Forza Horizon 3 - Game Guide / FAQ

FH3 FAQ: #Forzathon

"Forza Horizon 3 will include new weekly challenges dubbed Forzathon, Playground Games creative director Ralph Fulton told Polygon today at Gamescom. The feature will include weekly, themed competitions where players can win prizes not available in other parts of the game. Challenges start in October, just after the game’s Sept. 27 launch on PC and Xbox One. Of note is the event Oct. 14, when players can win a Nissan Silvia S14, and an unannounced event Oct. 28-30. News on that event is still incoming, though Fulton said players will be able to win and drive a vehicle that “has never been drivable in Forza before, which you will not believe.”^ “Currently, rewards include a comedy horn pack and a Nissan Silvia S14 unlock. Forzathon competitions can be single-day or multi-day, and many of the rewards offered will be available only through completion of the challenge (although Fulton was keen to stress that popular rewards would be re-used in multiple events). “[The challenges] might be really simple,” explained Fulton, “or they might be really fiendish.””^ See discussion thread.

“From the Garage you can change your car horn. Many are available to begin with, but earn Credits and take part in #Forzathon to get even more!”^

“The M12S Warthog CST will be available at launch for Forza Horizon 3, and will be sent as a free download to everyone who has played either Halo 5: Guardians or Halo: The Master Chief Collection on Xbox One. Eligible players will receive codes to download the Warthog via an Xbox Live Message, and codes will begin to be sent out during the week of September 5. In addition, players who have not played an Xbox One Halo game will still have the chance to earn the Warthog via a special #Forzathon event coming to Forza Horizon 3 in October.”^

FH3 FAQ: Auction House

“With the Auction House, players will be able to buy and sell cars between one another and the Auction House will act as a hub for fans to find the coolest cars, with striking paint jobs and fantastic tunes. The Auction House will feature a new rating system for painters and tuners based on how many downloads, likes, and uses their creations have, so browsers can quickly identify the community’s top creators. . . . Best of all, Auction House and Storefront features will work seamlessly across both Xbox One and Windows 10.”^ See discussion thread.

Can you buy DLC cars in the Auction house?
Players who own the DLC for a particular car will be able to buy and sell those DLC cars in the Auction House, but players who don’t own the DLC will get an error message when trying to bid on DLC cars. All players can bid on Horizon Edition cars as well as other exclusive cars (Forzathon, Barn Finds, etc). See discussion thread.

Why did I get less than the bid price for a car I sold on the Auction House?
Like real life, the Auction House takes a commission on sales, which increases due to price and other player paints and tuning setups applied to the car.

How is it that other sellers can set a higher Buy Out price for the same car I’m selling?
Users who have Legendary status as a painter or tuner have the benefit of higher Auction House ranges.

Why do I keep getting a Bid Failed message?
The Auction House has a limit on the number of transactions within a 24 hour period. Come back the next day and try again. In unusual cases, rebooting your equipment may clear error messages.

Where is the car I won? Where are my credits?
Make sure you complete each auctioned car by selecting it and claiming the car or your credits so they are added to your garage or account. If you are certain you have done this and apparently lost credits or cars while trying to claim them, first reboot and check again. Report it in the Support forum and to forzafb@microsoft.com with your details so the case can be investigated.

This video via Good Games shows the Auction House and Auctions menu:

Details: Seller, “Legend Painter,” “Legend Tuner,” Highest Bidder, Highest Bid, Buy Out price, Time Remaining, plus Auction Options and Auction Alerts

FH3 FAQ: Cars

How many cars are in the game?
Cars have been added to the game every month since launch and as of May 2017 there will be over 500 models that can be driven in the game.

  • 334 standard models in the Autoshow. The list of “over 350 cars” announced at E3 available at launch (including Autoshow, Barn Finds, Skill Shop, and Midnight Battle models) plus launch DLC (VIP, All Stars, and pre-order bonuses) was revealed on August 23.
  • 3 Skill Shop models
  • 4 Midnight Battle models
  • 21 Barn Find models (15 at launch, others added with content updates)
  • 33 Horizon Edition variants
  • 19 Exclusive Bonus models (Forzathon awards - see DLC thread for ongoing additions)
  • 89 DLC models (Pre-Order, VIP, monthly, expansions - see DLC thread for ongoing additions)
    See a full list of the cars (with comparison to previous Forza games) at my online spreadsheet linked at ManteoMax.com and the visual online database at www.KudosPrime.com and also see the Confirmed Car List discussion thread for other sightings.

Which Manufacturers are in FH3?
As of May 2017 there are 93 makes in game search filters:
AMG (Halo Warthog) Abarth, Acura, Alfa Romeo, Alumi Craft, AMC, Ariel, Aston Martin, Audi, BAC, Baldwin, Bentley, BMW, Bowler, Bugatti, Buick, Cadillac, Caterham, Chevrolet, Chrysler, Datsun, Dodge, Donkervoort, Ferrari, FIAT, Ford, GMC, HDT (DLC), Hennessey, Holden, Honda, Hot Wheels (DLC), Hummer, Hyundai, Infiniti, Jaguar, Jeep, Koenigsegg, KTM, Lamborghini, Lancia, Land Rover, Lexus, Local Motors, Lotus, Maserati, Mazda, McLaren, Mercedes-AMG, Mercedes-Benz, Mercury, Meyers, MINI, Mitsubishi, Nissan, Oldsmobile, Opel, Pagani, Penhall, Peugeot, Plymouth, Polaris, Pontiac, Porsche (DLC/Forzathon) Ram, Reliant, Renault, Rolls-Royce, Saleen, Shelby, Spania GTA (DLC), SRT, Subaru, Sunbeam (content update), Talbot (DLC), TAMO (gift), Terradyne (content update), Tesla, Toyota, TVR, Ultima, Vauxhall, Volvo, W Motors, Zenvo (DLC)

What happened to Volkswagen?
“Unfortunately, we can’t always align our fans’ desires with the interests of every licensor, as is the case with Volkswagen in Forza Horizon 3. As a result, we’re unable to include VW in the game. Naturally, there are tons of VW fans here at Turn 10 and Playground Games and we’re as disappointed to share this update as our fans are to hear it. We hope to be able to restore VW to Forza games in the future.”^ See discussion thread.

When will Porsche be added?
Turn 10 and Porsche announced a six-year partnership on April 12, 2017^. The Porsche Car Pack is a paid DLC pack of seven models, while additional Porsche models have been added to the game for free as Forzathon awards. See the DLC thread for pack and content update details.

Why are cars from previous Forza games not carried over into FH3?
“Sometimes it’s a choice we made to make room for another car we felt was more important for the title. Game design balance might be a factor. Or disc space: there’s only so much room on the physical disc. Project budget or schedule impact another: porting and licensing cars from earlier titles in addition to building and licensing new cars all come with resource cost we have to prioritize. Sometimes we decide that a car has been made redundant by a higher trim version or newer model that otherwise is too similar to an older model to justify both. Sometimes we are unable to license a particular car by a manufacturer, or any car by a manufacturer (or even multiple OEMs represented by the same agency) for one reason or another, even if it was in last year’s game. There are quite a few cars in the community top 100 list that fall under this category, but we’ll keep trying. There’s a reason that no other racing game features so many manufacturers: it’s really hard! It takes a dedicated team of professional licensing and legal experts working year-round to maintain strong relationships with OEMs, race teams, and the agencies and lawyers who represent them, as well negotiating ever-changing contract terms, costs, and often changing personal contacts. The desire to have every car that has appeared in Forza to be included in every new Forza is understandable, but to expect that is just not realistic from a game design, licensing, or business perspective.”^ “Cars we shipped on Xbox 360 don’t take as much time and resource to rebuild for current gen as all-new cars, but they still take a considerable amount of effort that has to be weighed against adding all new cars. We’re well aware of the community’s top 100 cars for FM6 (many of which carry over into FH3 wish lists) now thanks to ManteoMax’s compiled list, and we’ll continue to tick those off as well as we can moving forward.”^

Why are Chevy SS models spelled out as Super Sport?
“Changes to the Super Sport models In Forza 6 were made in association with Chevrolet in order to align with the brand’s global naming strategies.”^ See discussion thread.

SPECIAL ACCESS CARS IN FH3

Are there Unicorn cars in FH3?
The concept of Unicorns - cars only available as a gift from Turn 10 - has changed from previous Forza games. There are multiple types of cars and models not listed in the Autoshow that are available from regular or timed (Forzathon) gameplay. Once the cars are available to players, they can all be sold through the Auction House, and used by all in shared Bucket List Blueprint events.
Types are described below; see the growing list of exclusive models in the DLC thread.

DLC
Most car models that are paid DLC can be purchased through the Marketplace tab or any Festival Site Autoshow (DLC Cars or View All and select). Each regular monthly car pack has a ‘hero’ car that can only be obtained by purchasing the entire pack, while the other models are available as individual DLC. Some individual car models (Pre-Order variants and promotional livery variants of existing models) are not available to purchase from the Marketplace or Store. The player must own the correct DLC in order to bid/win a model from another player in the Auction House, but all DLC models can be made available to other players as Bucket List Blueprint featured cars. DLC cars can be driven anywhere where you can drive regular Autoshow models (main map, expansion modes, multiplayer). DLC cars can be encouraged to appear for the Horizon Promo photo challenge by driving in a similar Type car or customizing a Blueprint race.

Barn Finds
Barn Finds are cars hidden around the map that are not available to buy from the Autoshow. Regular gameplay progress will trigger a barn find rumor (mentioned by a radio DJ and alerted on screen) which will place a purple circle around an area on the map. You must then search the area with your car or Drone to find the barn’s exact location, revealing it as a bright purple house icon:

Barn Finds are found in structures with a specific style of door.

Once triggered, a cut scene will play and the car will be sent to your garage, but not immediately: the car will be put through a restoration process which takes time or you can speed it up by paying credits. Now fully restored, the car will be available to use like your other cars, with upgrades and paint. Each barn find model can only be collected once from the map location, but you may be able to buy additional cars of that model from other players in the Auction House. In addition to the 15 Barn Finds at launch, additional Barn Finds have been added with content updates. Some can only be unlocked with a particular Forzathon challenge, but you can still obtain them in the Auction House. See the Routes and Discovery thread for list of models (spoiler!).

Horizon Edition Cars - when will they all be available?
“If you’re very lucky, you might manage to find yourself with a Horizon Edition Car! These cars always come with a unique designs and special bonuses. The bonuses could a multiplier for certain skills, Credits or XP! As for how to acquire them, you’ll have to figure that out on your own!”^ Horizon Edition cars are variants of existing models in the game, usually tuned up and with body kits installed. HE cars also have special bonus factors, multiplying your Skills, Speed Skills, Drift Skills, Destruction, XP, or CR. HE models appear in Wheelspins, and once owned they can be sold in the Auction House for a minimum bid of 200,000 and minimum buyout of 5.5 million CR. Anyone can buy and use HE cars obtained from the Auction House. At launch only 11 out of 33 HE models were available from Wheelspins, and the selection has been rotated in later months. See discussion thread.

Skill Points cars
You must fist progress through the game to unlock the Skill Shop menu, then earn Skill Points from driving, then spend the points on Perks to get to the point of buying each car with points. Three cars are available from the Skill Shop in the Progress menu. You can only collect each model once with this method but may find duplicates available from other players in the Auction House.

Midnight Battle cars
Challenge Drivatars in traffic to a race to unlock Street Races, and complete Street Races to unlock Midnight Battle events. Win a Midnight Battle event to earn the opponent’s car for your garage. There are four Midnight Battle models. You can only collect each model once with this method but may find duplicates available from other players in the Auction House.

Exclusive bonus cars - Forzathon
In-game timed Forzathon challenges are rotated on weekends and some Tuesdays. You can see these challenges in the Rewards menu at this site or on the console dashboard under Locked Achievements. Beat the specified challenge to earn the exclusive bonus car for your garage. You can only collect each model once with this method but may find duplicates available from other players in the Auction House. Forzathon models may cycle back for a second try in future events so be sure to look at the Forzathon discussion thread on a weekly basis to see what’s coming.

FH3 FAQ: Car Types and Themes

Each car in the game is grouped with a Type. Cars in the Autoshow and Garage can be sorted by Type, and some events and Rivals restrict cars to a certain type. You can set up this restriction (or Anything Goes for all cars) for events using the Blueprint menu. There are 29 different types:


For a list of car models for each type, see the Routes/Events/Discovery thread.

The Blueprint menu also has the option to restrict car selection by Special Themes. Not all cars have an associated theme, and some cars are included in more than one theme.

  • Barn Finds
  • Reasonably Priced Cars - cars valued 25,000 CR or less
  • Forza Favorites - game box cover cars from the Forza game history
  • Collector’s Series - rare and collectible models
  • World’s Fastest Cars - historic and modern record holders
  • Evo vs Impreza Race Off
  • Heavy Hitters - cars weighing over 4,400 lbs
  • AMG vs M Sport Race Off
  • High Rollers - cars valued 1+ million credits
  • Tuner’s Choice - European and JDM favorites among tuners
  • Ferrari vs Lamborghini Race Off
  • Ford vs Holden Race Off
  • Iconic Movie Cars - James Bond, Dukes of Hazard, etc
  • Homologation Heroes - race bred cars for the street

FH3 FAQ: Performance Index and Classes

Classes, Performance Index and Ratings
“Every Car has a Performance Index (PI) that indicates the overall performance of the vehicle. PI is a number from 0-999, the higher the number the faster the car. PI determines the class of the car, from D, C, B, A to S1, S2, and X class.”^ However, the PI number is a single assessment of the car’s lap time around a virtual test track (see description below) and does not indicate guaranteed performance on every route or surface. Cars are also given a rating from 3.0 to 10.0 in Speed, Handling, Acceleration, Braking, and Launch. These numbers are more about the potential of the car, changing with the installation of upgrade parts but not changing with tuning.

How is a car’s Performance Index (PI) calculated? How realistic are the driving characteristics?

Does FH3 use the same physics as FM6?
“same physics, but with surface friction tuned to be more forgiving.”^

FH3 FAQ: Forzavista

See discussion thread.

Can I switch on/off headlights, horn, windows, convertible tops, or turning indicators while driving?
See discussion thread.

FH3 FAQ: Autoshow

“Choose Horizon Recommends to be recommended cars based upon your personal tastes, or choose view all to see all the cars on offer.”^

What is Upgrade Heroes?
The Upgrade Heroes menu allows you to browse cars that have preset upgrade packages available.^ See Upgrades.

Can I buy cars with microtransactions?

FH3 FAQ: My Cars


Selecting a car gives the option to: Get in Car, Add to Favorites, View Car, View History, Remove Car From Garage

How does the garage work? Can I sort and group cars I own?
Cars can be sorted by Manufacturer, Class, Year, Value, Championship, or Country, and Filtered by Upgrade Preset, Class, Car Type, and Drive Type. Selecting a car will also allow you to add it to Favorites.

Is there a limit to the number of cars I can own?
See discussion thread.

Can I import cars I own in my other Forza game garages?
No. Loyalty Rewards based on Forza Rewards Tier and previous games/VIP will gift up to twelve cars from the FH3 roster to your garage after you have chosen your second Festival Site.

Is there a bonus in FH3 for the number of cars I own in previous game garages?
There is no credit bonus for previous garage numbers as seen with FM6 Loyalty Rewards. See discussion thread.

If I purchase a DLC pack will the cars go directly to my garage?
No, you will need to find the included cars under each Manufacturer in the Autoshow where they will be listed for Free to add to your garage. After you have collected a DLC model for your garage, you can buy additional cars of that model for credits.

Can I sell cars back to the game or to the Auction House?
Cars can be sold through the Auction House with a maximum buyout slightly less than the car’s value. Cars can be Removed from your garage but no credits are given there.

Can I gift cars to friends?
No, though cars can be shared with your teammates in Co-op mode. See discussion thread.

Can I share cars with Clubs?
No, but cars can be shared with your teammates in Campaign Co-op mode.

Can I rent cars I don’t own?
Online modes provide a selection of Rental cars that cannot be upgraded and do not earn credits or XP.

FH3 FAQ: Upgrading and Customizing Cars

UPGRADING FOR PERFORMANCE

Forza’s upgrade options allow you to change the look of a car and improve its performance within its class or in a higher class. In general reducing weight improves performance but sometimes a heavier part can provide stability that helps acceleration, or reduces the overall PI in the car class to make room for another part. Some cars have fewer options but in general the upgrade categories and groups are the same for all cars, will varying specific impact on each car model. To tune gearing, suspension, brakes, or aero the car must have an adjustable (Race level) part installed. Parts cost credits to buy buy once owned they can be removed and reinstalled for free. Bought parts are assigned to each specific car, so if you had two Vanduras you would need to upgrade the camshaft etc. for each. Installing a conversion will uninstall some related parts in the Engine or Drivetrain (differential).

Engine upgrades
Change your horsepower and torque, engine response, and overall weight with these parts: Air Filter, Manifold, Fuel System, Ignition, Exhaust, Camshaft, Valves, Displacement, Pistons, (charger if installed), (intercooler if installed), Oil, Flywheel. Installing a turbo or supercharger on a naturally aspirated engine or vice versa will remove some installed parts as applicable.

Platform and Handling upgrades
Brakes, Springs, Anti-Roll Bars, Roll Cage, Weight Reduction. Changes to these parts at Race level have a visible effect on the car. Brakes, Springs, and ARBs allow for tuning.

Drivetrain upgrades
Clutch, Transmission, Driveline, Differential. Sport and Race transmission allow tuning gears. A new differential will have to be bought and installed after an AWD or RWD conversion.

Quick Upgrade
For a fast upgrade you can have the game decide which parts to install to bring the car to the top of the target class.

What tire types are in the game? How does transitioning from dry to wet work?
The full range of tire compounds are Street, Sport, Race, and Rally. Street through Race give progressively better grip (in lateral G’s) while Rally tires have better traction on loose surfaces but only offer a street grip level between Street and Sport compounds. Some high performance cars will only have the option to upgrade to Race or Rally compound. There are no Drag slicks as in Forza Motorsport games.

Are there any new engine swap options?
A motorcycle engine is among a handful of new options, list TBD.

Is there Nitrous in FH3?
No.

UPGRADING FOR VISUAL CUSTOMIZATION

In this E3 video interview Ralph Fulton describes new visual customization parts: new rally parts, new offroad parts, over 30 new wheels with a refreshed list, and widebody kits from Rocket Bunny and Liberty Walk. See discussion thread. Fulton and Graeme Boyd presented an example of the Nissan 240SX with widebody parts in this gamescom gameplay demo:

Do all cars have widebody kits?
"As many of them as we could. We added new visual upgrade parts for close to 100 cars, broadly grouped into these themes:

  • Wide Body Kits, mainly those by Rocket Bunny/Pandem and Liberty Walk, but also some vintage flared bolt-on fenders. Total number of cars is somewhere between 20-25
  • Rally and Offroad: things like light clusters, mudflaps, roof vents, bull-bars, 'roo bars, winches, etc. - these were added to a pretty large number of cars and trucks, somewhere between 45-50.
  • Visible blowers: a lot of classic muscle cars now have a new hood option which includes a visible supercharger - somewhere around 20 cars.
  • Roof Racks: not as many cars as the above got special roof racks, but there are some pretty unique roof racks that have been added, and a few unexpected surprises in store."^

Are parts required to go together?
“You can install these parts individually as usual, or use the new “upgrade presets” option to apply a complete upgrade package that also comes with additional performance and handling tuning by Playground’s car handling gurus. The CARS tab in the menu now has an “Upgrade Heroes” tile that lets you browse cars which have the new upgrade presets available. You can also tinker with your car as usual after you install a preset upgrade package, changing performance parts, bumpers, wings, etc. if that car has multiple options. “Upgrade Heroes” covers about half of the cars that have new parts added - there are still a lot cars with new visual upgrade options that didn’t get equipped with a preset package.”^ “A positive displacement supercharger will come with the visible blower upgrade presets by default, but you can remove the supercharger performance upgrade and still keep the “prop” blower if you want to maintain the look. Alternatively, you can skip the upgrade preset with tuning and just install it as a hood option, which is basically just a cool prop like most visible blowers in the movies (just for looks).”^

Can we change exhaust tips?
No.^

What are the new rim brands?

Can we change rim offset and lower/lift cars for stance?
Rim offset can’t be changed but cars with widebody kits will widen the car’s track width, and some rims have deeper set hubs than others which increase with wider tires. Choosing Race Springs will unlock the ride height setting and allow the lowest drop while choosing Rally Springs will allow the highest lift.

License Plates
“Personalise your car with a new license plate in the Garage. Use up and down and change each letter. If you need a space, go all the way to the bottom letter. Be creative, other players can see your license plate online!”^ A single license plate setting is used for all cars. The plate can have up to 8 characters of letters, numbers, dashes, or Australian icons. All cars have the plates on the rear of the car but not the front.

Horns
“From the Garage you can change your car horn. Many are available to begin with, but earn Credits and take part in #Forzathon to get even more!”^ See the Car Horns discussion thread for the list of horn options.

FH3 FAQ: Tuning Settings

Are there any new tuning options (boost pressure, per-wheel suspension etc)?
In this E3 interview Ralph Fulton states there are no new tuning options (other than the visual customization upgrades) in FH3. The list of FM6 options is below. Players can change the tire pressure for all cars from stock setup. Some cars have parts that can be tuned as stock (such as race cars) while most production cars require Race part upgrades be installed to allow changes to tuning settings for that part. See discussion thread.

Tires
All cars can change tire pressures without installing any parts. Adjust pressure to create the right contact patch and affect tirewall flex; pressure increases with heat.

Gearing (Transmission: Sport, Race, or Rally)
Sport transmissions allow for setting the Final Drive ratio while Race transmissions allow for setting each gear individually. Lower numbers allow for higher speed, higher numbers provide more acceleration. Watch the benchmark data for 0-60 and Top speed for these effects.

Alignment (Springs: Race or Rally)
Set Front/Rear Camber, Front/Rear Toe, and Front Caster. These affect turning and stability.

Anti-Roll Bars (ARBs: Race)
Set Front and Rear separately. Lower numbers allow more body roll, higher numbers are stiffer.

Springs (Springs: Race or Rally)
Set Front and Rear stiffness, and ride height.

Damping (Springs: Race or Rally)
Set Front/Rear Rebound and Bump stiffness.

Aero (Aero: Forza Aero parts and some Race wings)
Set Front/Rear downforce. Downforce creates more grip and improves steering but more downforce reduces top speed.

Brake (Brakes: Race)
Set brake balance and pressure. These are used to control when wheels lock up, and how much weight transfer loads each end of the car.

Differential (Differential: Sport or Race)
Adjust the wheel lock of the drive axle. This can improve acceleration and cornering. Converting to AWD provides adjustable differential for front, rear, and split.

Wheel Offset
There is no ability to change wheel offset, though different rim choices may have an impact on appearance.

FH3 FAQ: Painting, Designs, Vinyls

What are the paint options in FH3?
When selecting a car from the Autoshow, players will be presented with a selection of Recommended Designs from the community, with preference for Featured Item (contest winners), Popular,
Friends and Followed creators. In this menu you can also Search for designs by Keywords, Creator name, or Description. Choosing a design and buying the car will put that design on the car for free, and it can be removed in the Garage menu. If you don’t want to choose a design, you can instead press the button for Colors; this will present Manufacturer Colors (number of options varies by car from 1 to over 30), or Normal, or Special Colors. Normal allows you to select from a grid covering the spectrum of 20 colors, each with 9 levels of saturation, in glossy finish. Special Colors offer different patterns and surface types:

  • Semigloss or Matte
  • Metal Flake
  • Two-Tone (Polished, Semigloss, or Matte)
  • Prismacolor (White or Black)
  • Carbon Fiber (Polished or Matte)
  • Carbon Kevlar (Polished or Matte)
  • Spyshot (Twirls or Triangles)
  • Blob Camo Desert (Polished or Matte)
  • Blob Camo Snow (Polished or Matte)
  • Blob Camo Woodland (Polished or Matte)
  • Digital Camo Desert (Polished or Matte)
  • Digital Camo Snow (Polished or Matte)
  • Digital Camo Woodland (Polished or Matte)
  • Realistic Camo Snow (Polished or Matte)
  • Realistic Camo Woodland (Polished or Matte)
  • Aluminum (Polished, Semigloss, Brushed)
  • Steel (Polished, Semigloss, Brushed, Galvanized, Damascus)
  • Brass (Polished, Semigloss, Brushed)
  • Copper (Polished, Semigloss, Brushed)
  • Chrome
  • Gold
  • Zinc
  • Diamond Plate
  • Wood (Light, Medium, Dark)To Fine Tune Normal or Special colors, go to Garage tab / Designs and Paints / Paint Car / Paint Body / Normal or Special Colors tab and select Fine Tune to change Hue, Saturation, and Brightness (including for base and highlights in Two-Tone and Metal Flake colors). Note that painting a car with a different color will usually remove factory stripes or decals (race cars etc) to make the whole body the color you choose. You can always Exit Without Saving or Erase Paint/Decals in the Designs menu to return the car to its factory color. You can separately apply these paint colors to the side mirrors, hood, wing, and rims, and tint the windows. To add stripes, logos, and custom designs to your car, go to the Garage / Designs / Apply Decals menu to enter the Livery Editor.

Can I import image files to add to my designs? Is there an app to make designs outside the game?
No, neither the console or PC version of the game allows for image import, and there is no way to remotely access the game. All vinyls and designs have to be created with the in-game Livery Editor. See discussion thread.

How do I use the Livery Editor to make custom designs?
From the game description: “Each side of the car consists of several layers. A Single vinyl or decal represents one layer. The layers are numbered and the higher-numbered layers always appear on the car over the lower-numbered layers. For tims and advice from skilled Forza Horizon 3 designers, visit Forzamotorsport.net. By decorating this car, you acknowledge that you are solely responsible for the decoration, that you have all necessary rights to make it publicly available, that it complies with all applicable laws, that it does not violate the rights of any person or entity, and that it does not violate the Xbox Live Terms of Use. (For example, don’t paint “Free Candy” on your van. You know why.)

Select an available layer slot and OK, then choose from Apply a Vinyl Shape, Apply a Manufacturer Decal, Load a Vinyl Group, [Insert All from Right/Left Side], or Delete all Layers. The Manufacturer Decal list includes over 45 logos for the Forza franchise, Xbox, FH3 radio stations, and familiar automotive companies. The Vinyl Shapes menu includes 40 shapes in each of: Curated Groups (from the community), Primitives (basic geometric shapes), Community Vinyls 1-4, Gradient Shapes, Stripes, Tears, Racing Icons, Flames, Paint Splats, Tribal, Nature, Upper/Lower Letters 1-11 (various fonts and special characters). Once you select a vinyl shape, you choose its color (Normal/Fine Tune Hue/Saturation/Brightness), then its position, Size, Spin, Skew, and Transparency. Once placed, you can select multiple layers and Group them to either move or change color, and Create New Layer Group which can be loaded in other designs. Back out for the option to save the whole design to the Current Car or Design Catalog (to be loaded for the same model). You can come back later to change the layers in the design on your car.

For tips and guides, see the Paint Booth discussion forum. You can also enter your design in the periodic official Livery Contests posted in the Community Events forum.

Can I use different surface types on each layer?
No, all vinyl layers are single color glossy, but you can paint a car in a Special Color and then use vinyls to mask over most of the car, creating the appearance of a special highlight surface type.

What are the layer limits for each side?
Each car has the following zones: Front and Rear Bumper (1000 layer limit each), Left and Right Sides (3000 each), Top/Hood (3000), Wing (1000). Note that some cars have unusual panels that can’t be painted.

Can I paint brake calipers, engine bays, two-tone rims, and add stickers to windows?
“Nope, still not able to do that, which is unfortunate, I know. That and painting bumpers/exterior trim and selecting manufacturer interior trim colors are things I would personally love to add to Forza, but we can’t do it all in every game, durnit.”^ Upgrading the brakes from Street to Race will change the color of the calipers automatically.

Can I change the interior color, materials, seats, or steering wheel style?
Same no as calipers above, see interior customization discussion thread.

Can I paint the driver helmet or customize the racing suit?
In this E3 video interview Ralph Fulton mentions 14 different avatar types who are diverse in terms of ethnicity and gender. There is no customization such as clothing or appearance. See character customization discussion thread.

How does license plate design work?
License plates cannot be painted in FH3. Instead, go to the Garage tab and License Plates tile to customize your 8-character plate. The options are alpha-numeric, blank, or Australia icons. Your customized plate applies to all cars you drive, but can be changed as often as you like for no cost. Horizon Edition cars have a different plate frame color than standard cars. Only the rear plate is shown on game cars (some traffic cars have front plates).

FH3 FAQ: Rivals and Leaderboards

Will Speed Trap leaderboards be classified by car class and type?
In this E3 video interview Ralph Fulton says no, but describes the 3-star system for speed traps, speed zones, danger signs, and drift zones. For each star you earn new fans. Beyond 3 stars you start to earn Open World Points.

/!\ Why is my lap marked dirty if I did nothing wrong?
Reasons for a lap being marked with the /!\ dirty lap symbol include: contact with a car or wall, heavy bottoming out (ride height too low/suspension too soft), driving outside the track boundary, drafting (either ahead or behind a close car), driving the wrong way on a track, using Rewind, or using Mods that affect car performance. Triggering a dirty indicator in the final sector of a lap will also cause the next lap to be dirty (due to the possibility of gaining an advantage entering that lap); rewind back beyond where the last split time pops up in order to keep the next lap clean. You may find it difficult to get a clean lap with other cars on the track; to improve your leaderboard rank, use Rivals to race alone on the track. See discussion thread.

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FH3 FAQ: Clubs

CLUBS IN FH3

How many players can be in a club?
1000^ See discussion thread.

Can existing clubs in FH2 be imported to FH3?
No, they have to be recreated in FH3.^

Can club members share garage cars or collaborate on designs/tuning setups?
The only place in the game where clubs can be shared (other than selling cars to each other in the Auction House) is during online. Co-Op sessions.

CLUBS ON XBOX

At E3 2016, Xbox announced new upcoming Club features that are separate from the in-game club system, but may also be of interest to FH3 players: http://news.xbox.com/2016/06/13/xbox-arena-clubs-lfg-e3/

Rollout to Preview members began the week of September 6:
http://news.xbox.com/2016/09/06/xbox-clubs-lfg-preview

This image is from the Xbox Clubs article, not from FH3

FH3 FAQ: Co-Op Multiplayer

“Co-op allows up to four players to play through the campaign together. The leader selects the events, and the other players join them. All races become Team Races by default, the players versus the Drivatars. All events that are available in Horizon Solo are available in Co-op.”^

In this E3 video interview Ralph Fulton describes Campaign Co-Op mode: team members can share cars.

Is there a split screen (local multiplayer) mode in FH3?
“Forza Horizon 3 will not have split screen local multiplayer.”^ See also LAN discussion thread.

FH3 FAQ: Online Adventure

What is Online Adventure mode?
“In Online Adventure you will compete against other players in a series of races. Earn XP by racing fast, clean and with style. After all the races are completed, the player with the highest XP total wins. You can matchmake into Racing only (Collisions On or Off) or Games only through the Custom Adventure option, or choose Online Adventure, which is Racing and Games combined!”^

Is there a Spectate feature for players to watch instead of race?
Unknown, see discussion thread.

How are races scored?
“The person who crosses the finish line first is always the winner in Horizon MP races. There is also a separate XP championship running alongside races where those who don’t cross the line in the top can still accomplish something.”^

FH3 FAQ: Online Freeroam

“In Online Freeroam you can drive around Australia with your friends or anyone else online! You can complete Playground Games, Races, Bucket Lists and PR Stunts. Anyone can set up events they want and any players in the world are free to take part if they wish.”^

See discussion thread.

FH3 FAQ: Car Meets

“Car Meets take place at the Airstrip where you can check out other players’ cars. You can see their designs and tunes, and you can download them if you like them. You can also take part in a showdown, a drag race to the end of the airstrip. You can enter in any car you like, and the lower the PI of your car, the more of a head start you’ll receive!”^

Can I prevent other players from downloading my design or tuning setup?
See discussion thread.

FH3 FAQ: Playground Games

“Playground Games are your go-to online game mode when you don’t feel like racing! Compete in King, Infection or Flag Rush against other players online. They can all be played in the Online Adventure or Online Freeroam online game modes.”^

King
“In King, one player starts as the King. If you smash into them, you become the King. The amount of time each player spends as King is tracked, and the player who spends the most time as the King at the end of the round wins. Work together to track down and corner the King!”^

Infection
“In Infection, one player starts as Infected. If that player collides with any other player, they will also be infected! Score points by surviving for as long as possible without being infected, and infecting other players. The player with the most points at the end of the round wins.”^

Flag Rush
“At the start of a Flag Rush game, flags will spawn around the map. Race over to one to pick it up. Drop it off at the designated capture zone to score points! Be careful though, if any other player crashes into you while you’re carrying a flag, they’ll steal it off of you!”^ See discussion thread.

Drag racing
Drag racing can be found at the airport Car Meets in online modes. Information about drag racing in career events is unknown.

FH3 FAQ: Online Private Sessions

“All Online Game modes can be played in a Private Session. Simply select Private Session from the Social tab, and then game mode you wish to play. In these sessions you can choose who to play with by inviting your friends.”^