Does Turn 10 have any pride in their work?

Like, do any of the creative team actually enjoy playing racing games? Or is this just a paycheck? The more I play this game the more I get the feeling that the devs didn’t omit features through any decision making, just that they didn’t even consider them.

Like the lack of class based hoppers and rivals: This issue clearly shows a lack of communication between the forums mods and the devs, cause they’ve been adding/removing hoppers and rivals, but have yet to just do the bare minimum that everyone has been shouting for. Again, the devs clearly have no interest in this game, otherwise they would have just done it.

3d models in the car select menu. Sure, this would be awesome if implimented well, but since the devs don’t play they don’t realize how terrible it is to actually use.

Custom public lobbies. If you were to bring this up to a dev, their response would be “Huh? Can you explain that to me? Never heard of it”

Or how about just a menu after selecting which multiplayer hopper you want to play with a list of lobbies so you can select one that is nearing the end of its race, or so you can avoid nearly empty lobbies. But again, the devs don’t actually spend any time playing their game so how could they know. Well, the mods could tell them…

I just feel bad for all the employees who have their names in the credits.

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Yup, I think they do. And mostly rightly so.

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Are we talking about the same game? The one that is constantly crashing to desktop? Or perhaps the one without any rivals or multiplayer hoppers? Or is it the one with the laundry list of usability flaws?

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Thanks for your feedback.

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it’s mostly a copy/paste of code from FM6 with “slight” improvements

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I’ve loved every edition of the motorsport series - so I think they should be rightly proud of their work.

There are some bugs - paintbooth mostly for me but the actual driving and racing on this game are still phenomenal. I’ve already had my £80 worth of entertainment and it’s still early days for the game.

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Embrace the homologation, you’ll feel much better about it. Don’t cling to how it was in older games, just play how it is now and you never know, you might enjoy it.

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I am glad you are back. The forums desperately need more of your sense, self control, and aura of neutrality.

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I never once mentioned homologation, cause, although I get that it annoys a lot of people, I don’t mind it. Well, for single player, if I have to be honest, I find class based multiplayer to be much more enjoyable. I’ve tried all the hoppers (well, except for the muscle cars ones cause I just really don’t like muscle cars) and I find them all to be really boring due to the lack of variety in cars.

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[Mod edit - WSD - Profanity and alluding to profanity is against the ToS}

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Okay so what about how you can brake faster with ABS off than on when the system is designed to give you the exact same braking power but without locking your brakes?

And you call this game a step forward?!?!? Every release has apparently made this game more arcadey than simulation. What happened to the game that drew me about from gran turismo?!?!?

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Please tell me you are not going to post this in every other topic as well, we get it you think ABS is better well guess what most of the cars in the game dont have the new super super ABS system you keep banging on about as they are just to old.

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Of course ABS off is faster and it should be. ABS on you are just sliding through turns essentially and have to brake a lot more. I suggest learning ABS off. If I can, anyone can. It just takes practice. I easily cut a second off my times when I switched to ABS off. If you have an Elite Controller you can start off by using the trigger lock on the brakes but once you get used to that and it may take a while it will be an easier switch to no trigger lock and you will be amazed at the level of control you can gain over the car. It’s all about brake and throttle control and once you are used to it and have a good race you will feel a nice sense of accomplishment. The trigger lock is ok but sometimes you will not be able to brake enough which is why I took the lock off after a while.

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You sir are 100% wrong. I’m going to give you sources that will tell you that you are wrong and that you don’t understand cars, the fundamentals of physics, and engineering.

ABS was invented to prevent your brakes from locking entirely. Take ABS off, that point where your brakes start locking is ABS’s maximum braking potential. it is more efficient and faster to use ABS.

This is a FACT. This is not even up for debate. The fact that you think that ABS slows you down means that you know nothing.

This is all over google, not one source says that not using ABS is better, all say that ABS is clearly better and more efficient.

ABS is no better than non ABS, those sources aren’t that good to be honest. ABS might help average drivers who would lock up, but with skilled drivers who would brake as hard as possible without locking, ABS doesn’t improve nor hinder braking distance. Most people compare braking with ABS vs a non ABS car braking with its wheels locked which is how the nonsense of ABS being faster and stopping shorter is a thing.

In short there is no difference between ABS and non ABS in terms of braking power and distance, it just offers safety for non skilled drivers.

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Wait, we’re comparing how ABS works in the real world, to how they work in the game? It’s hardly a comparison. Yes, Forza is a simcade game, so in some ways it is supposed to reflect real life. However, for the purposes of the game, it’s designed as such that with the assists off, you can gain faster lap times. TCS makes the car slower than if you use throttle control. ABS means longer braking distances, so you have to brake earlier than you would using no ABS, due to less braking force being applied when the brakes are let off before the point of locking the wheel(s). Braking later is possible with no ABS, and braking even half a second later on corners is going to improve lap times. ABS also means you can continue braking into the turn, try that with ABS off and you’re off the track. Getting your braking out of the way before the turn is faster, this is also a fact, as you can get on the gas earlier.

Manual with clutch is faster than manual without clutch (normally, but this is also a bone of contention that I don’t wish to be embroiled in), which in turn are both faster than automatic transmission. In real life, a sequential gearbox without the need for a clutch is much faster than anyone that uses a clutch can change gear, and automatic transmissions are so fast now, that they almost negate the need for a manual gearbox at all (notice I said ALMOST negate).

This is the way the GAME is designed, and in no way reflects what actually happens in real life. Turn on the assists and the game is easier to play. Turn the assists off, and it’s a lot harder, but that’s what you need to do in order to extract the best performance from driving. The game tries to be as realistic as possible, but there are some aspects that don’t reflect real life in any way, shape or form, because that’s just the way the game is designed to work.

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I am only one man. I can only do so much

Can you do a better job?

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Has nothing to do with basic racing game functions not existing in a racing game.

Whoever thought hotlapping/leaderboards with no rival ghosts in freeplay was a good idea really needs to be sent to the time out corner.
Do you even know how frustrating it is?

These are basic things that have been standard for 12 years. Competency is at an all time low.

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And if I could? What’s your point?

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