I’m certain Horizon 3 will release next year to continue the two year cycle, so here are the features I’d like to see.
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Improvement in Off-road Traction Simulation- Clawing through mud should take proper tires and ground clearance. It’s kind of weird when a Ferrari on slicks can go faster through the fields than purpose built rally car on in-game “rally” tires. I’m not demanding that cars should sink into 3D mud, but simply decreasing friction coefficient the same amount for all compounds going from road->dirt still gives slicks better grip when they should be spinning the tires as if driving on ice.
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Deactivate Speed Camera Flash- The current flash is so bright that your eyes start to hurt after driving around for a few hours. This has a greater effect when on storm island at night with rain and fog. I’ve resorted to purposefully avoiding the traps because of this.
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Tiers of Trail Difficulty- I enjoy the uncharted trails all over the map and spend 70% on storm island mastering them. It would be awesome to see purpose built trails of various difficulty winding through the trees. This can be done by modifying how tight the trail is, elevation changes, camber changes, surface composition(mud vs sand vs gravel vs silt). Then place rivals mode events to master the trail and watch as everyone elevates to a higher tier of rally racing.
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Car Wash Stations- When in multiplayer, the only way to clean your car is to fast travel, change cars, or wait for the hourly rain. It would be nice to have satellite washing/repair stations to quickly get your ride shining again without fast traveling away from your group.
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PARKING GARAGES- One doesn’t understand the importance of concrete enclosures until you drive your loud car into one and hear yourself echo off of everything. Can we have garages to hoon around in and take in the wonderful symphony?
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Free Roam Countdown- Sometimes my friends and I like to drag race in various locations, but there is a time delay between when one of us says go and the others hear go. Similar to the challenge drivatar to a race, can we initiate a countdown in free roam with friends? I.E. One player challenges others to race to GPS location, other players may accept this challenge, can CHOOSE between various rolling starts or standing start.
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Group Photo Events-Confirmed in H3 as “Drone Mode” Ability to enter camera mode in live play. This includes still pictures and fixed time film reels to record a stunt for example that did not happen in a race. Player is essentially parking car and entering a spectator mode with a camera.
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Autocross Events- Somehow incorporate paved and dirt autocross events to various locations to be done in timed trials. It would be cool to make our own layouts, but would be acceptable to see developer made layouts on a designated area that changes with each month’s rivals events.
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9)Narrow, Twisty Roads- Slow cars with excellent handling don’t really shine with H2’s massive roads, I.e. Miata’s, hot hatches… Give us some roads that take serious work just to average 80.
10)Virtual Reality Headset- Take the Forza 5 kinect head tracking to the next level. I dream of the day I can wear a headset while in my wheel rig for full immersion. I want to be able to use the headset so I can look into the coming turns, utilize the sideview mirrors, and simply admire being able to look around 360 degrees in cockpit.
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11)More Offroad Upgrades- With so much offroad potential, add more upgrades to make vehicles more efficient in the mud. This should be limited to vehicles that can actually be modified. For example at least 6" lift kits and 37" mud tires for trucks and suv’s with body on frame layouts. This would give the once terribly performing trucks a chance to be competitive by plowing through 12-18" deep mud shortcuts while the street cars take the long paved path. Although if mud doesn’t become more than just a coefficient, then this idea falls flat on its face for parking lot prowlers… The game Spin Tires is a good example of proper clawing through mud. Spin Tires SID XJ vs THE NEW DEATH ROAD - YouTube
- High Boost Setups- I guarantee Forza Horizon 3 would sell way more copies if cars like the Nissan GTR, Audi R8, Corvette Z06, Vipers, and the like can be boosted to 1500 hp levels like real life counter parts. It has never made sense that most cars on Forza can’t be upgraded over 1000hp…
13)Increased Detail for PC- The GTX 1080 is releasing May 27! This card can handle the likes of The Division at 4k and 60+fps without even over clocking. PLEASE spend the time on the entire Horizon world to match the graphical quality of the cars. In Horizon 2, the cars made the world look like it lacked texture. The lighting felt artificial with magnified ambience. The majority was flat, smooth surfaces with images of pavement, dirt, or rock pasted on. With PC capability, I want to lose track of what is reality.
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- Aftermarket Intake/Exhaust Sounds- Thought of this way too late, but upgrading intake/exhaust should actually change how the cars sound… Cockpit view should get an ear full of both intake and exhaust. On the same note, please don’t just assign a set dB value for all cars… It takes away from the soul of the cars if say the new C7.R was as quiet as the 03 Focus…