why are we still saying “they could do this or that” when Tha game is obviously falling off the shelf.? Even making points on here at all is sort of useless. Literally 80% of the community has stopped playing and the hope is gone.
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ur86d2
January 13, 2024, 5:04pm
1132
Personally, I’ll be here until the forum is no more… I figure i might as well get some enjoyment out of my investment
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I guess the OP did go back to Forza Motorsport 7 in the end.
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If you believe the game is dead, why waste time in the forums of the game?
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Completely agree. If there’s any of that nonsense, it’s a black flag, swiftly followed by the clerk of the course tearing you a new one.*
*(unless you happen to be driving a Red Bull in Saudi Arabia. )
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Because it’s the only place we can complain to the devs about the lack of quality, their false advertising and everything else in an effort to get them to fix the mess they created.
What’s your excuse for moaning at everyone who feels robbed?
They paying you or summat?
Argue against valid points rather than griefing people with a genuine problem with the game.
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Okay, not sure why the mod moved my thread in here but here it is I guess lol.
I am truly no biased fan that gets paid to defend this mess, believe me i am not…
I still have hope they somehow basicly remove the horrible carPG system and fix performance, actually add a gameplay loop and all that. I will keep complaining, ranting, nagging until the game is decent.
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Your thread was the “Im about done” thread? Or the “Forza Motorsport is soon dead for many many reason and i agree”?
They both have been “merged” into this one here i think.
It was ‘Time gated upgrading + time limited events = dead game’ or something similar.
Metsudo_Flame:
Okay, this is the main gameplay decision I believe has killed this game, and will keep it dead as long as it remains. Setting up cars for weekly multiplayer events, while having said events be time limited to a week effectivly softlocks the game for most people, making it almost pointless to even play said events (and lets be real here, open class lobbies have always been the backbone of forza multiplayer).
Here’s why.
Example: current B class open lobby. It’s only open for a week. Suppose you want to set up, say, half a dozen cars for B class? You need multiple cars because your not at just one track btw. Well, with the garbage carPG system, most of your game time is likely going to be dedicated each night to unlocking and setting up maybe 2 cars at best. Unless you literally do nothing all day but play forza, that’s half your week right their wasted doing nothing but driving stock cars to just unlock the right to tune them. Sure, you could compete in stock cars, but you won’t be at all competitive and you effectively have removed the whole point of the game doing so because forza is all about car customization.
This means you get half a week to play said event. This also assumes you play at least 4-6 hours every day all week on just forza (spoiler alert, people likely don’t just use their limited gaming time playing just 1 game btw). This also assumes you made the correct choices on car selection, as if the car turns out to be a dud, you have wasted your time and need to start again, further reducing the time you have left to play said event.
So you want to prep half a week in advance? Well A: that requires foreknowledge of the event (not everyone checks weekly release notes) and B: it still eats into game time, because you lose half of the prior weeks multiplayer play time preping the next weeks cars. And if, in worse case senario, all your chosen cars are duds you also need to waste the starting half of the next week preping, meaning you get no time at all to play any open multiplayer!
Who ever came up with this idea needs to be fired from their position. They are likely the kind of person who probably eats crayons and walks obliviously into wood chippers and should probably be monitored by a mental healthcare professional. This is basic level logic. You time gate car set up, you time limit the event, you kill the game it’s that simple. Remove the time limits and time gates, or this game will stay dead.
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Glad they tidied up the forum.
Just struck me as strange, as I think my topic had little overlap with this thread. It was more an attempted breakdown of why the current systems are breaking aspects of the game.
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CarPG ruins the game. Most ppl agree, there is only a small minority that likes the grinding gameplay loop they’ve put into the game.
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Priappe
January 14, 2024, 11:36am
1144
So here we are all together. What’s the point of merging all our topics ?
So that we can discuss with each other on how good we’ve got ripped off ?
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Remember the “Monorail” Simpsons episode? That is how i feel.
"Marge vs. the Monorail" is the twelfth episode of the fourth season of the American animated television series The Simpsons. It originally aired on the Fox network in the United States on January 14, 1993. The plot revolves around Springfield's impulse purchase of a faulty monorail from a conman, and how it subsequently falls to Marge to stop the train from destroying the town.
The episode was written by Conan O'Brien and directed by Rich Moore. Recurring guest star Phil Hartman provided the...
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Monorail…MONORAIL…MONORAIL!!! …
Monorail.
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Funnily enough, Shelbyville makes a good analogy for Gran Turismo I guess.
*Or prehaps I should say Playstation
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The first 9-10 seasons of The Simpsons were so awesome back then, but afterwards it went downhill fast. It’s like they completely changed the writers and all. Now Homer doesn’t even strangle Bart anymore.
I completely stopped watching it at season 13 or 14 or something.
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