In the old Forza games after the initial vote other players could either vote to kick or keep that player. I’ve never seen anything like that pop up in multiplayer.
Long answer: It’s a hidden vote, and it takes 50% of the current lobby to have voted to kick someone for them to be kicked. Votes are cumulative so once you’ve registered a vote it stays registered as long you remain in that lobby. In practice getting 10 or 12 people to vote to kick a single person is practically impossible. Half the lobby won’t have seen what happened, or don’t care, or don’t even know that you CAN kick people, and because chat barely works you can’t even tell them. In 9 months I have seen a grand total of 2 people kicked, and those only happened because the lobby was full of people who knew each other and had just left a private race.
And let’s tell the truth!!!
Why Turn 10 did that? Why did they make it so difficult to kick players after Forza 4?
Because they don’t want to discourage/lose the casual gamers (wreckers included). That’s where the large majority of FM sales come from.
MONEY MONEY MONEY
Lol I didn’t see your answer, we were thinking the exact same thing
51% to be exact. Which should be lowered so it’s not near impossible to kick someone IMO.
May not seem like much but that 1% has been the only reason why someone hasn’t been kicked on several occasions for friends and myself.
I’ll often race with a bunch of friends in public lobbies and i’ve lost count of the number of times we’ve equalled exactly 50% of the votes and been unable to kick a griefer - it’s almost like the game knows we’re all in a party and prevents us having 51% if i didn’t know better. When you factor in that griefers usually have a mate or 3 with them, getting 9 votes in a lobby with 16 ppl isn’t easy and just gets harder as the good racers leave. Worse still, when the scales finally tip and the griefer does get kicked, his mates leave almost immediately after, causing others to leave and we’re left sitting in a lobby with 1 or 2 random ppl we don’t know. It’s no fun for them or us and only slightly better than having the griefers there. Lose/lose.
I’d say changing it to 25% would work better, i personally have no problem with it being a blind vote so to speak.
Turn 10 will never tell you this but the reason they took the live vote counter away is because they noticed that less players were racing in forza 4 aka most of the noob rammers so to keep the noobs and rammers happy they made this system so the noobs can keep wreaking lobbies and all you can do is report.So basically what you have to realise is most of the forza network are wreakers noobs or a combo of both so do you think turn 10 will bring back the proper vote to kick in forza I think not cause they know all those noobs will get sick of being kicked from lobbies and play other games therefore they loose money cause less dlc downloaded it makes perfect sense why it’s gone. Money.
Let’s hope the system gets redone for Forza RC. It would be disappointing if it’s just another set of leagues filled with corner cutters and ramming trolls.
Oh duh that makes perfect sense! Thanks, I thought it was like a mini-game (no pun intended) for R/C cars that would be a cool idea! I races R/C’s so of course I think so. There is a R/C sim for PC and it is excellent fun.
I’m going to tell you guys why I like this new kicker,
I was 14 when I was playing FM4, I would talk in a game chat, boom, vote to kick, some people would just vote to kick me for no reason, but, it is annoying that idiots can’t get kicked out of the game, but at the same time, it prevents kids from just randomly getting kicked because of their voice
Great so this feature will never return. Why make a great game like forza 4 encourage the community to grow then turn there backs on the most loyal players. It’s true what everyone says this title is dieing. I’m so annoyed with myself for putting so much time and effort into a defunct racing franchise
Because we are nothing compared to the number of casual gamers who buy Forza. That’s why there’s also Forza Horizon…to convince those very same casual gamers to buy the MOTORSPORT series as well.
The casual gamer just thinks it’s the same stuff.
Turn 10 don’t care about imposing rules. They don’t explain the rules of racing inside their game.
So we have no time/speed penalties for crashers and those who repeatedly cut corners.
It wouldn’t really matter if it showed who was being voted to get kicked. You can’t even get half the lobby to vote on tracks and that’s plastered pretty large on your screen.
So if you can’t get half the lobby to vote in a track what makes you think a small notification would get 50% of the lobby to kick someone?
I do not agree on forza 4 as soon as the vote came up everyone would jump on it 1 way or another. I think that’s another reason they have failed to include this feature as I think a lot of bullying and people voting for no reason was happening
The visible vote to kick was removed due to lots of complaints of spam voting.
It makes sense for FM4 style of voting. Now given that the vote on the track is a separate function and you can literally vote to kick everyone in the lobby if you wanted because all votes tally, the hidden vote to kick decision has proven to be one of the WORST design decisions made. FM5 and FM6 multiplayer have prove such.
I get why the change was made. However, it was the wrong one for the upgraded multiplayer hopper lobby. The risk of spam votes (a major issue with FM4) doesn’t exist now.
One thing was fixed, another was broken and we are back where we started. Had the lobby size been 8, a hidden vote to kick may have worked.
I’m in favor of the new system due to what I saw in FM4. I can’t count how many times I saw people who were clean racers, get voted out for what I would consider no reason.
If someone is racing dirty, calmly call them out in the lobby via chat. I’ve got no problem calling out a dirty racer(they have to really be bad for me to drag out the headset).