With Fm8 having a longer development cycle, do you guys have higher hopes for the game being solid?

Yeah it all looks well and good. See this footage here. Not sure if you have seen it, it was circulating last week but keeps getting deleted since it is leaked footage that keeps getting reuploaded in random places. https://youtu.be/76QXV-Zqv-E?si=qqOI-B0ai1Hfrugl

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Yeah it all looks well and good so far, but stripping all the features of what made old Forza good isnā€™t ideal. Honestly I might just hop in and play for a week or so then Iā€™ll sell my Xbox. Games in this era are so stale and theyā€™re designed by the most boring 0 creativity people ever. Nothing beats the 2000s videogame scene, it kind of cut off after 2013. This era had so much potential with how powerful/advanced our technology/resources are, theyā€™re just in the wrong hands. Games now just arenā€™t fun, old Spyro or Nfs Underground was fun. The games now just look a bit pretty because of the graphics. I guess I will wait for bigger games to release and see how that goes, ie, Gta 6, Bo5 and Skyrim Es6.

See this footage here. Not sure if you have seen it, it was circulating last week but keeps getting deleted since it is leaked footage that keeps getting reuploaded in random places. https://youtu.be/76QXV-Zqv-E?si=qqOI-B0ai1Hfrugl

I was on the fence until about a few weeks ago. After watching a lot of playthroughs and previews iā€™m sold. I hope it will be a great time on the 4ish-5

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Yes, I think it will become solid not too long in the future. I personally donā€™t like this RPG system and the lack of tracks at launch but content wise, I got high hopes they will deliver.

At list one track per month itā€™s guaranteed, the first month of the car pass looks solid, hopefully it will bring more race spec cars, thatā€™s what Iā€™m most excited to be honest. I donā€™t know for others but Iā€™m gonna have a good time with this game when it comes out, if with works perfectly as intended, without bugs or online connectivity issues because thatā€™s where Iā€™m gonna be at most of the time, racing online.

From the past week, Iā€™ve seen it everytime in ads on YouTube. Inescapable at this point haha.

Im very familiar with how much more complex games are nowadays compared to the early 00ā€™s. Assets have like 10x as many polygons, often even more. What would take one person a day to fully design now takes a week. But thats why dev teams have also grown like tenfold in size.

I would much rather a longer dev cycle if it means better quality in the end where i dont feel like im running a beta that i dropped 150 bucks to have access to.

Its not like other racing titles havent had ā€˜rebirthsā€™ in recent years. Gt6 to gt sport was a great example of a ā€˜built from the ground upā€™ sequel. Even the useless devs at ea managed to do a substantial rebirth for the nfs series that i would call ā€˜built from the ground upā€™

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Seriously man, Just in case you disnā€™t notice you donā€™ t Need 150 bucks to playā€¦ You Just Need a month of gamepassā€¦

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This isnt how development works. What took 1 day to model back then still should take less than 1 day to model now because of advancements in technology and tools. Back then they often had to build software specifically to do what they wanted in a game. Now its all standardized and streamlined. Making the massively extended dev cycles even less validated. Games back then often had more technical detail put into environments that new games dont. Aside from a few standouts like RDR2. The designs are all being simplified and shortcut. Despite taking 5 times longer to make a game. They also would throw entire systems and mechanics out mid development if they werent working back then. Halo 2 was famously scrapped entirely and rebuilt in a couple of months. That doesnt happen now, And we often get entire systems and mechanics that feel like they just werent finished despite it being in a game that took up to 8 years to make. (see halo infinite)
If youā€™re a customer. Dont make excuses for these corporations lack of capability.

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well guess what you are getting those longer dev times of 6 years but you still get a half complete beta of a game at over 100$ cad

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This is just the intermission where all we can do is discuss about the game before it is released. Itā€™s atleast in good faith to air out concerns, I may sound overly critical but eh, whatā€™s the alternative, saying nothing in the weeks build up or perhaps saying how 100% amazing the game is just for the sake of it.

Overall I probably will like the game, as mentioned before where Fm6 stripped a few features for the sake of being built on much more powerful machines, the same will happen like dejavu. This time it should be fun as I havenā€™t played 1 game from this era.

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Yeah I heard Fm7 sucked. I didnā€™t even know it existed until I heard about Fm8 a few weeks ago. That just goes to show the downwards spiral of Forza in the recent years. When Fm4 came out everyone was going nuts, giant lines outside random stores waiting to play on release whilst the Forza forums/online media was going nuts about it. Christmas 2012 was an amazing time. Now thereā€™s just no rush to buy the next one because it was just a copy and paste.

Well, I canā€™t wait for this one. The UI/soundtracks/overall feel of the game remind me of Fm4/Fm6, that is a big deal since weā€™re alway in menus and I didnā€™t want some camp weird new Forza Horziom twist on the Motorsport series. Games in this era are making games all unserious and weird with rap for the sake of it.

What did you think of Fm6? I thought that was pretty good. A nice end of an era to mark the prime years of Forza. The development team mustā€™ve changed since then as they had to have worked on that game around 2013/2014 which was surprisingly a long time ago. The game just felt solid and had the ground work of old Forzas. (I did read that the same guy who built Fm4s and Fm6s menus/UI/soundtracks is back to work on Fm8. Funny how there are random seemingly unexplained gaps haha.) Fm7 just looked like a new twist which sounded like a waste of time. Nothing new, just a game pumped out far too quickly for the sake of monetary gain. Atleast one plus of that mess is to say that what ever profits came of their little cash grab schemes can now fuel their next Forza.

Itā€™s been 6 years which is a lot longer than it took to make their older games. In this new technological era I hope it is actually utilising everything it can fueled with the profits of any cashgrab opportunities they had in older games. I canā€™t believe Fm4 was so good on machines that were built in the mid 2000s. Imagine what they can do on consoles built 3ish years ago with ever evolving technology and the knowledge of hopefully what they know went well with their older Forzas.

That would only work if the object we were looking at was locked to a fidelity level x, but seeing as the fidelity level has increased over time with the tools available, the formula is more likely going to be 24x than 24*1

As the previous poster pointed out, everything has increased in quality a lot over the last 10 or so years, a game with a fidelity level like FM1 could be developed in a shorter time now, but the fidelity has increased with the tools that we invented, so everything takes up much more time than it used to even 10 years back

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Yeah it is unbelievable especially seeing as how it has been so many years since the prime Forzas came out. What like 13 years and theyā€™re going backwards in terms of features? Itā€™s not even like itā€™s a feature that requires excessive rendering, most of the time it is just nice visual features in the menus, awesome attention to detail, fun little quirks or a counter/timer of sorts. We should be at the point where if the driver ate cornflakes for breakfast/had a haircut and the other driver ate a steak/when for a jog thereā€™d be a discrepancy in weight reduction for their vehicles, well, lol we should atleast be long past Fm4 which was like 12 years ago. We will see, but from what has been revealed it seems identical?? Nothing seems to have changed other than graphics/minor tweaking.

Exactly man, thatā€™s what nobody seems to understand. They say it makes you more in touch with your car but it absolutely does not. You unlock the exact same upgrades in a predetermined order for every single car in the game. Yeahhh so itā€™s just going to become muscle memory to just tap A and scroll over to the right and select whatever is there because it will be the same every single time. Where is the fun in that?? It will be dejavu in my Dodge Ram, Mitsubishi Eclipse and my Datsun. Atleast have an array of different upgrades for each car in keeping with what youā€™d actually do to the car in real life. No way am I doing the same stuff to a Nascar, Ford Ka and a Ferarri F50. They should keep it random to unlock in their predetermined little level unlocks. That is beyond ridiculous to me as in real life on the race track you usually change parts/tweak and tune as you drive along and certainly not installing parts because they are more expensive/harder to attain. Fm4 nailed this aspect of the game.

Yeah even the Nurburgring not being there sucks a bit. I usually test out my cars/set lap records on there, ahhh whatever. So many tracks from old Forza arenā€™t even in exkstence anymore. I am surprised they did not want to include more tracks even when they finally release them all. Definitely Road America and Nordschleife will be missed until release. When will they release specifically those tracks, or is it random? I hope they have a list out for when the will release, imagine the Nurburgring comes out in like 2 years :0

I understand their sentiment about releasing the game now as they are working hard on the tracks (Iā€™ve seen the development and it looks nuts, they have to rebuild the whole thing requiring a much different skillset/set ot tools not like how it was in older games). But I do wonder if they are still going to make the tracks when the game is live, or have they already finished? I guess this is more ideal than pushing the entire game back.

Do you reckon this Forza will be good? I think the eye candy of literally being built on much newer consoles may over shadow a lack of features/weird ingame decisions and ideas for me. It has been years since I last played a new game so I am definitely out of the loop on what is possible or not. I still think Fm4/Fm6 was stupidly realistic/couldnā€™t get anymore detailed yet it has been 12 years and 8 years since then haha. Wow actually, that is crazy. Comes out tomorrow, report back what you think. I will.

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FM4 came out in 2011. Forza, unlike its rival, was never a huge system seller until Forza Horizon.

FM6 is one of the most overrated games in the franchise. Many of FM7ā€™s bad systems started in FM6.

It hasnt. Marketing is pushing ā€œ4Kā€ ā€œfidelityā€ that they have to meet, And no gamer is setting those standards any higher then they could go naturally without external pressure from marketing of that which they could have achieved naturally from those times to now. You can see where games should be in terms of fidelity with independent studio titles. Games that have a 16-20 month cycle, that look fantastic at any resolution, with very particular art direction. And often, fidelity in modern industry games are lacking in a lot of areas even compared to their predecessors in the golden age. Youā€™re assuming the natural progression of the wrong thing. The time it takes is artificial, and so are the fidelity standards.

Iā€™m gonna make one small caveat. Most of the bad systems started with FM4. Including the ease of access to cars. I think FM4 is the most overrated game in the series, then FM6.

The two best games in the series are overrated because theyā€™re the best?

That is a matter of preference. I did not enjoy Forza Motorsport 4 due to the confusing way the career was set up and the casual nature of it. Forza 6 was just meh, at best. I do think the series at that point was kinda just spinning its wheels to see what stuck. It gave us some good, but it wasnā€™t enough. I still think the second title holds up the best to this day, but then again all a matter of preference.

Thats not the premise of something being overrated. If its overrated, theres some objective flaws people are ignoring when praising it. Or overblowing its strengths. Not that it just didnt work for you as well. I think FH5 is overrated on many levels. The objective score its gotten on metacritic for example, isnt representative of the experiences of most players game to game.

The objective score for Forza 4 is a bit too high as well. And overrating something is in fact, a matter of preference. I see 5 as a bad game, but I donā€™t see 4 or 6 as pinnacles of greatness. And looking back on it, the flaws were always there with Forza 4 and 6. Damage was a mess for both games, AI pathing was ridiculous in 4 and the less said about the auction house in 4 and the unicorns of 6, the better