Did the FH4 November 2020 update reduce draw distance on the Xbox One X for easier Series X / S compatibility?
Please, tell me this is not the case, even though it sure looks that way in comparison with video captures recorded before the update.
Details suddenly pop in very close to the car, textures appear out of nowhere. And we are talking Quality mode here, not Perfomance.
No one could be that careless and disinterested in their own product quality. Right?
Draw distance is a problem in this game even on PC at the above-Xbox ‘extreme’ setting. Especially in street races on long roads you can see cars pop into view right in front of your eyes, which is a gameplay problem especially at S2 with the high speeds involved, and not just cosmetic.
I think this is why a lot of the long stretches have little dips in the road every so often, to try and ‘hide’ the draw distance limitation and why you really have to watch out for hitting cars after these dips that literally were not there the last time you looked.
There’s something, I’m not sure what, that is worse on Ultra than High. You’d think that the highest possible setting would just draw everything, but to me, Ultra has a pop-in problem that isn’t there on High, which is another reason for sticking with High. It’s something on hedges or fences where you see it change a certain distance in front of the car. Maybe it’s switching to a higher quality model, whereas on High it just sticks with a lower quality model, so you don’t get the jarring changeover?
If you are in online racing mode, AI cars (Driveatars as well as the standard traffic) then pop in is severe, if you go offline I simply stop noticing the pop-in, so try racing in solo mode and seeing if you notice the same.
I am confused here. For me, the visual quality of FH4 on Xbox One X has become frustratingly worse with the November 2020 update, i.e. the draw distance has shrunk noticably.
Is it possible that Microsoft has newly divided its quality versions into ‘Series X / S’ and ‘One’, or alternately, into ‘Series X’, ‘Series S AND One X’ and ‘One’?
If the One X in fact will be getting the Series S versions minus raytracing, that would be a serious step back because of teraflops, memory speed and memory capacity.
If the One X will in fact be getting simple One games from here onwards, that would be a HUGE step back.
The problem is, I’m not totally sure about the perceived change. As I can’t do a downgrade, I can only compare to my video captures. Especially on the beach, gras now seems to pop in much later.