Hi guys, used to post here a few years back. The new Forza has sparked my interest after playing Forza 6 as my last purchase which was, wow, 8 years ago. This game has been developed for around 5 years, soooo, that is a lot longer than the previous timeframes on older Forzas where it is usually 1-2 years. Paired with newer technology it should be good! I just hope this game gives us what we want and somehow draws parallels with fm4 which was the best in the franchise by far.
I am concerned with online only, but why is that a thing and didn’t they say free play was offline? So in 8-10 years time when this game dies, our initial thought of the game being unable to load is no longer a cause for concern since parts of it is offline?
What do you think? I am a little optimistic. With this game taking roughly 5 years instead of their usual 2ish years, hopefully they are making a solid game. On top of that it is purely built for the series x (not cross compatible with standard xbox ones), meaning that there will not be dropped assets/stripping potential to accommodate to 2013/10+ year old technology anymore. (This is the first Forza to do this!) Utilising newer technology for years and years hopefully maxing it out.
Fm6 was pretty good. I think fm5/fm6 was just an introduction to utilising the new power of the (at the time) newer consoles. The game looked more polished with the sacrifice of features/playability. To me that was okay because a buff in graphics was new to me, so sure, figure that out and then go back to your roots of implementing epic fun/stability in their games. Fm7 just didn’t do anything really and I’m glad it has been 5 years so hopefully they’ve really made a big effort and read the Forza forums/whatever the feedback from us. Even though I usually disagree with the average man, the Forza community seems to be quite fair in what they or we think. We all love fm4 and there’s clearly a reason for that.
The creative time of the 90s/2000s where ricers, rally cars, nascars, xgames, drag cars, f1 etc etc etc was all super popular/cool as heck is gone. The community that was into that is gone. That was a time where games accurately reflected that era. Heck look at nfs underground or even forza motorsport 2/3/4. What can you do, that era is just over. All they could do is a remaster. But hopefully this fm8 in 2023 is something good since it is the first one to be entirely built on the series x. It is over 130gb and for a motorsport title that is a lot especially when considering that fm6 was only 40gb and looked quite polished. Even still that is just the graphics/eye candy, the game could be boring as heck/weird with 0 likability.
I just hope it plays/feels well and they have brought something new that isn’t stupid. This upgrade system seems silly, nothing like real life where you “level up upgrades”? You buy it with hard cash, maybe make it realistic by emulating the 2000s racing life where you needed starting cash, a racing license, the right contacts and you had to climb the ladder into a career. (It does sound like old nfs though but if done right that would be amazing in the motorsport franchise.) The auction house was very useful when you could buy possibly unobtainable/rare cars at a reduced rate without killing the fun. Heck it was more fun that way with the paint jobs/soul that went into the car and locked tunes made it a mystery to how they souped it up like that to fly around the nurburgring. Nothing has felt the same since fm4.
Before you earned your upgrades with hard earned cash from that endurance race in your sucky F class car to unlock that turbo charger/engine swap in your S class car. It felt like an accomplishment. Now you unlock absolutely random stuff much like a cod weapon unlock with 0 attention to detail since the order you unlock stuff is so random and stupid. (Tyre width and bodykits at last levels?? LOL.) People are much less likely to play hard since you can’t choose what to purchase anymore. Lots of time waste and who really buys 100% of parts for a car? Plus it takes hours to do that so fine tuning is out of the question and apparently you have to unlock it all over again if you decided to buy the exact same car twice??? (I guess you could argue that is realistic since parts don’t just duplicate because you have the same car again haha. However in the old system the thought was that the parts did not duplicate and that you just stripped them from one car and installed it in another car behind the scenes, eh, that’s what I thought haha.) Why not reduce the amount you earn in races to accommodate to taking longer to buy upgrades or even take out the stupid wheel spins. In forza it takes like 5 mins of driving to get like 10,000 credits, that is unrealistic to me so maybe change that to 2,000 per 5 minutes and have higher payouts for harder tasks?? Simple problem simple solution?? Apparantly they have already placed a hard cap of £1m on cars so proportionately a bmw is a really high cost percentage of a multi million pound ferarri.
So if I wanted to upgrade my car in a way that makes it a S class beast, I won’t be able to until I fully max it to level 50. They make mention of building/growing unique cars and blah blah, what a load of nonsense. All the cars unlock upgrades at the exact same time/pace, but all cars aren’t the same and you really need to feel out your car to know what adjustments/upgrade parts need to be installed in conjunction with other parts. You spend ages doing that until it feels right, not just unlocking arbitrary parts and instantly buying the most expensive one in the upgrade line. You experiment with trial and error right? Just like in real life when taking part in a typical track day.
Again, these people don’t know anything about cars. They just added random stuff from older Forzas without much thought as to why. So far this game sounds ridiculous.
I feel like the people on the Forza team just have no idea why their older games were popular in the first place. Then they try ridiculous “innovation” and the game is killed.
I also don’t want this game to have 50 different people cranking out like 20 “xp glitches” or “duplication glitches” or some weird crap for an unfair disadvantage to possibly carry over into online multiplayer. That will ruin a game and I doubt these games work like Runescape/Wow where they do a “rollback”.
Ahhh, I was it was 2012 again.
Thoughts?