Is it just me or do the tyre temps seems very stable. As in go hot hot for a quick second then normalise perfect withing like 2 secs, also Cold to hot takes about 200m.
Tyre model should prob be a next area of physics improvement.
Don’t really care if too many trees or name spelt incorrectly just lets get the base game minty mint
Tire pressure in FM is definitely a downer. I usually put it to 2.1 to 2.2 and that’s working perfectly for every car and track and weather. As you might know the brakes have no simulated temperature in the game and that’s how drivers usually control the tire pressure. If the pressure is too high you go easier on the brakes and if too low you go harder on them.
To make the tire temperature more realistic they don’t necessarily have to introduce brake temps, especially because that would be quite hard for the average Forza player to learn, but I definitely don’t see a problem with making the Tire temperature and therefore the pressure a little bit more complex.
It would be really cool to have situations in the race where you have to adapt your driving style based on the change in tire pressure and temperature. Maybe even an option where you can set the tire pressure at the start of the race and when entering the pits, based on the conditions, night or rain could mean increasing the pressure up to 0.2 bars, cause of the colder ambient and track temperature and the loss of grip in the wet.