Certain cars don't want to turn until on walking speeds

I have come to the point that i need some help.

Usually i can tune my cars and be semi competitive with them but there are some cars that just don’t turn until you slow down to almost complete stop.
What made me do this post now was Ford Transit SSV and it is just ridiculously lazy when it come to turns. I can see wheels turning when i almost stop. I got everything upgraded but i would like tips on tune.
I have gone up and down those tuning scales but i can’t find how to make it turn on corners. Ford is not the only one but it is for me the only one i would like to get better. I see people saying that need to change sensitivity but me on xbox i don’t think there is an option for that. At least i can’t see any, at least in advanced controller menu.
It is not the case of slow reactions because i can turn in other cars.
It is not the case of coming “too” fast on corners since in other cars that is not an issue.

Obviously with Transit, normal human running speed shouldn’t be slow enough for wheels to start turning enough.
I tried to search but all those guides i’ve found are for a different issue and didn’t apply on this one, i tried that first. So i came here if anyone knows how to do this.

I did reset everything so it is easier to start.

TL,DR
Wheels doesn’t turn until i almost stop. How to fix?

Edit: In case you want to try how it turns, get SSV Transit, full upgrade it and slap an nascar engine in it. That is my current setup and it is extremely unwilling to turn.

I have that problem with several cars as well. When the speed is low, there seems to be a problem with turning in Forza 7. I can at least say that this was not happening in any Forza incarnation before.

toe and camber, front sway bars should be your first priorities, after which I’d say to work on differential gearing
lower your car a little
Honestly, at the end of the day, it’s a ford Transit. Even the SSV wasn’t really made with racetrack performance in mind, I would honestly be more surprised if you weren’t encountering crippling understeer

I noticed this issue big time on Catalunya National Circuit. The long straight, slow down, and then you make the right on turn 1. I was driving a Dodge Omni GLHS, so FWD. Initially in the race I was fine, no issues, but as the race progressed, when I’d hit turn 1, I’d randomly just keep going towards the wall instead of actually turning. I would have to drastically slow down and/or downshift to 1st gear to get the car to start turning. It’s almost like the front tires were up in the air or something. I almost thought it was my controller causing the issue, but decided not so, because I could not get the issue to repeat on other tracks. For now, I am going to just say severe understeer, but really seemed more like a glitch to me. Tried to repeat issue on some other tracks, but didn’t really get it to happen as drastically. Almost wondering if Mods can possibly cause this, the kind of mods that restrict some of your settings for a better bonus. sorry for long rant.

Hi,

I have read through various forums, did some online research, contacted Xbox Support, Windows Support, and contacted Logitech. That is within, time allowed, but have not found a solution for the Logitech G920 wheel issues I have been experiencing on Xbox One S, nor have I found a solution for the wheel to be seen on Windows 10, for all Forza titles I purchased to be streamed. Forza 2, 3, 5, 6, & 7, except for Forza 6: Apex, which I downloaded to Windows 10 Pro and works with the G920 connected to the PC, otherwise, there is no controller present. However, the G920 driver is installed, shows ok status, tested and calibrates correctly. On closer inspection for the G920 driver, I see that the Events shows that the G920 is not mitigated and not installed fully. So there is no way to stream any of the Xbox titles to the PC, which I read was better control and configuration for the G920 wheel – lol.

On Xbox One - At times the game locks up, jitters with sound during the crash and/or locks up completely; then the Xbox One either restarts the game on its own or I have to shutdown the Xbox One myself. At other times, the wheel goes loose and fails to steer or acknowledge the brake, accelerator or turning axis. At other times, it fails to accelerate from the start, even though the engine is maxed in revs, it just drops the speed down to 1 and slowly starts to climb back up, putting you in a poor starting position.

I have tried many potential issue fixes for the G920, it has the current drivers/updates for Windows 10/Xbox One, but nothing has even come close to fixing these problems either on Windows 10 or Xbox One. Looking at the forums, I see that some of these issues has taken place for about 3 years now and still no resolution, as in a full repair.

Another issue, unlike using the Xbox One controller to take pictures, seems no one bothered to configure the G920 wheel to view around like you can on the Xbox controller’s RS. By using the wired Xbox controller to do paint jobs, taking pictures, etc., that in turn causes further issues with the G920 wheel. Either it no longer works or is in a state that becomes rather useless. A few times, it messed up both controllers, go figure. Again, with lack of forethought & proper testing procedures, when competing with Rivals, once the wheel gets messed up or reboots, there is no reload for that event or to redo the last racing event to re-challenge those rivals.

The problem seems to be that the wheel has control and works for a period of time. Eventually the wheel goes loose and that in turn affects the turning aspects. Like other comments I have read, you need to come almost to a full stop to gain any steering at all. Once you slow down enough, the wheel tightens and steering is back, When it goes loose, you can turn fully to the turning-stop and nothing happens at all, the car still travels in the off-course direction without any change to the steering.

When you race Rivals, that appears to become much more apparent. The more Rivals you race the worse the control becomes, eventually you cannot steer much at all, you slide out and then seems like the steering was buffered and then just veers off in that direction, even though you are past that point. I did some video captures and you can see that each corner you have to slow down more and more to get a turn in or eventually the turns get worse as you progress towards the finish, which is just plain non-sense. If I race against a $10,000 Rival, I am 10 seconds slower than my best time for the previous, but that is having to repeat each one over and hope that maybe this race the G920 wheel will actually have some control over the vehicle, be it turning, braking, or swaying the back end back and forth across the road, field, etc. Forget about drifting after the wheel goes loose, the car just goes out of control every time, even with a slight tap on the handbrake or trying to apply brake pressure or to counter-steer. The only way to regain any control is to come to an almost complete stop.

On occasion, the Xbox just hangs & restarts, but sometimes, after loading up, there is no G920 controller, none of the buttons, pedals or wheel works, except for X1 power button. Therefore, shutdown and restart again and hope that the next reload actually loads the G920 controller. A few times, I had to do a full shutdown to get anything to work properly and then it only lasts for so long before the issues start to reappear again while playing Forza 2. Currently the Forza game I am trying to finish, but I am ready to give someone a good slap upside the head for this annoying non-sense - lol.

As far as Support goes, lots of finger pointing and data collection, but no one is taking or addressing the issues as in a fix or perhaps not in my lifetime -lol. Although they all are ready with their hands out stealing every dollar/penny they can. However, when it comes to the Xbox One controller, seems to work without flaw, but I have not been using the Xbox controller for every race either, just for headset connection, to do paint jobs, and some times to take pictures, but less unlikely to do that, as no controller works after switching from controller to controller, (which both are hardwired since I play too long for the batteries to last - lol.)

This might not be a Logitech G920 issue, if it is also happening to the Xbox controller users as well. Some comments, I made, may seem harsh, but I have been dealing with these problems for months now and no sign of hope! The lols are stress relief points. I don’t think it has anything to do with tuning your vehicle. I have tested out various tuning and the results are always the same. If and when the wheel works or the controls work, they remain functional and as expected, but when things start to turn to the worst, they make no difference. That is to say, the tuning works for the vehicles I have tuned or adjusted, but eventually over time, those adjustments make no real difference if something else has gone wrong with the controlling mechanism. Again, back to proper testing and troubleshooting procedures, which appears to have been skipped completely.

Anyone else find a fix or solution to any similar issue or problem with streaming to Win 10 or with Xbox One with respect to the Logitech G920 racing wheel, 3 pedals, & gear shifter or similar controller issue?

This! “When you race Rivals, that appears to become much more apparent. The more Rivals you race the worse the control becomes, eventually you cannot steer much at all, you slide out and then seems like the steering was buffered and then just veers off in that direction, even though you are past that point. I did some video captures and you can see that each corner you have to slow down more and more to get a turn in or eventually the turns get worse as you progress towards the finish, which is just plain non-sense. If I race against a $10,000 Rival, I am 10 seconds slower than my best time for the previous, but that is having to repeat each one over and hope that maybe this race the G920 wheel will actually have some control over the vehicle, be it turning, braking, or swaying the back end back and forth across the road, field, etc. Forget about drifting after the wheel goes loose, the car just goes out of control every time, even with a slight tap on the handbrake or trying to apply brake pressure or to counter-steer. The only way to regain any control is to come to an almost complete stop.”

It’s not just the wheel, it is also the controller. I did an “extra long” race in the campaign, and initially all was fine going around the track. Later into the race is when the problems started with the car just randomly steering itself off course. This kept happening more and more during the race, until eventually, I went from being in 1st place, to being steadily dropped into last. Needless to say, it’s frustrating.

I found that repeating the same race, on occasion would or might make a difference, at other times, made no difference or was worse. Sometimes, I just restarted the console from a cold start. In any event, the controls went well throughout the race, other times just not there at all. This made me wonder if something was delaying the performance, be it server lag, background apps or updates and so on. It could be that the server is overloaded and the resources are not there. Perhaps, it may be the time of day and the number of members who are currently online, then again, it may also be a lack of server maintenance or the schedule of that maintenance that affects everyone’s performance, but then again, is the server system always under maintenance? However, I have noticed some server related issues. I completed a race, was feed up with all of the glitches, exited to the main window of the game, quit the game and shutdown the console. The next time I loaded that game, low and behold, the race I had already completed was showing not done and my best time was lost. So it is not just a controller issue, based on what I have experienced. It may be just one of many items that are going wrong.

Highly unlikely the server is always under maintenance, so this appears to be more of a glitch within the software with respect to the controllers getting worse over time than it does with anything else. Seems the controller needs to be reset back to it’s initial state and not just setup once for the entire racing period or the controller needs to be checked during a race to be sure the settings have not changed while you are driving, especially without the user’s direct changes. As it is highly unlikely that a racer would be changing the calibration on their controller within a race, unless it was an online event, but then again, not during that race either. Nor have I seen any adjustment or option within a race to readjust your controller calibration or settings, but nonetheless, it still appears to be happening without the user’s knowledge. So whatever the reason/s behind it, this problem needs to be addressed and a solution needs to be implemented for all users.

I have also noticed that when you quit the race or that race you had the problem/s in, the controller returned back to a proper state of control, it is over the longer period of time or the number of races that the controller becomes more unstable. Did your controller work better for you after you exited that race? In my case, the wheel became stiffer again and returned back to a normal state and all features, buttons, pedals, etc. worked properly or as expected. If they didn’t, I shutdown the console, waited a bit, then restarted everything back up and tried testing it again. It does seem that some days are better than others. Have you noticed that as well?

Test that out, if you have not done so already. See if it was the same or returned back to a proper control as in all features worked without issue. Did your controller seem to work as you would normally expect it to do, after having experiencing problems with it and have there been better days where everything worked and other days that it did not work as well?

I have read everything here. Now, has anyone found a fix or some sort of solution to this issue?

My fix was to use a wheel. Transit is much more responsive with a wheel. It is not great as it is after all a huge van. But on controller, this is a problem. This seems to be only controller thing. At least on my end.
Gonna try these suggestions with a controller.
Thank you.

Check your gearing. IF its too short, you get a lot of “push” from the car making it progressively harder to turn as your tyres wear down. This is what makes some cars unresponsive at turn in after longer stints, as the front tyres can no longer grip at the same level and the car starts to slide more making the issue progressively worse. The more you slide, the more you wear the tyre; greater wear means the less you grip, which makes you more slide more and so on. If you have excessive front wear compared to your rear tyres you have a bad balance setup/build that needs adjusting.

Also ensure your drive shaft and fly wheel are not excessively heavy, as this will cause a lot of over-run due to excess mass during downshifting. This can cause the car to hold more revs than intended and make the drive wheels push rather than brake at the braking point on downshifts. That then means your mass is not transferring at the right time which makes the car “heavy” during initial cornering forcing it wide.