested/demanded in previous games and WERE implemented. I.e. Removal of most of the sticky grass, fixing wall riders, etc etc.
As the saying goes. " You can please some of the people all of the time, and all of the people some of the time. But you can’t please all of the people all of the time.
I would be more sympathetic if the issues were catastrophic issues that made the game unplayable. But they are not. Fixing non catastrophic issues in code, can often result in catastrophic issues. It takes time and testing before patches can be released with confidence. Of course I believe there are many issues that need resolving. But I believe Turn 10 is smart enough to prioritize them and will repair them as they are able.
I agree forza is still king of the console racers but i only compare forza to forza and the last 3 forzas have been downgrades in my opinion forza 4 is the best forza by far