There are lots of cars I have tried to build and tune but just can’t seem to get them competitive. Competitive is a relative term though. I can turn almost any car into a top 1% rival performer (given it has a lot of entries). But that doesn’t really make it competitive in my opinion since my top performers just destroy it.
Some cars are just naturally “good” and some just seem to be lemons no matter what you do to them. I think I have been spending too much time trying to turn my lemons into lemonade. At what point to you just throw in the towel? There are lots of cars I want love and cars I would love to ignore but their underlying natural performance often won’t let me do either because they are either too good or too bad.
Some cars I find myself not liking in the real world but are fantastic in Forza. Some cars I really like in real life and they are not so good in Forza. I have my handful of cars that are top performers but that doesn’t stop me from building other cars. What really stops me using a car or working on it is when it no longer is fun to drive.
I build my cars for online so for each class I know how fast it should be in the aerodrome stretch. For handling if its too slippery I adjust it until its stable, however if the speed suffers too much then I put in a lower class or just leave/remove it from the garage lol
A fellow friend and club member of mine decided to start track testing in Private Freeroam at the start of last week. We take the same two circuit tracks and just test builds and tunes against each other. Class specific, and we don’t try to race each other as much as the time. When we both have a time we like, we then “turn it up” on the racing side, and perhaps take the cars online.
This was a great way for him and me both to dial in S2, some new S1, discover a new A Class, and so on…
I both agree and disagree. Like I said competitive is a relative term and it depends on your definition of competitive. Like I said getting a car to a top 1% in rivals is almost always doable. But getting them to be really good can be very difficult. Some cars just suck and some are naturally good.
Most of my problems are in the lower classes. Often because if you want to keep them in their starting class you have less to work with. It gets a little easier as you start jumping up in class. I find B class most challenging of all. In C and D you can mostly ignore handling upgrades but in B they are fast enough to often need a little more grip but too much and they are too slow and too little and they are too tough to handle.
there are so many cars and so many options for building that I sometimes feel overwhelmed. Plus I’m not good at it It seems like I can spend hours and days on a car and never really get close to what I am trying for.
I find - based not on my skills or experiences but those of others - that S2 is the toughest class. Clearly, if it were easy then so may people would not have issues driving the online.
I think you’re right, B class is one of the tougher classes for me to build. It’s also a class where the cars are really susceptible to all the little things. In a higher class for example, you can tear through vineyards and maintain (or gain) speed while in B class you’re not as likely. In A class you can build a car that is killer off road but still holds its own on road races. In B class I’ve found that even if the’re great cars they are much more focused towards one purpose. For example, my B Class Subaru Legacy RS is killer off-road and jumps ahead like mad online. I picked it for a Nice yesterday because I didn’t know the location and it didn’t do to well - it handled itself fine but there wasn’t a lo of off-road and people who have cars that are fast in a straight line would always catch up bump it out of the way take the corner super slow then speed off on the next straight.
Personally, my favorite classes are D, A, and S1 in this game. D class requires almost a different type of racing but if you can get really good at it and carry that style over to the faster cars I think all your tmes will see good improvements.
They have redone the voting system to allow for pure awesome road trips. Once a road trip is finished you have three choices - as always - but the choices are now always the same.
Choice A) One class beneath what you just races
Choice B) The same class you just raced
Choice C) One class above what you just raced
The only exception is S2 class. If you have just finished an S2 road trip your options will be A, S1, and S2 as there are no X Class road trips.
Thank you. It was a pleasant lobby. Had I been more informed of location and better prepared when picking a car maybe I wouldn’t have chosen that Legacy. It’s one of those cars that is very purpose built and doesn’t do well in other forms if put against a good group of racers.
??? As far as I know it has always been that way. IT"S RIGGED! You never even get a chance to vote for D or C unless you were lucky enough to run a B class trip. I really despise this voting system and the fact we can never get the lower class trips.
I believe this happened after an update because I would be in quite a few A Class road trips and the options were always A, S1, and S2 and very seldom was anything else offered. Then one day the fire nation attacked, shakes head sorry, I mean, then one day that changed. This doesn’t mean we will get to race the lower class road trips more often if people don’t vote for them, but they are much easier to get into.
^
All weekend the lowest I was able to find was A Class sadly. Of course as soon as the RT was over, it was back to S1 and S2 for all those people that are too scared to race B and lower. I’d LOVE to actually race the D Class car I tuned about a month ago. LMBO!
I consider a car competitive if I can take it online and win races. I don’t put a lot of credence in Rivals leaderboards. Rewinding 100 times and finding the best short cuts through the trees to get a top time does not necessarily mean you’ve built a good car. I do use Rivals to tune my cars. If I can get a car into roughly the top 200 on both a cross country track and a downtown Nice track…and if my car was rock solid compared to a supposedly equivalent ghost that was all over the place…and then I take my car online and smoke some lobbies…then I consider that car competitive.
I think Horizon 2 is brilliant for the diversity of tracks that appear in online road trips. It takes some patience to build a car that can handle everything an online road trip can throw at it.
I’ve gotten pretty good at building a particular type of car…mid-engine and rear-engine RWD. Maybe a similar strategy would help you become less overwhelmed.
I disagree with this pretty strongly. I place a lot of importance on stability in all car classes to handle the chaos of online road trips. If I can stay on the racing line and you can’t, then I’m usually going to win.
There aren’t many C or D road trips unfortunately. But I have killed them the few times I get in one because I practice rivals in those cars all of the time. But putting “grip” on those cars won’t help you as much as putting speed on them in my experience.