The thing about the drivatars and difficulty is a bit complex. Yes they can be overpowered in specific conditions. Yes they can take corners without oversteering. Yes they can accelerate like crazy.(higher difficulty they accelerate even faster regardless of class restrictions). Yes when driving on wet roads they act like the roads arent wet. Yes they can have insane downforce. Even a peel p50 thats really difficult to handle by an actual player. For the AI is like the easiest most relaxed drive ever. But they can also be really bad.
The tracks often have these false breaking points where you can take advantage of the AI. They will always brake to take a perfect corner and you can take advantage of that. Not only that we can also create insanely fast and grippy builds and cut corners and so on. So we have a lot of advantages over them as well. Players skill is also a huge factor.
And lets face it most players in this game suck at driving. There is a reason why this game was made as babyfied as possible.
In the lowest d class and s2 class they can be really insane. But at the same time not so much. In the previous playlist for the 10 year anniversary we had a race on the caldera mountain that required to use d class. And i was doing quite good… managed to reach second place within like 70 % of the track. But then another problem comes in:
The first place disparity. Something that happends often is that its super easy to get to second or third place. But might get really difficult to get to first place. You know that one AI that is well ahead of everyone else? That happens often. And it did happen to me during that D class dirt race.
So i couldnt finish first… There was no way i could beat it in my no tuned D class. Also what is it with the mentality of: first or nothing? Part of it i think is caused by poor game design but anyways…
Anytihng between D class and S2 can be really easy to beat. I play on expert btw. But s2 can be another beast. But also there are some exceptions here as well.
I could reach first place in expert s2 class untuned car. But if i crash once or twice or not take corner properly its over for me. Also as i said above there are ways for you to cheat over the AI as well. And a lot of the things i described about how crazy the AI is apply 100% to s2 and it is most noticable in S2 Class !!!
The AI is either too bad or too opi. And when i mean opi its usually that one AI car in first place
causing most frustration. Also it depends on the track and if its raining.
Early on when the game launched there was this forzathon challenge and i had to download a tune for my car so i can win this race. The race ended up being on a wet track. And i was driving with either slick or drag tires. And i was getting really frustrated when i would spin every corner and yet the AI wound never spin out.
I would assume if im running slick or drag tires that the AI is going to run slick and Drag aswell. I would assume that if im spinning out BECAUSE ITS WET then the AI should also spin out . Well both fair points. Most certainly now i wouldnt just run a high powered s1 build with drag/slick tires on the wet. But the AI is at fault as well.
Some say AI sucks, some say AI too crazy. Well its both. And the biggest problem i see is that the AI just obeys on some completely different rules.
And how about Drag racing against the AI? Higher difficulty means the AI is going to accelerate faster and faster. Where as you can only upgrade your car to a certain degree. And the AI goes waaay beyond that. Unless u got a friend to race against then drag racing becomes pointless.
I could build a drag car and win easily in highly skilled but then on unbeatble im going to finish last. How does that make sense?