Spring #Forzathon Shop, Festival Playlist events and rewards through February 13

The Drivatar aggressiveness is ridiculously absurd, especially considering it’s S2 Street Scene.

Can PG please bring back some semblance of real racing? If I wanted to play Mario Cart I would buy that game.

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Just did it quite easily in the Lego Senna, I came 2nd, 1st and 1st and with just one other player we won 2-1. (My team mate finished the first race last but did better in the others.)

My first attempt and I found the car sliding too much, I changed the tune, and then I won. I don’t use rewinds, I don’t even have them activated.

Just did the seasonal in an AWD Supra and it was easy tbh. (I’ve shared the tune in case anyone wants it.)

Did the same myself and the Supra won in all races by a comfortable 3 - 4 seconds averaged. I was racing unbeatable by the way.

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Same here the B700 awd Supra was so good I used it in the retro sport cars street scene event as well.

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For all the people who are having problems with the trial. Stick around, don’t get discouraged by losing the first race.
It’s the hardest one anyway. The other two were quite easy. Also, a lot of drivers dropped out (or got disconnected, you never know with Forza) in the first round and Trials are actually much easier if your team has less racers

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Ahhhh, great! The same sucky trial we had to get the Apollo all those moons ago.

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The car is decent enough in stock form. Work on your driving.

What car? Who you talkin’ to? LOL

Supra.

Mods merged the other thread.

Sliding can be fast too though. Forza has a crazy tire temp model since forza 7 that gives the tires 100% grip until you see smoke then they turn into greasy ice cubes on polished hardwood. I imagine this is to make drifting easier. With tail happy RWD cars sometimes letting them behave the way they want is better than trying to tune it out. The beauty of high powered RWD cars is an instant cure for understeer which is way slower than oversteer.

If you can master shallow angle drifts on corner entry with no countersteering you will be suprised how fast you can go through corners with stock RWD cars. The goal is to go just past the grip limit but not let the tires smoke. If you have to counter steer you will lose all momentum and heat the tires too much.

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Nice post!

The Supra is a heavy and torquey car. It’s not an NSX. Finesse gets you nowhere in it. Best to wrestle it, like you would with an American car.

Not only that, sometimes when the points at the end of the race say you lose, you may actually win the race when points are adjusted. I had this happen three times after the first race when it appeared out blue team lost, but we ended up winning.

Not only is the 2nd race easier, more often than not 2 or more of the red team just seem to quit near the end of the race. In one of my races I was dead last due to being banged about and missing a check point, yet when the end points were posted, I had beaten 2 of the red team.

Third race was a real walk in the park every time I did the trial.

Zerouno has great pace for the trial but it’s a tough one and if you have a good car for it you need to be towards the front of the driver pack to have a hope of matching the drivatars.

I found that some of the drivatars took themselves out in traffic and against trees but this is a fast paced Trial and it only takes one bad error from one driver to throw the entire field out. It’s going to be grief-tastic.

I got first place in all 3 races on the first try. It’s definitely possible.

You’ve got to slow down for turns. You can’t not. Unlearning Mario Kart strats is an essential first step to playing Forza. Stock tires can be a bit slippery. As much as I dislike drifting, I at least admit, it’s a good skill to have at the very least for being able to anticipate and control a slide, whether you intended to slide or not.

There’s just barely enough PI to upgrade your gearbox if you want more acceleration, but I found I didn’t really need it. You’re not going to out-accelerate the AI. The key to catching up and passing is to draft when you can, and choose a better line through the turn. If you have the suggestion line on, don’t just blindly follow it. Look for opportunities to shorten your path and gain ground.

It doesn’t matter who your opponent drivatars are. They’re not Rivals ghosts. They’re just names on bots. The AI driving and pathfinding is pretty much the same no matter whose skin they’re wearing.

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Both teams finished on 9 in team flag rush yet the other team got awarded the win, what’s that all about?

They got those flags quicker ?

If you’re still facing problems with winning the championship I’ve made an AWD build which should be stable enough to help you beat the drivertars on “highly skilled”.

Why got this moved here when it was directly addressing the OP of the other, still existing thread?

I gave your tune a try - great tune, I was 4 secs quicker for the first race than with my RWD tune. I was deceived into thinking it would be faster with RWD, as the conversion to AWD costs so much PI. But after the conversion, other changes that increase PI with RWD decrease PI with AWD, making the difference much smaller than it first appears.