I love this game. I really do. I play it daily. I have lots of fun racing whatever I feel like. Even the trucks.
But, unfortunately, the things I’m seeing with post-release support are considering making me place my loyalties back into rival developers.
The situation some DLC and locked cars have shipped in is absolutely inexplicable. The 1932 Ford Coupe was the most infamous example, with broken bodykits you couldn’t even select in the menu. Well, that one got fixed, but still not “properly” fixed, as the yellow door outline on the sides of the car does not continue onto the doors if you select either of the custom bodykits. And now we have the 924 Carrera GTS with what amounts to effectively broken performance, as the custom bodykit does not have the right stance (wheels too much into the cockpit) and the custom tire width upgrades available for a car equipped with the bodykit are completely wrong, the front is locked at 205 and the rears have a 305 with the various other upgrades the same as the standard. Considering this DLC has been delayed for more than a week, the state of this car is tragic.
If it wasn’t enough, there have been numerous bugs in cars since the release of the game, and since past games even, which remain unfixed. 1997 BMW M3’s windshield wipers move, but not in the correct way. 2013 Audi R8 5.2 Plus’ stock wheels have paint glitches on them, a bug they’ve had since Horizon 3 and which is shared with the 2016 #24 Team RLL BMW M6 GTLM. 2015 Audi S3 Sedan has the wrong parts animated in the cockpit when you shift. 2013 BMW M6 does not feature shifting animations in the cockpit. Mazda MX-5 Cup has a paddle-shifting animation, which is wrong, as the car comes as a stick shift. 1969 Dodge Charger R/T’s Race front bumper (it was “Race” in Horizon 3) is listed as “Street” for some reason, which blocks the car from having adjustable front aero and hurts its competitiveness. 2018 Bugatti Chiron’s custom wheels can have body paint on the hubcaps instead of the appropriate wheel manufacturer logo (from the top of my head this happens mostly with HRE wheels, some Enkei, etc.). Various missing logos from the upgrade screen such as RWB in the 1995 Porsche 911 GT2 and the KMC logo in the menu for the XD228 Machete aftermarket wheel. And these are the bugs I was able to list from memory, as there have been many cars I haven’t tried yet.
We all know every game has bugs and it takes time to fix them. However, what we are seeing with Forza 7’s post-release support is that new bugs are introduced in patches and new content starts out as buggy despite having been in development for a long time. This situation concerns all of us, because we are losing trust in Turn 10’s ability to fix the issues with the game, which will ultimately lead to the franchise’s very image becoming tarnished in the eyes of the general public, as if the locked cars issues and VIP fiasco hadn’t done enough damage already. And, with the heavy promotion of ForzaRC, it just feels like all the bad with the game is being swept under the rug while the picture you get in the streams is that of a perfect game in which everything goes according to plan, which couldn’t be further from the truth. The internet knows and, at the end of the day, it’s a random screenshot of the glitched bodykit of the 924 Carrera GTS that goes viral, not the news of your official e-sports tournament.
In short, I believe someone in the team should come to us and try to address why we are seeing so many hiccups with the post-release content and support. Because we are not being treated as well as we’d like, and you might lose plenty of loyal fans because of random bad jobs like these. I would rather play a bug-free Forza Motorsport than a bug-free Gran Turismo.
Remember that the casuals may bring in the money, but it’s the diehards who keep the game alive. ![]()