This is the most frustrating and backwards Forza game yet and has retrogressed so much since FM4.
T10, answer me this: why can’t I freely look around when viewing a car? Why does the camera lock to the car and not let me feel like a person walking around a car? Why can’t I free look when painting a car until I select a layer to move when you could before? Why did you remove the advanced options to copy layers when pressing the left stick in? Why the hell after all these years can we not place layers on windows or every mysteriously blank spoiler?
Why isn’t there dedicated hopper options for every car class? If I want to drive a specific car in multiplayer I have to hope the weekly rotating lobbies fit that! How is this progressive and better than before?
Why can’t I choose specific AI to drive specific cars like in FM4? Why are you so against choice? I have to tailor make a specific car class to a specific PI because GT2 is labeled under Forza GT, along with GT3, despite being a multiplayer playlist (sometimes).
Why does my bone stock car not meet the spec playlist and not let me use it? Maybe tell me why it doesn’t meet the hidden requirements by having no modifications.
It’s so frustrating with all these small annoyances and the fact that you know better having made FM4. Although those developers likely have moved on to a better company.
The driving is solid and feels nice. The rest of the game and UI is dreadful. I just want to know why these CHOICES were made. Maybe focus on user experience next time.
Built from the ground up to run like crap, look ok, and frustrate the hell out of me.