when I’m going into a longer, faster corner the FF on the wheel seems a little odd…it’s like it resists for a couple seconds, then for a very short duration, say 0.5s there’s no resistance, then there’s resistance again etc. It’s like I loose and get grip more or less through the whole corner. Is that normal? Wheel defect? Just something forza 5 is doing?
please refrain from the usual “that wheel sucks and why did you even get it” stuff…I love racing games, and I just can’t bring myself to play with a gamepad.
Thanks…just seeing if it’s something I am doing wrong, if the wheel has an issue or if it’s normal.
Mostly played with a ford focus btw, not super sure if other cars do this too.
Funny enough, I have noticed the same issue recently. It is really bothersome. I have experienced it in everything from B class to R class. I have never tracked a car in real life, so I have no experience in reality. However, this doesn’t jive with how I think it would feel.
Yeah it doesn’t seem to make sense. why would I loose and regain grip at the frequency. I’m wondering though, unless both of our wheels have the exact same issue it seems to indicate the root cause for this would be with forza rather than with the wheel. Especially since all other FF effects seem to work just fine, in other (PC) games as well. Would love to hear what others with the wheel have experienced.
Definitely annoying though. Apart from this the wheel seems to be decent enough though. I’m also not too bothered by the pedals, although I like my CSR pedals better (surprise :-/)
I haven’t noticed anything out of the ordinary on mine lately. Usually the initial turn in of the car will fight back and as the car settles into the corner it evens out and that continues to go back and forth depending on grip level of the car, speed, etc.
I have been playing at first at 100% FF, simply because I didn’t take the time to find the menu where to change it - just wanted to play since i only got the game and wheel just recently. Changed it to 75% yesterday and haven’t encountered the issue, but then again, I didn’t have any long fast left handers IIRC yesterday. I did have a long right (I believe on SPA) and the wheel behaved fine.
Might need to do some more investigation in this, unfortunately currently my playtime is severely limited.
Hi guys, occasional lurker first time poster.
I agree with the sawing motion thing, it can be unsettling. I also agree that it FM at fault, not the wheel. Let’s hope Forza Horizon sorts it out.
Your wheel and the games FFB are working exactly the way they should. As you are accelerating through the long corner your front end is losing traction. You instinctively let off the throttle and the car regains traction, so you accelerate again… and again… Your wheel is your connection to the track. If you were to keep the accelerator “floored” you would hit a wall, guard rail or go into the kitty litter. You might even start fish tailing and cartwheel your way down the hill on the Alps courses. It takes some time to learn to drive with a wheel. It is a combination of feeling the track through the wheel and visually pointing the car in the right direction. When you can’t feel it, you are going to fast. If you can’t feel your wheel in a MP lobby, you are about to ruin someones race because you won’t make the corner, or slow down enough for the corner that you can’t feel your wheel around. If you have resistance, you have traction, that is the bottom line:) Let your hands feel the track through the wheel and your feet to keep it there. Buy Fanatec Club Sport V2 pedals and a Basher Board adapter and put an M80 in your TM pedals, they are junk. Your foot work will be more consistent, which can be more important than your wheel work!
I am a hard core MP Road Warrior, all 900+ levels with a wheel in MP, or maybe just a glutton for punishment. My LB times might not be the fastest, but they are clocked with real people trying to run me off the road.
No, sorry but that is an incorrect assumption. I am definitely not subconsciously adjusting any of my control inputs. I’ve been racing on all sort of systems for a LONG time, always with wheel and pedal combination, and I certainly would know if I did this.
Additionally though, even if that WERE what is going on, it still wouldn’t make sense. By slightly lowering the throttle input - as slightly as it would be if it were to be subconsciously - I shouldn’t feel traction go from full traction to complete loss of traction and back in the force feedback. A severe change in traction such as this occurring in the high frequency that I’ve noticed would most certainly upset car balance to the point a spin would be induced.
Plus, the effect is only felt in the force feedback felt in the wheel - the driving behavior of the car itself, the way it behaves through the corner when this has occurred - did not change. So how can I loose and gain traction then, if the way the car is driving is the same and only the forces felt in the wheel are changing? Makes no sense to me.
It’s possible that the wheel is overheating and compensating by automatically lowering the amount of FFB to prevent damage to the wheel. That might explain what you’re sensing if it’s only happening intermittently and only after you’ve been racing for awhile.
If this is happening consistently from the minute you start using the wheel to the end of your session - then I’m not sure what would be causing this issue.
Could it be a result of being an FWD car? I drove a Mk.II VW Scirocco for 8 years, and a Hyundai Tiburon for 6. Both were FWD, and the VW didn’t even have power steering. I’d sometimes experience a similar phenomenon IRL when driving them in the snow. My parents’ old Buick (RWD) didn’t do it unless you induced catastrophic understeer.
Driving in snow and driving on a track have one crucial thing in common: testing the limits of grip. Variations in grip, even at a steady speed, could produce this effect in an FWD car.
I would make a turn and there’s no feedback in the wheel (like the force feedback leaves for a short second) it’s like using a wheel with no force feed back basically. Then it all just comes back. Happens sporadically and intermittently when I experience it.
I was going to say trying running a lower ffb strength than usual to see if this alleviates the problem.
Sounds like ffb “clipping”. Running at 45% should be well below that clipping threshold, if all is well with the code and hardware. If it works and you want more strength test your way back up the scale in 5-10% steps.
It’s the modelling of the FFB. The grip threshold is expressed fairly crudely, as is wheel deflection, the effects of suspension compression, and any change to weight distribution or the moment of inertia while the suspension is heavily loaded. It’s all borderline incoherent if you are driving on the limit. You can usually tune it out to some degree but it is a pain in the neck. It’s particularly ordinary with FWD. The worst thing however is how feedback disappears completely when the tyres go out of optimum temp range. This happens pretty much every time you break grip because that’s how the new tyre model works.
Hard to say. Obviously it makes it faster with a wheel because there is less wanton interference from the FFB. It may improve the tune overall because the ‘felt’ physics effects , albeit incoherent, are probably reflecting actual issues with the performance/balance of the car that may not be evident to a pad user. Maybe. Something is clearly miscalculated though when a single click of an ARB or dropping the front ride height by .1" can produce quite dramatic changes in car behaviour and feedback.
Played a bunch more. This is still occurring at lower FF settings it’s just less noticeable since FF is turned down. It’s also not because of any subconcious wheel or pedal movements because this happens also when the pedal is all the way down in a long corner. It’s really annoying and truly my only problem with the FF.
Playing with all assists off except for ABS. Sim steering. No issues at all other than this see-sawing of the FF. Happens with a Ford Fiesta as well as a 458…can’t figure this out why.
No such issues in FH2 (or F1 2013 on PC), and I’m on my 2nd wheel so it’s not the hardware either.
Must be jsut bad FF implementation of Forza5.