The Death of Racing Games? What’s Next After Forza, WRC, Project CARS?
It’s hard not to feel disheartened if you’re a fan of realistic racing games. In just a few years, we’ve witnessed the gradual collapse of nearly every major sim or semi-sim racing franchise that once defined the genre for console and PC players.
Forza Motorsport: Running on Fumes
Turn 10, the developer behind Forza Motorsport, has been hit hard by Microsoft’s recent layoffs. Nearly half of the studio was reportedly let go. While the 2023 reboot of Forza Motorsport still receives updates, the team left behind is significantly smaller and is likely focused only on maintenance. A true sequel—or any major new content—seems unlikely in the near future.
EA WRC: Already Over
EA’s WRC title, developed by Codemasters, launched with promise in late 2023. It offered a solid rally experience, arguably the best since DiRT Rally 2.0. But after massive layoffs at Codemasters in 2024, all WRC development was halted. The license remains with EA, but no new title is planned, effectively ending the franchise for now.
Project CARS, GRID, DiRT: Gone
Slightly Mad Studios’ Project CARS was canceled back in 2022, following the poor reception of its third installment. GRID never regained traction, and the DiRT series—especially its acclaimed Rally subseries—has been shelved. EA appears to have lost interest in serious racing games altogether.
So What’s Left?
The mainstream sim-racing space on consoles is nearly extinct. But a few pillars remain:
Assetto Corsa continues to thrive thanks to a passionate modding community and solid physics. A sequel is on the way.
iRacing dominates the competitive e-sports sim world but is subscription-based and not very beginner-friendly.
Gran Turismo 7 is arguably the last standing premium racing experience on consoles, and Sony appears committed to its future.
Meanwhile, smaller studios are carrying the torch, with games like Automobilista 2 or rFactor 2 appealing to niche audiences, though they lack the polish or accessibility of the larger franchises that came before.
What Does the Future Look Like?
We’re entering a period where realistic racing games are no longer considered a profitable mainstream genre by major publishers. Instead, development is either shifting to ultra-niche simulations or being replaced by arcade racers with live-service models.
This doesn’t mean the genre is dead—but it’s no longer a mass-market priority. The middle ground—simcade racers with broad appeal—is almost entirely gone.
Final Thoughts
For those who loved the blend of realism and accessibility in games like Forza Motorsport, DiRT Rally, or Project CARS, it feels like the golden era is behind us. But hope remains in the hands of independent developers, modding communities, and dedicated sim platforms. The genre isn’t dead—it’s just shrinking into a form that only the truly passionate will continue to nurture.