Valkyrie Challenge

Two step is just some jank descriptor I used to describe how it has a tendency of plowing then suddenly and terminally oversteering

There’s a relatively popular thread on here where someone suggested that users start experimenting with the anti dive and anti squat settings, claiming that zeroing these figures out lends to better and more predictable driving experiences

I didn’t believe it until I tried it. It works for most cars, and imo especially most mid engined ones, and definitely some vintage ones. All transitions just feel more linear and I handle weight balance/transfer characteristics with spring stiffness instead, just like I would in any other sim/simcade

They might not perform any better but they’re way easier to handle, so imo times at least get more consistent

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