What does a cars wheel do during oversteer?

This may not be the most appropriate place to post this, but I couldn’t really find this exact info anywhere online and this question does apply to the game.

I recently bought a force feedback wheel and have been using it for FH4 and FM7 and I’ve noticed something, when the cars oversteer, the wheel will automatically turn in the opposite direction of the slide by itself.

For a quick example, if I’m going around a right turn, and the back end of the car kicks out and slides, the wheel will just automatically turn left, like it’s trying to correct the oversteer on it’s own. I play both FH4 and FM7 with no assists on, so it’s not any assists helping me out.

I just need to know, is this accurate to real life? I always thought that during sliding or drifting, the driver was the one who had to forcibly turn the wheel to correct the oversteer, not the wheel pulling itself in the desired direction.

If this isn’t accurate to real life, is there anything I can change in the settings to make this stop happening?

Do you have simulation steering? Normal steering has counter-steering correction.

This is caster doing its job. Cars naturally have a tendancy to want to go straight, the force is pulling your wheel back towards the center.


Higher caster equals more self correction, in FM7 many top tunes have caster at 7.0. If you want less self correction, lower the caster angle, however this will also affect the camber settings.

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Agreed, it’s the caster angle. As the car slides sideways, the lateral force on the front tyres tends to turn them into the skid. This is more noticeable on dirt or gravel, or grippy tarmac (as the lateral force is higher).

However, on ice (or wet grass…), the lateral force is small or non-existent, which is why it is important to learn to steer into a skid yourself.

Similarly, when trying to turn on ice it is important to be gentle as if you try to turn too fast the wheels can end up turned to one side and won’t self-centre and you are still ploughing straight on. You must learn to realise this and straighten the wheels to get them rolling with whatever little grip there is.


If you are turning right, and the car oversteers because the back looses grip, then the back is going to swing around to the left. :- which - to the driver is symmetrical with the wheels being turned left.

You don’t need to invoke camber or any other effect: just picture in your head what happens to the relative direction of the wheels of a car when the back swings left, and hence how the steering wheel would be driven.

I see where you’re coming from, but the front wheels have very little rotational inertia about the vertical axis (although there is a slight gyroscopic effect), they will just rotate with the car unless there is a force applied, either by the driver from the steering wheel, or from the ground via the caster angle (not camber).