When is the next update due?

Hi devs,

Would love to see the night driving graphic glitches, textures flashing on/off around certain areas of tracks, missing shift animations, etc. resolved along with another round of car audio improvements with the next update please.

When’s it due?

Thanks

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This is getting ridiculous. How is it not fixed yet?

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Because Turn 10 schedule updates. You’re not going to get a fix until around at least the first Tuesday of June & that’s just a guess based on previous updates over the franchise’s history. I think I heard something about a Forza Monthly being estimated around June 6th, though take that with a pinch of salt as that was just an estimate I heard & I may be wrong.

Turn 10 very rarely issue numerous updates & patches per month unless it’s completely game-breaking a feature or mechanic. That’s why it’s usual an update a month policy. Or perhaps these glitches are just hard to fix. That’s a possibility people overlook too.

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This is game breaking for many users. I can’t play the game in free roam because of texture pop in and texture strobing. I haven’t launched the game since May 7th because I can’t play it…

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Then your definition of game breaking is incorrect. An example of something that actually is game-breaking was Anthem’s infinite loading screens or Fallout 76’s constant server crashes for being an always online game. Those bugs physically prevent you from playing the game. Texture pop-in is just a very small issue.

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Comparing dung beetles to fleas is pointless in this context, they are still both insects. My PC was overheating to the point of causing damage to my system when playing after the May update. I guarantee somebody got reprimanded for this blunder, and a possible firing(s) took place. The fact that they haven’t released a hotfix for this issue yet shows the extremity of what has happened.

I haven’t played since the update and will continue to not do so until fixed, simply put, the game is broken.

edit: also, I don’t think you know what the definition of texture pop-in is, because this aint it.

Few things to address here:

  1. How do you know that Forza Motorsport 7 directly caused your PC to overheat? Could easily be a coincidence & considering there doesn’t seem to be any other thread about overheating in the support section of the forums since the May update, neither for consoles nor PC players, it seems likely that there was a fault on your system while playing Forza 7 rather than it being the actual cause.

  2. Texture pop-in is self explanitory. FM7 has had it since launch, but in the recent update it has gotten worse. However, there are now also other problems which the texture pop-in compounds. Things like textures flickering, lighting issues & shadows no longer rendering. However, this is not game-breaking it is as simple as that. A game breaking glitch or bug has to completely render a number of features or game completely unusable. These graphical glitches do not make the game unusable. You not playing the game is your choice however.

Of course everyone wants these issues fixed, myself included but calling things what they are not & over exaggerating the effects doesn’t solve anything.

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I have hardware and software monitors for temperature and resource usage. My PC can easily handle a full field of 24 cars, and with no other cars on track, it should be much less demanding in system resources. Yet, during a half hour session in rivals on the brickyard bounty, cpu/gpu temps had reached over 80c and kept climbing, giving off an audible alarm notifying me that I should probably quit whatever it was that I was doing sooner than later. Haven’t had this happen since I stopped playing Forza, while having plenty of stressful playsessions since then on different titles.

As for “texture pop-in”, I’ll keep it short and simple as to not breach my nda. Each asset in Forza has levels of detail(LODs) that change depending on where you are on the track. LOD0 being when you are closest to the object, and typically LOD4 or so when you are furthest(higher the number, less polygons/draw calls to render). The transition between these LODs is typically fairly seamless, which is not the case in the current build. When you are out of range, the asset is intended to cull, removing itself from the final rendered image entirely. You mentioned that Forza has had this problem since launch, yet I haven’t experienced these particular bugs in over a year. The Brickyard was one of the worst offenders of this at launch and now again after the May update. Meaning that a code regression to this degree, over a year later, is likely very serious.

Sure, some objects will still “pop” into view in the distance, which is often due to poor workmanship or by design if stable 1080p60fps isn’t being achieved. That’s a completely different issue than the one at launch or now. Currently, the LOD and culling systems are on the fritz, possibly related to the lighting/shadow issues as well.

In a situation where relying on visual cues to succeed is king, seeing those visual cues constantly flicker in and out of frame is game breaking.

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Perhaps stress testing Forza again with your PC is a good idea to see if it’s an anomaly or not. A one time occurance isn’t sufficient enough evidence to say X program caused X problem. Yes Forza uses different LOD levels as you mentioned which trigger depending on car proximity to an object, however, I’ll maintain that the details in LOD levels have always been fairly noticeable, especially during nightime play when looking near complex areas of detail. For example, with a field of 24 AI McLaren 720s or P1 GTR’s, both of which have extreme rear end detail, at night you could quite easily see the LOD’s load in & out the further or closer your car was to the AI.

Not only that, the Test Track Airfield Open Space has always had this problem with objects spawning in like tires or the shadows under the planes not rendering until close. This isn’t a new problem. These problems seem more aparrent in Test Drive mode then any other mode. I did a circuit race at Nurburgring GP + Nordschleife in the Formula 70’s category in the rain with max drivers on track & experienced no issues.

I also maintain this is not game breaking. The only flickering visual ques are trackside details such as buildings & grandstands, etc which only have a use for braking zones, nothing else. If they’re that “game-braking” an easy fix is braking line.

Game breaking or not, they shouldn’t be there to begin with. I’m finding the really noticeable track and car LOD issues difficult to overlook, as well as absence of proper lighting and shadows at night. Then the flashing textures. This is the height of carelessness. Never seen this many bugs in any other AAA title. I think T10’s reputation is at stake here and they better do something about it rather than keeping us in the dark.

And please don’t defend the game for having these ridiculous bugs.

Since when am I defending the game for having bugs? I even said myself that I want them fixed we all do but some of your statements are ridiculous & people are over exaggerating graphical glitches.

“Never seen this many bugs in any other AAA title.”

Anthem & Fallout 76 are prime example of games with far more bugs & they’ve only been released this year. What about PC1 or F1 2015 or even F1 2018? GTS & PC2 launched pretty poorly too & let’s not forget how un-optimized AC is on coonsole. Those games (PC1 & PC2) were terrible for bugs & glitches so much so that Slightly Mad announced PC2 before a lot of PC1 was even fixed. Very poor for being essentially crowd funded.

Yes the bugs are careless, yes I do want them to be fixed, but saying I’m defending them is stupid. I’m just being realistic. No they are not game-breaking. Yes there have been AAA games with worse glitches, bugs & launches. All I’m doing is not making ridiculous claims or over-exaggerating anything.

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Please read my post again - it was not aimed at you at all.

PC1 and PC2 are not AAA titles so the bugs are understandable. Anthem was a mess due to being a Bioware/EA game, that is understandable. In contrast, a Forza Motorsport game has not had this many bugs at launch or after applying updates - so you might understand why some people feel they ARE game-breaking - which may directly oppose your version of what “game breaking” is.

I don’t want this to turn into a comparison thread along the lines of “XYZ game also has bugs so it’s normal that Forza has bugs too”. That, IMO, is a silly way of going about things and gives the developers room to think that it’s okay for their game to be this broken.

100% game breaking IMO:

  • LODs popping in and out of view on tracks and cars
  • Lack of shadow movement and appropriate lighting at night in cockpit view and otherwise
  • Flashing textures making it look like the console’s going haywire
  • No shift animation at all for several dozen cars
  • Other texture corruption in cockpit such as textures floating under the driver’s chin in some cars, cockpit gauges not working properly, H-pattern shifting looking funny or the driver’s legs all mangled up
  • Laggy menus

And it goes on and on…

Either way, there is no excuse - breaking the game with subsequent updates shows carelessness and lack of attention to quality testing. Not acknowledging it and merely asking people to submit tickets (again, with no response) shows a lack of motivation for their own product.

They keep introducing features that nobody wants - what about FIXING all the bugs in the game for starters?

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I’m not saying because X games has so many bugs X game is fine to have them too. I agree, that is silly & not what I’m trying to say. The only reason I brought other titles into this is because I completely disagree with this statement:

“Never seen this many bugs in any other AAA title.”

Hence why I listed other AAA & big games with just as bad if not worse bugs. No it’s not acceptable how Forza 7 launched, but I still don’t agree with what I just quoted.

The is no excuse for not play-testing updates. That I totally agree with & will never defend. The update should’ve been delayed if these bugs were found in play testing, but unfortunately either the update wasn’t play tested or they released the update anyway which is completely wrong.

They have been fixing bugs, one massive bug fix was for wheel users last month where the FFB Scale was actually compressing Force Feedback. That caused a lot of issues for us wheel users & was badly needed. They fix quite a few bugs every month if you look over at the patch notes. It’s not like they’re doing nothing.

Developers rarely talk here. It’s how it’s always been & probably always will be. I’d love more developer interaction on the forums but that’s probably never going to happen. As for tickets, the reason they take so long is because of the amount they have to sort through. They’re taking tickets for 2 games that they’re supporting. That’s a massive player base & amount of tickets to go through & because Forza Horizon 4 is the newer game, that’ll probably take priority. I’m not defending it nor do I like it because that’s the reality.

So anthem and fallout six are the successors to 10 developed games before them also? If you’re gonna compare games, let’s compare games. You can’t compare something on new platforms with no library behind it to something with a dedicated play platform, direction, AUDIENCE, presentation, etc. You’re talking about flash in the pan investments by studios into new realms. Forza IS NOT THAT! We are at the 7th iteration of this series. The 4th of the Horizon! Yet the last game (I mean 6, but horizon 3 applies also) where, not as rewarding. RAN BETTER ON PC. WITHOUT A DOUBT! It had better graphic support for people not playing on a 1998 HP desktop. I NEVER had forza 6 crash on my PC. NOT ONCE. Never had horizon 3 crash on my pc. NOT ONCE.

Let’s be honest here. There’s a lot more going on than just tech issues. They are falling behind in every aspect that matters. We are in the 4th gen of the game with online racing and still no regulatory system in place. The one in beta is literally YEARS out. Most of the online racing community is filled with cheaters who think cutting corners and sections of the track shouldn’t garner penalties.
I don’t think anything they are going to do to polish this 2 year old turd is going to make it a viable game in the forza library! They are going to have to make 8, and they are going to have to get things right this time. Or Assetto Corsa and other titles like that will devour their audience!
Before you say, “well that’s a different driving experience”. Well, when all forza is giving you is online greifing, drifting hoonigan crap, or hotwheels, and leaving the problems for you to bear. Maybe it’s time for a different experience!
I love The franchise, but I’m so disappointed in how terrible this game is! It’s two steps back.

It’s turning into NFS! I would suggest we stop making excuses and demand better.

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Since when was Fallout or F1 a flash in the pan? Anthem was sipposed to have a 6 year life cycle & cost around 2 to 300 million by the looks of it & yes you’re damn right I’m going to say they’re different experiences because they are. Assetto gives a much different experience to Forza, that is just a fact. Never ONCE have I made an excuse for the game. Not once. In fact, these glitches annoy me to but by DEFINITION IT’S NOT GAME BREAKING. How hard is this for you all to understand? What does calling something that it’s not achieve?

If you don’t like the game, do what I did with Horizon 4. I hated Forza Horizon 3, worst Forza game ever made imo, so I didn’t pre-order the untimate edition as usual. I haven’t bought the DLC & I picked it up for next to nothing & have voiced my opinion countlessly, but what I didn’t do is blow a few minor graphical glitches out of all proportion & call them game-breaking. You want to know why? Because they aren’t. As a huge fan, I’m disappointed in some areas too, but I’m not going around over exaggerating things that are likely going to be fixed in a couple of weeks.

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Yeah, you just troll other users with legitimate concerns. When I’m running a pc worth more than your actual car and the game crashes 5-6 times a day. It’s a problem. Quit trying to strawman here. Either defend your position against what people are saying, or give up. Don’t be evil to people. There’s no need for that. What’s funny is I knew your entire argument before you even put it out, you’re still wrong for behaving as you are, and you’re still very short sighted about “glitches being fixed in a couple weeks” on a game at the end of its life cycle… You come off as abrasive and mean for no reason other than you want to be right and force others to admit defeat. Take that to the track. It doesn’t work with social interaction!

How do I troll users? I’ve been on these forums for years. I love the franchise. I try to help people on here, clarify a few things about the game, give my thoughts, opinions, suggestions & feedback & I try to have a discussion with a few forum members that I get along well with. I’d hardly call that trolling. How on earth am I being evil, abrassive or mean either? If anything I think it’s you whose being aggressive, abusing me of things I’m simply not doing. All I’m doing is stating a fact, that texture pop in & LOD detail issues by definition is not game breaking. I’m not taking about crashes or other bugs, the entire time I’ve been relying in this thread, I’ve been focusing on these specific graphical glitches. I’ve not said a word about any other glitches, bugs or issues. The glitches will probably be fixed in a couple of weeks because that’s probably when the next content update will be. It’s not being short sighted, that’s being realistic given how updates have gone in the past when it comes to the franchise as a whole.

If you’re getting 5 to 6 crashes a day on your PC that’s a huge problem. Submit a ticket & talk with some of the community over on the official forza server. Usually the player to player support stuff works & you’ll find it what the problem is.

No stopping them from hiring more staff - it’s not like they have budget restrictions, LOL!

Or - the developers could just get off their high horses and start communicating with us directly for a change. If Ian Bell can do it, so can you T10 guys! We’re all people at the end of the day sharing our profound love for cars and racing. So pipe in T10!

I believe Ian Bell has stepped back from forum engagement since, if I recall, receiving absoutely disgusting abuse and I believe even threats.

His act of help and supply of information was just thrown straight back in his face.

Ian Bell isn’t exactly the most liked figure in gaming that’s for certain.